mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
381 lines
7.4 KiB
Lua
381 lines
7.4 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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L0_1 = {}
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L0_1.group_id = 133103299
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 299001
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L2_1.monster_id = 25010301
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L3_1 = {}
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L3_1.x = 761.514
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L3_1.y = 294.268
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L3_1.z = 1428.424
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 305.003
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
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L2_1.pose_id = 9003
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L2_1.area_id = 6
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L3_1 = {}
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L3_1.config_id = 299002
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L3_1.monster_id = 25020201
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L4_1 = {}
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L4_1.x = 761.23
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L4_1.y = 294.37
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L4_1.z = 1424.399
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 177.834
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
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L3_1.disableWander = true
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L3_1.area_id = 6
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L4_1 = {}
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L4_1.config_id = 299003
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L4_1.monster_id = 25010701
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L5_1 = {}
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L5_1.x = 763.536
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L5_1.y = 293.625
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L5_1.z = 1420.781
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 253.213
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
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L4_1.pose_id = 9006
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L4_1.area_id = 6
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L5_1 = {}
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L5_1.config_id = 299004
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L5_1.monster_id = 25010201
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L6_1 = {}
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L6_1.x = 759.129
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L6_1.y = 293.01
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L6_1.z = 1411.632
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 263.523
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
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L5_1.pose_id = 9003
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L5_1.area_id = 6
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L6_1 = {}
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L6_1.config_id = 299005
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L6_1.monster_id = 25070101
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L7_1 = {}
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L7_1.x = 761.484
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L7_1.y = 293.353
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L7_1.z = 1420.496
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 84.136
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L6_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
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L6_1.pose_id = 3
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L6_1.area_id = 6
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L7_1 = {}
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L7_1.config_id = 299006
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L7_1.monster_id = 25030201
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L8_1 = {}
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L8_1.x = 779.652
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L8_1.y = 297.295
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L8_1.z = 1408.497
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 280.585
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 1
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L7_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
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L7_1.area_id = 6
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L8_1 = {}
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L8_1.config_id = 299007
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L8_1.monster_id = 25010501
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L9_1 = {}
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L9_1.x = 778.647
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L9_1.y = 297.332
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L9_1.z = 1406.211
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 305.888
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 1
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L8_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
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L8_1.area_id = 6
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L9_1 = {}
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L9_1.config_id = 299008
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L9_1.monster_id = 25060101
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L10_1 = {}
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L10_1.x = 780.241
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L10_1.y = 296.809
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L10_1.z = 1411.162
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 263.494
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 1
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L9_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
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L9_1.area_id = 6
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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L1_1[8] = L9_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1299009
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L2_1.name = "ANY_MONSTER_DIE_299009"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_299009"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_299009"
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L3_1 = {}
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L3_1.config_id = 1299010
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L3_1.name = "ANY_MONSTER_LIVE_299010"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_LIVE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_299010"
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L3_1.action = "action_EVENT_ANY_MONSTER_LIVE_299010"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 299001
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L5_1 = 299002
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L6_1 = 299003
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L7_1 = 299004
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L8_1 = 299005
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_299009"
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L5_1 = "ANY_MONSTER_LIVE_299010"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if 2 < L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_299009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 299006
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 299007
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 299008
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = 761
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L2_2.y = 293
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L2_2.z = 1415
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L3_2 = ScriptLib
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L3_2 = L3_2.ScenePlaySound
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L4_2 = A0_2
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L5_2 = {}
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L5_2.play_pos = L2_2
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L5_2.sound_name = "LevelHornSound001"
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L5_2.play_type = 1
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L5_2.is_broadcast = false
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L3_2 = L3_2(L4_2, L5_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_soundplay"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = {}
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L3_2.x = 761
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L3_2.y = 293
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L3_2.z = 1415
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L4_2 = ScriptLib
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L4_2 = L4_2.ShowReminderRadius
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L5_2 = A0_2
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L6_2 = 400004
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L7_2 = L3_2
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L8_2 = 50
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L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = 0
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return L4_2
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end
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action_EVENT_ANY_MONSTER_DIE_299009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 299006 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_LIVE_299010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetMonsterBattleByGroup
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L3_2 = A0_2
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L4_2 = 299006
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L5_2 = 133103299
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetMonsterBattleByGroup
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L3_2 = A0_2
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L4_2 = 299007
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L5_2 = 133103299
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetMonsterBattleByGroup
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L3_2 = A0_2
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L4_2 = 299008
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L5_2 = 133103299
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_LIVE_299010 = L1_1
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