Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104156.lua
2022-04-29 16:40:51 +02:00

256 lines
4.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133104156
L1_1 = 3104001
L2_1 = {}
L3_1 = {}
L3_1.config_id = 156002
L3_1.monster_id = 20050201
L4_1 = {}
L4_1.x = 209.904
L4_1.y = 200.0
L4_1.z = 751.843
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L4_1 = {}
L5_1 = 5010
L6_1 = 5011
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.affix = L4_1
L3_1.pose_id = 4
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 156003
L4_1.monster_id = 20050801
L5_1 = {}
L5_1.x = 131.63
L5_1.y = 201.622
L5_1.z = 715.517
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 60.717
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L5_1 = {}
L6_1 = 5010
L7_1 = 5011
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.affix = L5_1
L4_1.pose_id = 2
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 156004
L5_1.monster_id = 20050301
L6_1 = {}
L6_1.x = 162.255
L6_1.y = 201.622
L6_1.z = 668.613
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 116.138
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L6_1 = {}
L7_1 = 5010
L8_1 = 5011
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.affix = L6_1
L5_1.pose_id = 2
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 156005
L6_1.monster_id = 20050201
L7_1 = {}
L7_1.x = 192.865
L7_1.y = 200.0
L7_1.z = 746.877
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L7_1 = {}
L8_1 = 5010
L9_1 = 5011
L7_1[1] = L8_1
L7_1[2] = L9_1
L6_1.affix = L7_1
L6_1.pose_id = 3
L6_1.area_id = 9
L7_1 = {}
L7_1.config_id = 156007
L7_1.monster_id = 20050801
L8_1 = {}
L8_1.x = 101.711
L8_1.y = 207.57
L8_1.z = 703.826
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 52.538
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L8_1 = {}
L9_1 = 5010
L10_1 = 5011
L8_1[1] = L9_1
L8_1[2] = L10_1
L7_1.affix = L8_1
L7_1.pose_id = 3
L7_1.area_id = 9
L8_1 = {}
L8_1.config_id = 156008
L8_1.monster_id = 20050301
L9_1 = {}
L9_1.x = 97.678
L9_1.y = 208.909
L9_1.z = 737.357
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 88.141
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L9_1 = {}
L10_1 = 5010
L11_1 = 5011
L9_1[1] = L10_1
L9_1[2] = L11_1
L8_1.affix = L9_1
L8_1.pose_id = 2
L8_1.area_id = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 156001
L3_1.gadget_id = 70620008
L4_1 = {}
L4_1.x = 208.232
L4_1.y = 196.01
L4_1.z = 751.917
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.area_id = 9
L2_1[1] = L3_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1156006
L3_1.name = "ANY_MONSTER_DIE_156006"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_156006"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_156006"
L2_1[1] = L3_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = 156002
L6_1 = 156003
L7_1 = 156004
L8_1 = 156005
L9_1 = 156007
L10_1 = 156008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 156001
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_156006"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 156002 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_156006 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 156001
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_156006 = L2_1
L2_1 = require
L3_1 = "Activity_Endora"
L2_1(L3_1)