Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104053.lua
2022-04-29 16:40:51 +02:00

3429 lines
73 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1
L0_1 = {}
L0_1.group_id = 133104053
L1_1 = {}
L1_1.ClueFire = 108
L1_1.ClueWater = 109
L1_1.ClueWind = 110
L1_1.ClueThunder = 111
L1_1.WaterSwitch = 116
L1_1.Gurdian2 = 53010
L1_1.Gurdian1 = 53012
L1_1.Gurdian3 = 53009
L2_1 = {}
L3_1 = {}
L3_1.config_id = 53009
L3_1.monster_id = 24010101
L4_1 = {}
L4_1.x = 455.1
L4_1.y = 196.8
L4_1.z = 225.1
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 42.514
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 15
L3_1.drop_id = 1000100
L3_1.pose_id = 100
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 53010
L4_1.monster_id = 24010101
L5_1 = {}
L5_1.x = 433.28
L5_1.y = 197.144
L5_1.z = 257.72
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 119.156
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.drop_id = 1000100
L4_1.pose_id = 100
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 53012
L5_1.monster_id = 24010101
L6_1 = {}
L6_1.x = 422.71
L6_1.y = 196.779
L6_1.z = 224.14
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 53.9
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 15
L5_1.drop_id = 1000100
L5_1.pose_id = 100
L5_1.area_id = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 108
L3_1.gadget_id = 70360028
L4_1 = {}
L4_1.x = 308.375
L4_1.y = 227.095
L4_1.z = 452.109
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.persistent = true
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 109
L4_1.gadget_id = 70360028
L5_1 = {}
L5_1.x = 490.739
L5_1.y = 207.593
L5_1.z = 143.383
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 1.277
L5_1.y = 0.005
L5_1.z = 0.404
L4_1.rot = L5_1
L4_1.level = 19
L4_1.persistent = true
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 110
L5_1.gadget_id = 70360028
L6_1 = {}
L6_1.x = 686.775
L6_1.y = 213.432
L6_1.z = 399.425
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 359.606
L6_1.y = 0.002
L6_1.z = 359.292
L5_1.rot = L6_1
L5_1.level = 19
L5_1.persistent = true
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 111
L6_1.gadget_id = 70360028
L7_1 = {}
L7_1.x = 185.73
L7_1.y = 246.948
L7_1.z = 76.587
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.393
L7_1.y = 359.531
L7_1.z = 358.72
L6_1.rot = L7_1
L6_1.level = 19
L6_1.persistent = true
L6_1.area_id = 9
L7_1 = {}
L7_1.config_id = 116
L7_1.gadget_id = 70360028
L8_1 = {}
L8_1.x = 467.388
L8_1.y = 199.379
L8_1.z = 236.81
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 19
L7_1.persistent = true
L7_1.area_id = 9
L8_1 = {}
L8_1.config_id = 142
L8_1.gadget_id = 70380010
L9_1 = {}
L9_1.x = 437.88
L9_1.y = 195.931
L9_1.z = 236.341
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 19
L8_1.route_id = 310400029
L8_1.start_route = false
L8_1.persistent = true
L8_1.area_id = 9
L9_1 = {}
L9_1.config_id = 639
L9_1.gadget_id = 70211032
L10_1 = {}
L10_1.x = 433.915
L10_1.y = 185.107
L10_1.z = 237.997
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 107.877
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 16
L9_1.chest_drop_id = 2000100
L9_1.drop_count = 1
L10_1 = GadgetState
L10_1 = L10_1.ChestLocked
L9_1.state = L10_1
L9_1.isOneoff = true
L9_1.persistent = true
L10_1 = {}
L10_1.name = "chest"
L10_1.exp = 1
L9_1.explore = L10_1
L9_1.area_id = 9
L10_1 = {}
L10_1.config_id = 640
L10_1.gadget_id = 70211122
L11_1 = {}
L11_1.x = 444.095
L11_1.y = 185.107
L11_1.z = 231.173
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 325.298
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 16
L10_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\146\131\230\156\136"
L11_1 = GadgetState
L11_1 = L11_1.ChestLocked
L10_1.state = L11_1
L10_1.isOneoff = true
L10_1.persistent = true
L11_1 = {}
L11_1.name = "chest"
L11_1.exp = 1
L10_1.explore = L11_1
L10_1.area_id = 9
L11_1 = {}
L11_1.config_id = 641
L11_1.gadget_id = 70211122
L12_1 = {}
L12_1.x = 443.499
L12_1.y = 185.107
L12_1.z = 241.126
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 211.776
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 16
L11_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\146\131\230\156\136"
L12_1 = GadgetState
L12_1 = L12_1.ChestLocked
L11_1.state = L12_1
L11_1.isOneoff = true
L11_1.persistent = true
L12_1 = {}
L12_1.name = "chest"
L12_1.exp = 1
L11_1.explore = L12_1
L11_1.area_id = 9
L12_1 = {}
L12_1.config_id = 53019
L12_1.gadget_id = 70310007
L13_1 = {}
L13_1.x = 433.28
L13_1.y = 197.144
L13_1.z = 257.72
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 132.814
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 19
L12_1.persistent = true
L12_1.area_id = 9
L13_1 = {}
L13_1.config_id = 53020
L13_1.gadget_id = 70310007
L14_1 = {}
L14_1.x = 422.71
L14_1.y = 196.779
L14_1.z = 224.14
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 53.9
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 19
L13_1.persistent = true
L13_1.area_id = 9
L14_1 = {}
L14_1.config_id = 53021
L14_1.gadget_id = 70310007
L15_1 = {}
L15_1.x = 455.1
L15_1.y = 196.8
L15_1.z = 225.1
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 323.28
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 19
L14_1.persistent = true
L14_1.area_id = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 80
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 11
L4_1 = {}
L4_1.x = 438.766
L4_1.y = 197.213
L4_1.z = 235.964
L3_1.pos = L4_1
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 53007
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 5
L5_1 = {}
L5_1.x = 467.43
L5_1.y = 200.055
L5_1.z = 237.257
L4_1.pos = L5_1
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 53011
L6_1 = RegionShape
L6_1 = L6_1.SPHERE
L5_1.shape = L6_1
L5_1.radius = 10
L6_1 = {}
L6_1.x = 686.719
L6_1.y = 212.857
L6_1.z = 399.641
L5_1.pos = L6_1
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 53014
L7_1 = RegionShape
L7_1 = L7_1.SPHERE
L6_1.shape = L7_1
L6_1.radius = 10
L7_1 = {}
L7_1.x = 308.521
L7_1.y = 226.738
L7_1.z = 452.229
L6_1.pos = L7_1
L6_1.area_id = 9
L7_1 = {}
L7_1.config_id = 53017
L8_1 = RegionShape
L8_1 = L8_1.SPHERE
L7_1.shape = L8_1
L7_1.radius = 10
L8_1 = {}
L8_1.x = 185.686
L8_1.y = 246.588
L8_1.z = 76.721
L7_1.pos = L8_1
L7_1.area_id = 9
L8_1 = {}
L8_1.config_id = 53018
L9_1 = RegionShape
L9_1 = L9_1.SPHERE
L8_1.shape = L9_1
L8_1.radius = 10
L9_1 = {}
L9_1.x = 489.755
L9_1.y = 208.278
L9_1.z = 142.996
L8_1.pos = L9_1
L8_1.area_id = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1000079
L3_1.name = "VARIABLE_CHANGE_79"
L4_1 = EventType
L4_1 = L4_1.EVENT_VARIABLE_CHANGE
L3_1.event = L4_1
L3_1.source = "findAllClue"
L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_79"
L3_1.action = "action_EVENT_VARIABLE_CHANGE_79"
L4_1 = {}
L4_1.config_id = 1000080
L4_1.name = "ENTER_REGION_80"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_80"
L4_1.action = "action_EVENT_ENTER_REGION_80"
L5_1 = {}
L5_1.config_id = 1000081
L5_1.name = "GADGET_STATE_CHANGE_81"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_81"
L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_81"
L6_1 = {}
L6_1.config_id = 1000302
L6_1.name = "GADGET_STATE_CHANGE_302"
L7_1 = EventType
L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_302"
L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_302"
L7_1 = {}
L7_1.config_id = 1000303
L7_1.name = "QUEST_FINISH_303"
L8_1 = EventType
L8_1 = L8_1.EVENT_QUEST_FINISH
L7_1.event = L8_1
L7_1.source = "2100450"
L7_1.condition = ""
L7_1.action = "action_EVENT_QUEST_FINISH_303"
L8_1 = {}
L8_1.config_id = 1053001
L8_1.name = "QUEST_START_53001"
L9_1 = EventType
L9_1 = L9_1.EVENT_QUEST_START
L8_1.event = L9_1
L8_1.source = "2100403"
L8_1.condition = ""
L8_1.action = "action_EVENT_QUEST_START_53001"
L9_1 = {}
L9_1.config_id = 1053002
L9_1.name = "GADGET_CREATE_53002"
L10_1 = EventType
L10_1 = L10_1.EVENT_GADGET_CREATE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_GADGET_CREATE_53002"
L9_1.action = "action_EVENT_GADGET_CREATE_53002"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1053003
L10_1.name = "SELECT_OPTION_53003"
L11_1 = EventType
L11_1 = L11_1.EVENT_SELECT_OPTION
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = "condition_EVENT_SELECT_OPTION_53003"
L10_1.action = "action_EVENT_SELECT_OPTION_53003"
L10_1.trigger_count = 0
L11_1 = {}
L11_1.config_id = 1053004
L11_1.name = "VARIABLE_CHANGE_53004"
L12_1 = EventType
L12_1 = L12_1.EVENT_VARIABLE_CHANGE
L11_1.event = L12_1
L11_1.source = "count"
L11_1.condition = ""
L11_1.action = "action_EVENT_VARIABLE_CHANGE_53004"
L11_1.trigger_count = 0
L12_1 = {}
L12_1.config_id = 1053005
L12_1.name = "TIMER_EVENT_53005"
L13_1 = EventType
L13_1 = L13_1.EVENT_TIMER_EVENT
L12_1.event = L13_1
L12_1.source = "playerReminder"
L12_1.condition = ""
L12_1.action = "action_EVENT_TIMER_EVENT_53005"
L12_1.trigger_count = 0
L13_1 = {}
L13_1.config_id = 1053006
L13_1.name = "QUEST_FINISH_53006"
L14_1 = EventType
L14_1 = L14_1.EVENT_QUEST_FINISH
L13_1.event = L14_1
L13_1.source = "2100420"
L13_1.condition = ""
L13_1.action = "action_EVENT_QUEST_FINISH_53006"
L14_1 = {}
L14_1.config_id = 1053007
L14_1.name = "ENTER_REGION_53007"
L15_1 = EventType
L15_1 = L15_1.EVENT_ENTER_REGION
L14_1.event = L15_1
L14_1.source = "1"
L14_1.condition = "condition_EVENT_ENTER_REGION_53007"
L14_1.action = "action_EVENT_ENTER_REGION_53007"
L15_1 = {}
L15_1.config_id = 1053008
L15_1.name = "QUEST_START_53008"
L16_1 = EventType
L16_1 = L16_1.EVENT_QUEST_START
L15_1.event = L16_1
L15_1.source = "2100420"
L15_1.condition = ""
L15_1.action = "action_EVENT_QUEST_START_53008"
L16_1 = {}
L16_1.config_id = 1053011
L16_1.name = "ENTER_REGION_53011"
L17_1 = EventType
L17_1 = L17_1.EVENT_ENTER_REGION
L16_1.event = L17_1
L16_1.source = "1"
L16_1.condition = "condition_EVENT_ENTER_REGION_53011"
L16_1.action = "action_EVENT_ENTER_REGION_53011"
L17_1 = {}
L17_1.config_id = 1053013
L17_1.name = "ANY_MONSTER_DIE_53013"
L18_1 = EventType
L18_1 = L18_1.EVENT_ANY_MONSTER_DIE
L17_1.event = L18_1
L17_1.source = ""
L17_1.condition = "condition_EVENT_ANY_MONSTER_DIE_53013"
L17_1.action = "action_EVENT_ANY_MONSTER_DIE_53013"
L18_1 = {}
L18_1.config_id = 1053014
L18_1.name = "ENTER_REGION_53014"
L19_1 = EventType
L19_1 = L19_1.EVENT_ENTER_REGION
L18_1.event = L19_1
L18_1.source = "1"
L18_1.condition = "condition_EVENT_ENTER_REGION_53014"
L18_1.action = "action_EVENT_ENTER_REGION_53014"
L19_1 = {}
L19_1.config_id = 1053015
L19_1.name = "SELECT_OPTION_53015"
L20_1 = EventType
L20_1 = L20_1.EVENT_SELECT_OPTION
L19_1.event = L20_1
L19_1.source = ""
L19_1.condition = "condition_EVENT_SELECT_OPTION_53015"
L19_1.action = "action_EVENT_SELECT_OPTION_53015"
L19_1.trigger_count = 0
L20_1 = {}
L20_1.config_id = 1053016
L20_1.name = "GADGET_CREATE_53016"
L21_1 = EventType
L21_1 = L21_1.EVENT_GADGET_CREATE
L20_1.event = L21_1
L20_1.source = ""
L20_1.condition = "condition_EVENT_GADGET_CREATE_53016"
L20_1.action = "action_EVENT_GADGET_CREATE_53016"
L20_1.trigger_count = 0
L21_1 = {}
L21_1.config_id = 1053017
L21_1.name = "ENTER_REGION_53017"
L22_1 = EventType
L22_1 = L22_1.EVENT_ENTER_REGION
L21_1.event = L22_1
L21_1.source = "1"
L21_1.condition = "condition_EVENT_ENTER_REGION_53017"
L21_1.action = "action_EVENT_ENTER_REGION_53017"
L22_1 = {}
L22_1.config_id = 1053018
L22_1.name = "ENTER_REGION_53018"
L23_1 = EventType
L23_1 = L23_1.EVENT_ENTER_REGION
L22_1.event = L23_1
L22_1.source = "1"
L22_1.condition = "condition_EVENT_ENTER_REGION_53018"
L22_1.action = "action_EVENT_ENTER_REGION_53018"
L23_1 = {}
L23_1.config_id = 1053022
L24_1 = "TIMER_EVENT_53022"
L23_1.name = L24_1
L24_1 = EventType
L24_1 = L24_1.EVENT_TIMER_EVENT
L23_1.event = L24_1
L24_1 = "ActiveGurdian"
L23_1.source = L24_1
L23_1.condition = ""
L24_1 = "action_EVENT_TIMER_EVENT_53022"
L23_1.action = L24_1
L24_1 = {}
L25_1 = 1053023
L24_1.config_id = L25_1
L25_1 = "TIMER_EVENT_53023"
L24_1.name = L25_1
L25_1 = EventType
L25_1 = L25_1.EVENT_TIMER_EVENT
L24_1.event = L25_1
L25_1 = "SetMonsterBattle"
L24_1.source = L25_1
L24_1.condition = ""
L25_1 = "action_EVENT_TIMER_EVENT_53023"
L24_1.action = L25_1
L25_1 = {}
L26_1 = 1053024
L25_1.config_id = L26_1
L26_1 = "TIMER_EVENT_53024"
L25_1.name = L26_1
L26_1 = EventType
L26_1 = L26_1.EVENT_TIMER_EVENT
L25_1.event = L26_1
L26_1 = "DisableFakeGurdian"
L25_1.source = L26_1
L25_1.condition = ""
L26_1 = "action_EVENT_TIMER_EVENT_53024"
L25_1.action = L26_1
L26_1 = {}
L27_1 = 1053025
L26_1.config_id = L27_1
L27_1 = "QUEST_FINISH_53025"
L26_1.name = L27_1
L27_1 = EventType
L27_1 = L27_1.EVENT_QUEST_FINISH
L26_1.event = L27_1
L27_1 = "2100481"
L26_1.source = L27_1
L27_1 = "condition_EVENT_QUEST_FINISH_53025"
L26_1.condition = L27_1
L27_1 = "action_EVENT_QUEST_FINISH_53025"
L26_1.action = L27_1
L26_1.trigger_count = 0
L27_1 = {}
L28_1 = 1053026
L27_1.config_id = L28_1
L28_1 = "GADGET_CREATE_53026"
L27_1.name = L28_1
L28_1 = EventType
L28_1 = L28_1.EVENT_GADGET_CREATE
L27_1.event = L28_1
L27_1.source = ""
L28_1 = "condition_EVENT_GADGET_CREATE_53026"
L27_1.condition = L28_1
L28_1 = "action_EVENT_GADGET_CREATE_53026"
L27_1.action = L28_1
L27_1.trigger_count = 0
L28_1 = {}
L29_1 = 1053027
L28_1.config_id = L29_1
L29_1 = "ANY_MONSTER_DIE_53027"
L28_1.name = L29_1
L29_1 = EventType
L29_1 = L29_1.EVENT_ANY_MONSTER_DIE
L28_1.event = L29_1
L28_1.source = ""
L29_1 = "condition_EVENT_ANY_MONSTER_DIE_53027"
L28_1.condition = L29_1
L29_1 = "action_EVENT_ANY_MONSTER_DIE_53027"
L28_1.action = L29_1
L28_1.trigger_count = 0
L29_1 = {}
L30_1 = 1053028
L29_1.config_id = L30_1
L30_1 = "QUEST_START_53028"
L29_1.name = L30_1
L30_1 = EventType
L30_1 = L30_1.EVENT_QUEST_START
L29_1.event = L30_1
L30_1 = "2100414"
L29_1.source = L30_1
L29_1.condition = ""
L30_1 = "action_EVENT_QUEST_START_53028"
L29_1.action = L30_1
L29_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L2_1[13] = L15_1
L2_1[14] = L16_1
L2_1[15] = L17_1
L2_1[16] = L18_1
L2_1[17] = L19_1
L2_1[18] = L20_1
L2_1[19] = L21_1
L2_1[20] = L22_1
L2_1[21] = L23_1
L2_1[22] = L24_1
L2_1[23] = L25_1
L2_1[24] = L26_1
L2_1[25] = L27_1
L2_1[26] = L28_1
L2_1[27] = L29_1
triggers = L2_1
L2_1 = "variables"
L3_1 = {}
L4_1 = {}
L5_1 = "configId"
L4_1[L5_1] = 1
L4_1.name = "count"
L5_1 = "value"
L4_1[L5_1] = 0
L5_1 = "no_refresh"
L4_1[L5_1] = true
L5_1 = {}
L6_1 = "configId"
L7_1 = 2
L5_1[L6_1] = L7_1
L6_1 = "DefeatGurdian"
L5_1.name = L6_1
L6_1 = "value"
L5_1[L6_1] = 0
L6_1 = "no_refresh"
L5_1[L6_1] = true
L6_1 = {}
L7_1 = "configId"
L8_1 = 3
L6_1[L7_1] = L8_1
L7_1 = "isAcceptQuest"
L6_1.name = L7_1
L7_1 = "value"
L6_1[L7_1] = 0
L7_1 = "no_refresh"
L6_1[L7_1] = true
L7_1 = {}
L8_1 = "configId"
L9_1 = 4
L7_1[L8_1] = L9_1
L8_1 = "noQuestCount"
L7_1.name = L8_1
L8_1 = "value"
L7_1[L8_1] = 0
L8_1 = "no_refresh"
L7_1[L8_1] = true
L8_1 = {}
L9_1 = "configId"
L8_1[L9_1] = 5
L8_1.name = "findAllClue"
L9_1 = "value"
L8_1[L9_1] = 0
L9_1 = "no_refresh"
L8_1[L9_1] = true
L9_1 = {}
L10_1 = "configId"
L11_1 = 6
L9_1[L10_1] = L11_1
L10_1 = "ActiveGurdian"
L9_1.name = L10_1
L10_1 = "value"
L9_1[L10_1] = 0
L10_1 = "no_refresh"
L9_1[L10_1] = true
L10_1 = {}
L11_1 = "configId"
L12_1 = 7
L10_1[L11_1] = L12_1
L11_1 = "findAllClueAndFinishTalk"
L10_1.name = L11_1
L11_1 = "value"
L10_1[L11_1] = 0
L11_1 = "no_refresh"
L10_1[L11_1] = true
L11_1 = {}
L12_1 = "configId"
L13_1 = 8
L11_1[L12_1] = L13_1
L12_1 = "isFinished"
L11_1.name = L12_1
L12_1 = "value"
L11_1[L12_1] = 0
L12_1 = "no_refresh"
L11_1[L12_1] = true
L12_1 = {}
L13_1 = "configId"
L12_1[L13_1] = 9
L13_1 = "Region_Fire"
L12_1.name = L13_1
L13_1 = "value"
L12_1[L13_1] = 0
L13_1 = "no_refresh"
L12_1[L13_1] = true
L13_1 = {}
L14_1 = "configId"
L13_1[L14_1] = 10
L14_1 = "Region_Wind"
L13_1.name = L14_1
L14_1 = "value"
L13_1[L14_1] = 0
L14_1 = "no_refresh"
L13_1[L14_1] = true
L14_1 = {}
L15_1 = "configId"
L14_1[L15_1] = 11
L15_1 = "Region_Water"
L14_1.name = L15_1
L15_1 = "value"
L14_1[L15_1] = 0
L15_1 = "no_refresh"
L14_1[L15_1] = true
L15_1 = {}
L16_1 = "configId"
L17_1 = 12
L15_1[L16_1] = L17_1
L16_1 = "Region_Thunder"
L15_1.name = L16_1
L16_1 = "value"
L15_1[L16_1] = 0
L16_1 = "no_refresh"
L15_1[L16_1] = true
L16_1 = {}
L17_1 = "configId"
L18_1 = 13
L16_1[L17_1] = L18_1
L17_1 = "Region_Center"
L16_1.name = L17_1
L17_1 = "value"
L16_1[L17_1] = 0
L17_1 = "no_refresh"
L16_1[L17_1] = true
L17_1 = {}
L18_1 = "configId"
L19_1 = 14
L17_1[L18_1] = L19_1
L18_1 = "TurnOffTrigger"
L17_1.name = L18_1
L18_1 = "value"
L19_1 = 99
L17_1[L18_1] = L19_1
L18_1 = "no_refresh"
L17_1[L18_1] = true
L18_1 = {}
L19_1 = "configId"
L18_1[L19_1] = 15
L19_1 = "Temp_GadgetID"
L18_1.name = L19_1
L19_1 = "value"
L18_1[L19_1] = 0
L19_1 = "no_refresh"
L18_1[L19_1] = true
L19_1 = {}
L20_1 = "configId"
L19_1[L20_1] = 16
L20_1 = "Unlock_Water"
L19_1.name = L20_1
L20_1 = "value"
L19_1[L20_1] = 0
L20_1 = "no_refresh"
L19_1[L20_1] = true
L20_1 = {}
L21_1 = "configId"
L22_1 = 17
L20_1[L21_1] = L22_1
L21_1 = "AnyGurdianDie"
L20_1.name = L21_1
L21_1 = "value"
L20_1[L21_1] = 0
L21_1 = "no_refresh"
L20_1[L21_1] = true
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L3_1[14] = L17_1
L3_1[15] = L18_1
L3_1[16] = L19_1
L3_1[17] = L20_1
_ENV[L2_1] = L3_1
L2_1 = "init_config"
L3_1 = {}
L4_1 = "suite"
L3_1[L4_1] = 1
L4_1 = "end_suite"
L5_1 = 2
L3_1[L4_1] = L5_1
L4_1 = "rand_suite"
L3_1[L4_1] = false
_ENV[L2_1] = L3_1
L2_1 = "suites"
L3_1 = {}
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 108
L7_1 = 109
L8_1 = 110
L9_1 = 111
L10_1 = 116
L11_1 = 142
L12_1 = 53019
L13_1 = 53020
L14_1 = 53021
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L5_1[7] = L12_1
L5_1[8] = L13_1
L5_1[9] = L14_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "QUEST_START_53001"
L7_1 = "SELECT_OPTION_53015"
L8_1 = "GADGET_CREATE_53016"
L9_1 = "QUEST_FINISH_53025"
L10_1 = "QUEST_START_53028"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L4_1.triggers = L5_1
L5_1 = "rand_weight"
L4_1[L5_1] = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 108
L8_1 = 109
L9_1 = 110
L10_1 = 111
L11_1 = 116
L12_1 = 142
L13_1 = 53019
L14_1 = 53020
L15_1 = 53021
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L6_1[6] = L12_1
L6_1[7] = L13_1
L6_1[8] = L14_1
L6_1[9] = L15_1
L5_1.gadgets = L6_1
L6_1 = {}
L7_1 = 80
L8_1 = 53007
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "VARIABLE_CHANGE_79"
L8_1 = "ENTER_REGION_80"
L9_1 = "GADGET_STATE_CHANGE_81"
L10_1 = "GADGET_STATE_CHANGE_302"
L11_1 = "QUEST_FINISH_303"
L12_1 = "QUEST_START_53001"
L13_1 = "GADGET_CREATE_53002"
L14_1 = "SELECT_OPTION_53003"
L15_1 = "VARIABLE_CHANGE_53004"
L16_1 = "TIMER_EVENT_53005"
L17_1 = "QUEST_FINISH_53006"
L18_1 = "ENTER_REGION_53007"
L19_1 = "QUEST_START_53008"
L20_1 = "ANY_MONSTER_DIE_53013"
L21_1 = "TIMER_EVENT_53022"
L22_1 = "TIMER_EVENT_53023"
L23_1 = "TIMER_EVENT_53024"
L24_1 = "QUEST_FINISH_53025"
L25_1 = "GADGET_CREATE_53026"
L26_1 = "ANY_MONSTER_DIE_53027"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L6_1[6] = L12_1
L6_1[7] = L13_1
L6_1[8] = L14_1
L6_1[9] = L15_1
L6_1[10] = L16_1
L6_1[11] = L17_1
L6_1[12] = L18_1
L6_1[13] = L19_1
L6_1[14] = L20_1
L6_1[15] = L21_1
L6_1[16] = L22_1
L6_1[17] = L23_1
L6_1[18] = L24_1
L6_1[19] = L25_1
L6_1[20] = L26_1
L5_1.triggers = L6_1
L6_1 = "rand_weight"
L5_1[L6_1] = 100
L6_1 = {}
L7_1 = {}
L8_1 = 53009
L9_1 = 53010
L10_1 = 53012
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L7_1 = "rand_weight"
L6_1[L7_1] = 100
L7_1 = {}
L8_1 = {}
L7_1.monsters = L8_1
L8_1 = {}
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L7_1.triggers = L8_1
L8_1 = "rand_weight"
L7_1[L8_1] = 100
L8_1 = {}
L9_1 = {}
L8_1.monsters = L9_1
L9_1 = {}
L10_1 = 53019
L11_1 = 53020
L12_1 = 53021
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L8_1.gadgets = L9_1
L9_1 = {}
L8_1.regions = L9_1
L9_1 = {}
L8_1.triggers = L9_1
L9_1 = "rand_weight"
L8_1[L9_1] = 100
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
_ENV[L2_1] = L3_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "findAllClue"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_79 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 639
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 640
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 641
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = 116
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_79 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if L2_2 ~= 80 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "count"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 4 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "findAllClue"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_80 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "ActiveGurdian"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 == 0 then
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "find_secret"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040141
L2_2(L3_2, L4_2)
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_80 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 116 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_81 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Unlock_Water"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.StartPlatform
L3_2 = A0_2
L4_2 = 142
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : start_platform"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "unlock_dungeon"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 640
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 639
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 641
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.PlayCutScene
L3_2 = A0_2
L4_2 = 310405301
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : play_cutscene"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040160
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_81 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 639 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_302 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040170
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "get_reward"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "isAcceptQuest"
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 5001
L5_2 = 3
L6_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_302 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "isFinished"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_303 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "isAcceptQuest"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 5001
L5_2 = 1
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133104053
L4_2.suite = 2
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueFire
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueWind
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueWater
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueThunder
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.WaterSwitch
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueFire
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueWind
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueWater
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueThunder
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.WaterSwitch
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_53001 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isFinished"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isAcceptQuest"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_53002 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = L1_1.ClueFire
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = L1_1.ClueWind
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = L1_1.ClueWater
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = L1_1.ClueThunder
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
goto lbl_56
end
end
end
end
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = ScriptLib
L3_2 = L3_2.GetGadgetStateByConfigId
L4_2 = A0_2
L5_2 = 133104053
L6_2 = A1_2.param1
L3_2 = L3_2(L4_2, L5_2, L6_2)
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
else
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = ScriptLib
L3_2 = L3_2.GetGadgetStateByConfigId
L4_2 = A0_2
L5_2 = 133104053
L6_2 = A1_2.param1
L3_2 = L3_2(L4_2, L5_2, L6_2)
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
::lbl_56::
L2_2 = L1_1.WaterSwitch
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "ActiveGurdian"
L2_2 = L2_2(L3_2, L4_2)
if 1 == L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "DefeatGurdian"
L2_2 = L2_2(L3_2, L4_2)
if 1 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = ScriptLib
L3_2 = L3_2.GetGadgetStateByConfigId
L4_2 = A0_2
L5_2 = 133104053
L6_2 = A1_2.param1
L3_2 = L3_2(L4_2, L5_2, L6_2)
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
end
else
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "DefeatGurdian"
L2_2 = L2_2(L3_2, L4_2)
if 0 == L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = A1_2.param1
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133104053
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
end
end
else
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "ActiveGurdian"
L2_2 = L2_2(L3_2, L4_2)
if 0 == L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.RemoveExtraGroupSuite
L3_2 = A0_2
L4_2 = 133104053
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "findAllClue"
L2_2 = L2_2(L3_2, L4_2)
if 1 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = ScriptLib
L3_2 = L3_2.GetGadgetStateByConfigId
L4_2 = A0_2
L5_2 = 133104053
L6_2 = A1_2.param1
L3_2 = L3_2(L4_2, L5_2, L6_2)
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "AnyGurdianDie"
L2_2 = L2_2(L3_2, L4_2)
if 1 == L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "any_gurdian_die"
L2_2(L3_2, L4_2)
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_53002 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isFinished"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isAcceptQuest"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_SELECT_OPTION_53003 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = L1_1.ClueFire
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = L1_1.ClueWind
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = L1_1.ClueWater
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = L1_1.ClueThunder
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
goto lbl_245
end
end
end
end
L2_2 = A1_2.param2
if 7 == L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 then
L2_2 = L1_1.ClueThunder
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040104
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = A1_2.param1
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "count"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133104053_progress1"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = 7
L2_2(L3_2, L4_2, L5_2, L6_2)
else
L2_2 = L1_1.ClueFire
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040103
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = A1_2.param1
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "count"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133104053_progress2"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = 7
L2_2(L3_2, L4_2, L5_2, L6_2)
else
L2_2 = L1_1.ClueWind
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040101
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = A1_2.param1
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "count"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133104053_progress3"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = 7
L2_2(L3_2, L4_2, L5_2, L6_2)
else
L2_2 = L1_1.ClueWater
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040102
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = A1_2.param1
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "count"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133104053_progress4"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = 7
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
end
end
end
L2_2 = A1_2.param2
if 171 == L2_2 then
L2_2 = L1_1.ClueThunder
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040104
L2_2(L3_2, L4_2)
else
L2_2 = L1_1.ClueFire
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040103
L2_2(L3_2, L4_2)
else
L2_2 = L1_1.ClueWind
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040101
L2_2(L3_2, L4_2)
else
L2_2 = L1_1.ClueWater
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040102
L2_2(L3_2, L4_2)
end
end
end
end
end
::lbl_245::
L2_2 = L1_1.WaterSwitch
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = A1_2.param2
if 171 == L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "findAllClue"
L2_2 = L2_2(L3_2, L4_2)
if 0 == L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040202
L2_2(L3_2, L4_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "ActiveGurdian"
L2_2 = L2_2(L3_2, L4_2)
if 0 == L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "ActiveGurdian"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "active_gurdian"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = A1_2.param1
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "find_secret"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 133104053
L5_2 = "DisableFakeGurdian"
L6_2 = 2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 133104053
L5_2 = "ActiveGurdian"
L6_2 = 8
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.PlayCutScene
L3_2 = A0_2
L4_2 = 310405302
L5_2 = 0
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040150
L2_2(L3_2, L4_2)
end
end
end
L2_2 = A1_2.param2
if 7 == L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "DefeatGurdian"
L2_2 = L2_2(L3_2, L4_2)
if 1 == L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = A1_2.param1
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = 7
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 5001
L5_2 = 2
L6_2 = 2
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
L2_2 = 0
return L2_2
end
action_EVENT_SELECT_OPTION_53003 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 133104053
L5_2 = "playerReminder"
L6_2 = 5
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_53004 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "count"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 == 1 then
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminder
L4_2 = A0_2
L5_2 = 31040111
L3_2(L4_2, L5_2)
elseif L2_2 == 2 then
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminder
L4_2 = A0_2
L5_2 = 31040121
L3_2(L4_2, L5_2)
elseif L2_2 == 3 then
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminder
L4_2 = A0_2
L5_2 = 31040120
L3_2(L4_2, L5_2)
elseif L2_2 == 4 then
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminder
L4_2 = A0_2
L5_2 = 31040131
L3_2(L4_2, L5_2)
end
L3_2 = ScriptLib
L3_2 = L3_2.CancelGroupTimerEvent
L4_2 = A0_2
L5_2 = 133104053
L6_2 = "playerReminder"
L3_2(L4_2, L5_2, L6_2)
L3_2 = 0
return L3_2
end
action_EVENT_TIMER_EVENT_53005 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "findAllClueAndFinishTalk"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_53006 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if L2_2 ~= 53007 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "count"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 4 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "findAllClue"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_53007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "ActiveGurdian"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 == 0 then
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "find_secret"
L2_2(L3_2, L4_2)
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_53007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "findAllClue"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_53008 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 53011 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isAcceptQuest"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_53011 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Region_Wind"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = count
if L2_2 == 0 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040111
L2_2(L3_2, L4_2)
else
L2_2 = count
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040121
L2_2(L3_2, L4_2)
else
L2_2 = count
if L2_2 == 2 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040120
L2_2(L3_2, L4_2)
else
L2_2 = count
if L2_2 == 3 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040131
L2_2(L3_2, L4_2)
end
end
end
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_53011 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_53013 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 116
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = 116
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "DefeatGurdian"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "defeat_gurdian"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_53013 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 53014 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isAcceptQuest"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_53014 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Region_Fire"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = count
if L2_2 == 0 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040111
L2_2(L3_2, L4_2)
else
L2_2 = count
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040121
L2_2(L3_2, L4_2)
else
L2_2 = count
if L2_2 == 2 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040120
L2_2(L3_2, L4_2)
else
L2_2 = count
if L2_2 == 3 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040131
L2_2(L3_2, L4_2)
end
end
end
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_53014 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isFinished"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isAcceptQuest"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_SELECT_OPTION_53015 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = L1_1.ClueFire
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = L1_1.ClueWind
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = L1_1.ClueWater
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = L1_1.ClueThunder
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
goto lbl_143
end
end
end
end
L2_2 = A1_2.param2
if 171 == L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 then
L2_2 = L1_1.ClueThunder
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "noQuestCount"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "whitout_quest"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Temp_GadgetID"
L5_2 = A1_2.param1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
else
L2_2 = L1_1.ClueFire
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "noQuestCount"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "whitout_quest"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Temp_GadgetID"
L5_2 = A1_2.param1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
else
L2_2 = L1_1.ClueWind
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "noQuestCount"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "whitout_quest"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Temp_GadgetID"
L5_2 = A1_2.param1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
else
L2_2 = L1_1.ClueWater
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "noQuestCount"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "whitout_quest"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Temp_GadgetID"
L5_2 = A1_2.param1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
end
end
end
end
::lbl_143::
L2_2 = L1_1.WaterSwitch
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = A1_2.param2
if 171 == L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "noQuestCount"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "whitout_quest"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Temp_GadgetID"
L5_2 = A1_2.param1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = A1_2.param1
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
end
end
L2_2 = 0
return L2_2
end
action_EVENT_SELECT_OPTION_53015 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isAcceptQuest"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isFinished"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_53016 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = 108
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = 109
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = 110
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = 111
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = 116
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_53016 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 53017 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isAcceptQuest"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_53017 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Region_Thunder"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = count
if L2_2 == 0 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040111
L2_2(L3_2, L4_2)
else
L2_2 = count
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040121
L2_2(L3_2, L4_2)
else
L2_2 = count
if L2_2 == 2 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040120
L2_2(L3_2, L4_2)
else
L2_2 = count
if L2_2 == 3 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040131
L2_2(L3_2, L4_2)
end
end
end
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_53017 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 53018 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isAcceptQuest"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_53018 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Region_Water"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = count
if L2_2 == 0 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040111
L2_2(L3_2, L4_2)
else
L2_2 = count
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040121
L2_2(L3_2, L4_2)
else
L2_2 = count
if L2_2 == 2 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040120
L2_2(L3_2, L4_2)
else
L2_2 = count
if L2_2 == 3 then
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 31040131
L2_2(L3_2, L4_2)
end
end
end
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_53018 = L2_1
L2_1 = "action_EVENT_TIMER_EVENT_53022"
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133104053
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 133104053
L5_2 = "SetMonsterBattle"
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CancelGroupTimerEvent
L3_2 = A0_2
L4_2 = 133104053
L5_2 = "ActiveGurdian"
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L2_1] = L3_1
L2_1 = "action_EVENT_TIMER_EVENT_53023"
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 53009
L5_2 = 133104053
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 53010
L5_2 = 133104053
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 53012
L5_2 = 133104053
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CancelGroupTimerEvent
L3_2 = A0_2
L4_2 = 133104053
L5_2 = "SetMonsterBattle"
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L2_1] = L3_1
L2_1 = "action_EVENT_TIMER_EVENT_53024"
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.KillExtraGroupSuite
L3_2 = A0_2
L4_2 = 133104053
L5_2 = 5
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.CancelGroupTimerEvent
L3_2 = A0_2
L4_2 = 133104053
L5_2 = "DisableFakeGurdian"
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L2_1] = L3_1
L2_1 = "condition_EVENT_QUEST_FINISH_53025"
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isFinished"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "isAcceptQuest"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L2_1] = L3_1
L2_1 = "action_EVENT_QUEST_FINISH_53025"
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Temp_GadgetID"
L2_2 = L2_2(L3_2, L4_2)
L3_2 = ScriptLib
L3_2 = L3_2.SetWorktopOptionsByGroupId
L4_2 = A0_2
L5_2 = 133104053
L6_2 = L2_2
L7_2 = {}
L8_2 = 171
L7_2[1] = L8_2
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = 0
return L3_2
end
_ENV[L2_1] = L3_1
L2_1 = "condition_EVENT_GADGET_CREATE_53026"
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Unlock_Water"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L2_1] = L3_1
L2_1 = "action_EVENT_GADGET_CREATE_53026"
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.StartPlatform
L3_2 = A0_2
L4_2 = 142
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : start_platform"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L2_1] = L3_1
L2_1 = "condition_EVENT_ANY_MONSTER_DIE_53027"
function L3_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 53009 then
L2_2 = A1_2.param1
if L2_2 ~= 53010 then
L2_2 = A1_2.param1
if L2_2 ~= 53012 then
goto lbl_12
end
end
end
L2_2 = true
do return L2_2 end
::lbl_12::
L2_2 = false
return L2_2
end
_ENV[L2_1] = L3_1
L2_1 = "action_EVENT_ANY_MONSTER_DIE_53027"
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "any_gurdian_die"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "AnyGurdianDie"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L2_1] = L3_1
L2_1 = "action_EVENT_QUEST_START_53028"
function L3_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "isAcceptQuest"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 5001
L5_2 = 1
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133104053
L4_2.suite = 2
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueFire
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueWind
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueWater
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueThunder
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.WaterSwitch
L6_2 = 171
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueFire
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueWind
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueWater
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.ClueThunder
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 133104053
L5_2 = L1_1.WaterSwitch
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
_ENV[L2_1] = L3_1