Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104060.lua
2022-04-29 16:40:51 +02:00

301 lines
5.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133104060
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 131
L2_1.gadget_id = 70220032
L3_1 = {}
L3_1.x = 112.047
L3_1.y = 211.201
L3_1.z = 657.101
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 263.086
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 132
L3_1.gadget_id = 70211111
L4_1 = {}
L4_1.x = 171.909
L4_1.y = 201.612
L4_1.z = 704.077
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 14.588
L4_1.y = 23.633
L4_1.z = 18.97
L3_1.rot = L4_1
L3_1.level = 16
L3_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\146\131\230\156\136"
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 311
L4_1.gadget_id = 70690001
L5_1 = {}
L5_1.x = 124.59
L5_1.y = 209.123
L5_1.z = 668.603
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 51.983
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 60001
L5_1.gadget_id = 70690001
L6_1 = {}
L6_1.x = 137.711
L6_1.y = 207.033
L6_1.z = 678.451
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 52.24
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 19
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 60002
L6_1.gadget_id = 70690001
L7_1 = {}
L7_1.x = 154.392
L7_1.y = 204.745
L7_1.z = 691.598
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 56.666
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 19
L6_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000101
L2_1.name = "GADGET_STATE_CHANGE_101"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_101"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_101"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1000102
L3_1.name = "GADGET_STATE_CHANGE_102"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_102"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_102"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1000103
L4_1.name = "GADGET_STATE_CHANGE_103"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_103"
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_103"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 3
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 131
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_101"
L5_1 = "GADGET_STATE_CHANGE_102"
L6_1 = "GADGET_STATE_CHANGE_103"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 132
L6_1 = 311
L7_1 = 60001
L8_1 = 60002
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 131 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_101 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133104060
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_101 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 131 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_102 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.RemoveExtraGroupSuite
L3_2 = A0_2
L4_2 = 133104060
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_102 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 132 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_103 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.RemoveExtraGroupSuite
L3_2 = A0_2
L4_2 = 133104060
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.RemoveExtraGroupSuite
L3_2 = A0_2
L4_2 = 133104060
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupDead
L3_2 = A0_2
L4_2 = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_group_die"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_103 = L1_1