Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104294.lua
2022-04-29 16:40:51 +02:00

341 lines
6.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133104294
L1_1 = {}
L2_1 = {}
L2_1.config_id = 294001
L2_1.monster_id = 21020301
L3_1 = {}
L3_1.x = 370.512
L3_1.y = 207.457
L3_1.z = 632.725
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 136.04
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 20
L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L2_1.disableWander = true
L2_1.pose_id = 401
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 294004
L3_1.monster_id = 21011001
L4_1 = {}
L4_1.x = 367.183
L4_1.y = 212.828
L4_1.z = 611.755
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 93.242
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9003
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 294005
L4_1.monster_id = 21030401
L5_1 = {}
L5_1.x = 365.331
L5_1.y = 207.45
L5_1.z = 618.895
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 93.242
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L4_1.disableWander = true
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 294006
L5_1.monster_id = 21011201
L6_1 = {}
L6_1.x = 377.714
L6_1.y = 206.018
L6_1.z = 618.55
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 113.206
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 19
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9003
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 294007
L6_1.monster_id = 21010301
L7_1 = {}
L7_1.x = 374.817
L7_1.y = 205.856
L7_1.z = 614.799
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 93.242
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 19
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.pose_id = 9003
L6_1.area_id = 6
L7_1 = {}
L7_1.config_id = 294008
L7_1.monster_id = 21011001
L8_1 = {}
L8_1.x = 387.584
L8_1.y = 212.828
L8_1.z = 633.416
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.407
L8_1.y = 70.826
L8_1.z = 1.692
L7_1.rot = L8_1
L7_1.level = 19
L7_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L7_1.disableWander = true
L7_1.pose_id = 9003
L7_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 294002
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 379.666
L3_1.y = 207.45
L3_1.z = 630.321
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 205.128
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 294009
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 368.323
L4_1.y = 207.45
L4_1.z = 619.944
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 350.73
L4_1.y = 359.654
L4_1.z = 4.27
L3_1.rot = L4_1
L3_1.level = 19
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 294010
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = 374.606
L5_1.y = 205.856
L5_1.z = 609.688
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 294011
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 375.74
L6_1.y = 205.889
L6_1.z = 612.02
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 25.795
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 19
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 294012
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = 376.723
L7_1.y = 205.856
L7_1.z = 609.744
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 19
L6_1.area_id = 6
L7_1 = {}
L7_1.config_id = 294013
L7_1.gadget_id = 70310006
L8_1 = {}
L8_1.x = 383.687
L8_1.y = 207.493
L8_1.z = 636.351
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 19
L7_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1294003
L2_1.name = "ANY_MONSTER_DIE_294003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_294003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_294003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 294001
L5_1 = 294004
L6_1 = 294005
L7_1 = 294006
L8_1 = 294007
L9_1 = 294008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 294002
L5_1 = 294009
L6_1 = 294010
L7_1 = 294011
L8_1 = 294012
L9_1 = 294013
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_294003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_294003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 294002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_294003 = L1_1