Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133102680.lua
2022-04-29 16:40:51 +02:00

525 lines
10 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133102680
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 680001
L2_1.gadget_id = 70310004
L3_1 = {}
L3_1.x = 1414.716
L3_1.y = 206.673
L3_1.z = 305.024
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 357.205
L3_1.y = 359.943
L3_1.z = 2.344
L2_1.rot = L3_1
L2_1.level = 16
L2_1.persistent = true
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 680002
L3_1.gadget_id = 70310004
L4_1 = {}
L4_1.x = 1416.295
L4_1.y = 206.647
L4_1.z = 305.247
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 16
L3_1.persistent = true
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 680003
L4_1.gadget_id = 70310004
L5_1 = {}
L5_1.x = 1417.973
L5_1.y = 206.68
L5_1.z = 305.413
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 16
L4_1.persistent = true
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 680004
L5_1.gadget_id = 70310004
L6_1 = {}
L6_1.x = 1415.279
L6_1.y = 206.625
L6_1.z = 293.788
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 16
L5_1.persistent = true
L5_1.area_id = 5
L6_1 = {}
L6_1.config_id = 680005
L6_1.gadget_id = 70310004
L7_1 = {}
L7_1.x = 1417.514
L7_1.y = 206.805
L7_1.z = 294.013
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 16
L6_1.persistent = true
L6_1.area_id = 5
L7_1 = {}
L7_1.config_id = 680006
L7_1.gadget_id = 70310004
L8_1 = {}
L8_1.x = 1419.468
L8_1.y = 206.642
L8_1.z = 294.237
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 16
L7_1.persistent = true
L7_1.area_id = 5
L8_1 = {}
L8_1.config_id = 680012
L8_1.gadget_id = 70211011
L9_1 = {}
L9_1.x = 1414.88
L9_1.y = 205.162
L9_1.z = 303.381
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 176.549
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 16
L8_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L8_1.showcutscene = true
L8_1.isOneoff = true
L8_1.persistent = true
L9_1 = {}
L9_1.name = "chest"
L9_1.exp = 1
L8_1.explore = L9_1
L8_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1680007
L2_1.name = "GADGET_STATE_CHANGE_680007"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_680007"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_680007"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1680008
L3_1.name = "GADGET_STATE_CHANGE_680008"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_680008"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_680008"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1680009
L4_1.name = "GADGET_STATE_CHANGE_680009"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_680009"
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_680009"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1680010
L5_1.name = "VARIABLE_CHANGE_680010"
L6_1 = EventType
L6_1 = L6_1.EVENT_VARIABLE_CHANGE
L5_1.event = L6_1
L5_1.source = "count"
L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_680010"
L5_1.action = "action_EVENT_VARIABLE_CHANGE_680010"
L6_1 = {}
L6_1.config_id = 1680011
L6_1.name = "VARIABLE_CHANGE_680011"
L7_1 = EventType
L7_1 = L7_1.EVENT_VARIABLE_CHANGE
L6_1.event = L7_1
L6_1.source = "correct"
L6_1.condition = ""
L6_1.action = "action_EVENT_VARIABLE_CHANGE_680011"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1680013
L7_1.name = "GADGET_STATE_CHANGE_680013"
L8_1 = EventType
L8_1 = L8_1.EVENT_GADGET_STATE_CHANGE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_680013"
L7_1.action = "action_EVENT_GADGET_STATE_CHANGE_680013"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "correct"
L2_1.value = 0
L2_1.no_refresh = true
L3_1 = {}
L3_1.configId = 2
L3_1.name = "incorrect"
L3_1.value = 0
L3_1.no_refresh = true
L4_1 = {}
L4_1.configId = 3
L4_1.name = "count"
L4_1.value = 0
L4_1.no_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 2
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_680007"
L5_1 = "GADGET_STATE_CHANGE_680008"
L6_1 = "GADGET_STATE_CHANGE_680009"
L7_1 = "VARIABLE_CHANGE_680010"
L8_1 = "VARIABLE_CHANGE_680011"
L9_1 = "GADGET_STATE_CHANGE_680013"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 680001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_680007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "correct"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_680007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 680001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_680008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "correct"
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_680008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param2
if 680002 ~= L2_2 then
L2_2 = A1_2.param2
if 680003 ~= L2_2 then
L2_2 = A1_2.param2
if 680004 ~= L2_2 then
L2_2 = A1_2.param2
if 680005 ~= L2_2 then
L2_2 = A1_2.param2
if 680006 ~= L2_2 then
L2_2 = false
return L2_2
end
end
end
end
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_680009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "count"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "count"
L5_2 = -1
L2_2(L3_2, L4_2, L5_2)
end
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_680009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "correct"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "count"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_680010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 680012
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_680010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "correct"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "count"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "correct"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 == 0 then
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "count"
L5_2 = -1
L2_2(L3_2, L4_2, L5_2)
end
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_680011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 680012 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestLocked
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_680013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GoToGroupSuite
L3_2 = A0_2
L4_2 = 133102680
L5_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : goto_groupSuite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_680013 = L1_1