Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133102316.lua
2022-04-29 16:40:51 +02:00

147 lines
2.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133102316
L1_1 = {}
L2_1 = {}
L2_1.config_id = 316004
L2_1.monster_id = 21030101
L3_1 = {}
L3_1.x = 1077.437
L3_1.y = 200.98
L3_1.z = 201.46
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 279.535
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.disableWander = true
L2_1.pose_id = 9012
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 316005
L3_1.monster_id = 21010901
L4_1 = {}
L4_1.x = 1075.8
L4_1.y = 200.762
L4_1.z = 196.891
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 324.545
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 15
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 316006
L4_1.monster_id = 21010901
L5_1 = {}
L5_1.x = 1073.686
L5_1.y = 200.762
L5_1.z = 203.495
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 332.614
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 316001
L2_1.gadget_id = 70220014
L3_1 = {}
L3_1.x = 1079.529
L3_1.y = 200.481
L3_1.z = 205.464
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 316002
L3_1.gadget_id = 70220014
L4_1 = {}
L4_1.x = 1078.151
L4_1.y = 200.734
L4_1.z = 205.86
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 16
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 316003
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 1073.613
L5_1.y = 200.762
L5_1.z = 199.253
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 16
L4_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 316004
L5_1 = 316005
L6_1 = 316006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 316001
L5_1 = 316002
L6_1 = 316003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1