Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133102272.lua
2022-04-29 16:40:51 +02:00

303 lines
5.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133102272
L1_1 = {}
L2_1 = {}
L2_1.config_id = 494
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = 960.527
L3_1.y = 205.589
L3_1.z = 160.738
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 342.168
L3_1.y = 267.85
L3_1.z = 347.228
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 495
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 959.171
L4_1.y = 205.946
L4_1.z = 160.502
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 339.488
L4_1.y = 207.773
L4_1.z = 9.248
L3_1.rot = L4_1
L3_1.level = 16
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9002
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 272001
L4_1.monster_id = 21020201
L5_1 = {}
L5_1.x = 966.385
L5_1.y = 206.027
L5_1.z = 150.573
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 358.628
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 16
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.pose_id = 401
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 272002
L5_1.monster_id = 21030201
L6_1 = {}
L6_1.x = 962.961
L6_1.y = 206.141
L6_1.z = 152.131
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 4.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 16
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.area_id = 5
L6_1 = {}
L6_1.config_id = 272003
L6_1.monster_id = 21010501
L7_1 = {}
L7_1.x = 981.172
L7_1.y = 203.837
L7_1.z = 152.473
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 308.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 16
L6_1.drop_id = 1000100
L6_1.disableWander = true
L6_1.pose_id = 32
L6_1.area_id = 5
L7_1 = {}
L7_1.config_id = 272004
L7_1.monster_id = 21010501
L8_1 = {}
L8_1.x = 969.758
L8_1.y = 205.097
L8_1.z = 166.303
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 237.025
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 16
L7_1.drop_id = 1000100
L7_1.disableWander = true
L7_1.pose_id = 32
L7_1.area_id = 5
L8_1 = {}
L8_1.config_id = 272005
L8_1.monster_id = 21010501
L9_1 = {}
L9_1.x = 949.373
L9_1.y = 210.529
L9_1.z = 166.773
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 74.496
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 16
L8_1.drop_id = 1000100
L8_1.disableWander = true
L8_1.pose_id = 32
L8_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1078
L2_1.gadget_id = 70220013
L3_1 = {}
L3_1.x = 959.02
L3_1.y = 205.726
L3_1.z = 162.042
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 359.968
L3_1.y = 359.886
L3_1.z = 344.291
L2_1.rot = L3_1
L2_1.level = 16
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 1079
L3_1.gadget_id = 70220014
L4_1 = {}
L4_1.x = 958.587
L4_1.y = 205.655
L4_1.z = 163.616
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 8.661
L4_1.y = 358.233
L4_1.z = 352.69
L3_1.rot = L4_1
L3_1.level = 16
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 1080
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = 960.339
L5_1.y = 205.318
L5_1.z = 163.314
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 359.965
L5_1.y = 359.881
L5_1.z = 343.464
L4_1.rot = L5_1
L4_1.level = 16
L4_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1272006
L2_1.name = "ANY_MONSTER_DIE_272006"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_272006"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_272006"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 494
L5_1 = 495
L6_1 = 272002
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 1078
L5_1 = 1079
L6_1 = 1080
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 272001
L6_1 = 272003
L7_1 = 272004
L8_1 = 272005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_272006"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L4_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_272006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13310227201"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_272006 = L1_1