Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133102192.lua
2022-04-29 16:40:51 +02:00

120 lines
2.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133102192
L1_1 = {}
L2_1 = {}
L2_1.config_id = 349
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = 1429.729
L3_1.y = 217.5
L3_1.z = 492.807
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 358.002
L3_1.y = 144.39
L3_1.z = 359.245
L2_1.rot = L3_1
L2_1.level = 18
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.pose_id = 9016
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 350
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = 1426.856
L4_1.y = 217.523
L4_1.z = 492.295
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 4.525
L4_1.y = 270.589
L4_1.z = 358.423
L3_1.rot = L4_1
L3_1.level = 18
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9016
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 351
L4_1.monster_id = 21010401
L5_1 = {}
L5_1.x = 1431.048
L5_1.y = 219.31
L5_1.z = 487.701
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 1.795
L5_1.y = 270.851
L5_1.z = 358.842
L4_1.rot = L5_1
L4_1.level = 18
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 402
L4_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 689
L2_1.gadget_id = 70211001
L3_1 = {}
L3_1.x = 1421.308
L3_1.y = 217.517
L3_1.z = 488.251
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 357.066
L3_1.y = 51.036
L3_1.z = 359.157
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\146\131\230\156\136"
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 5
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 349
L5_1 = 350
L6_1 = 351
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 689
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1