mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
279 lines
5.0 KiB
Lua
279 lines
5.0 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133103372
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 372001
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L2_1.monster_id = 21010501
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L3_1 = {}
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L3_1.x = 236.328
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L3_1.y = 235.541
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L3_1.z = 1025.831
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 318.768
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 19
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L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
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L2_1.disableWander = true
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L2_1.pose_id = 9013
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L2_1.area_id = 6
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L3_1 = {}
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L3_1.config_id = 372006
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L3_1.monster_id = 21010101
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L4_1 = {}
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L4_1.x = 230.271
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L4_1.y = 235.63
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L4_1.z = 1024.941
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 224.377
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 19
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L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L3_1.disableWander = true
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L3_1.area_id = 6
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L4_1 = {}
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L4_1.config_id = 372007
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L4_1.monster_id = 21010101
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L5_1 = {}
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L5_1.x = 234.515
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L5_1.y = 237.117
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L5_1.z = 1015.233
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 19
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L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L4_1.disableWander = true
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L4_1.area_id = 6
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 372002
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L2_1.gadget_id = 70211012
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L3_1 = {}
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L3_1.x = 241.042
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L3_1.y = 235.617
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L3_1.z = 1020.043
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 353.609
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L3_1.y = 289.333
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L3_1.z = 354.013
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L2_1.rot = L3_1
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L2_1.level = 16
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L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 1
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L2_1.explore = L3_1
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L2_1.area_id = 6
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L3_1 = {}
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L3_1.config_id = 372008
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L3_1.gadget_id = 70310006
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L4_1 = {}
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L4_1.x = 234.894
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L4_1.y = 236.929
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L4_1.z = 1016.842
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 19
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L3_1.area_id = 6
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L4_1 = {}
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L4_1.config_id = 372009
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L4_1.gadget_id = 70300089
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L5_1 = {}
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L5_1.x = 232.633
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L5_1.y = 235.838
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L5_1.z = 1024.38
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 12.34
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 19
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L4_1.area_id = 6
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L5_1 = {}
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L5_1.config_id = 372011
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L5_1.gadget_id = 70300088
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L6_1 = {}
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L6_1.x = 232.538
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L6_1.y = 234.686
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L6_1.z = 1030.195
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 61.958
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 19
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L5_1.area_id = 6
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L6_1 = {}
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L6_1.config_id = 372013
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L6_1.gadget_id = 70220013
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L7_1 = {}
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L7_1.x = 232.523
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L7_1.y = 237.156
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L7_1.z = 1018.165
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 19
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L6_1.area_id = 6
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1372003
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L2_1.name = "ANY_MONSTER_DIE_372003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_372003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_372003"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 372017
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L3_1.gadget_id = 70220025
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L4_1 = {}
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L4_1.x = 239.879
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L4_1.y = 235.647
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L4_1.z = 1022.589
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 275.313
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L4_1.y = 92.478
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L4_1.z = 270.0
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L3_1.rot = L4_1
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L3_1.level = 19
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L3_1.area_id = 6
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L2_1[1] = L3_1
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L1_1.gadgets = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 372001
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L5_1 = 372006
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L6_1 = 372007
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 372002
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L5_1 = 372008
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L6_1 = 372009
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L7_1 = 372011
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L8_1 = 372013
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_372003"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_372003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 372002
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 4001
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_372003 = L1_1
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