Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104097.lua
2022-04-29 16:40:51 +02:00

237 lines
4.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133104097
L1_1 = {}
L2_1 = {}
L2_1.config_id = 265
L2_1.monster_id = 21030201
L3_1 = {}
L3_1.x = 282.537
L3_1.y = 234.645
L3_1.z = 943.053
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 4.327
L3_1.y = 96.209
L3_1.z = 353.317
L2_1.rot = L3_1
L2_1.level = 19
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.disableWander = true
L2_1.pose_id = 9012
L2_1.oneoff_reset_version = 2
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 266
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = 282.821
L4_1.y = 235.63
L4_1.z = 936.299
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 354.557
L4_1.y = 73.829
L4_1.z = 347.842
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9012
L3_1.oneoff_reset_version = 2
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 97001
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = 285.29
L5_1.y = 234.696
L5_1.z = 939.146
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 3.633
L5_1.y = 133.202
L5_1.z = 354.843
L4_1.rot = L5_1
L4_1.level = 19
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.oneoff_reset_version = 2
L4_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 205
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 280.116
L3_1.y = 235.796
L3_1.z = 938.971
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 9.532
L3_1.y = 96.32
L3_1.z = 7.48
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 6
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000142
L2_1.name = "ANY_MONSTER_DIE_142"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_142"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_142"
L3_1 = {}
L3_1.config_id = 1097002
L3_1.name = "MONSTER_BATTLE_97002"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_MONSTER_BATTLE_97002"
L3_1.action = "action_EVENT_MONSTER_BATTLE_97002"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 265
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 205
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_142"
L5_1 = "MONSTER_BATTLE_97002"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 266
L6_1 = 97001
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_142 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 205
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_142 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 265 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_97002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133104097
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_97002 = L1_1