Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133102112.lua
2022-04-29 16:40:51 +02:00

782 lines
13 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1
L0_1 = {}
L0_1.group_id = 133102112
L1_1 = {}
L2_1 = {}
L3_1 = 112001
L4_1 = 112002
L5_1 = 112003
L6_1 = 112004
L7_1 = 112010
L8_1 = 112016
L9_1 = 112017
L10_1 = 112018
L11_1 = 112019
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.gadget_operator_list = L2_1
L1_1.gadget_operator = 112012
L1_1.summon_interval = 15
L1_1.monster_boss = 112011
L2_1 = {}
L3_1 = 112013
L4_1 = 112015
L5_1 = 112014
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.summon_region_list = L2_1
L1_1.aoe_interval = 30
L2_1 = {}
L3_1 = 112005
L4_1 = 112007
L5_1 = 112006
L6_1 = 112008
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.stage_monster_list = L2_1
L1_1.gadget_reward = 112021
L2_1 = {}
L2_1.x = 1790
L2_1.y = 201
L2_1.z = 278
L1_1.look_pos = L2_1
L1_1.look_dur = 3
L2_1 = {}
L3_1 = {}
L3_1.config_id = 112005
L3_1.monster_id = 20050202
L4_1 = {}
L4_1.x = 1809.213
L4_1.y = 200.55
L4_1.z = 271.402
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L3_1.area_id = 5
L2_1[112005] = L3_1
L3_1 = {}
L3_1.config_id = 112006
L3_1.monster_id = 20050202
L4_1 = {}
L4_1.x = 1767.323
L4_1.y = 200.55
L4_1.z = 283.162
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L3_1.area_id = 5
L2_1[112006] = L3_1
L3_1 = {}
L3_1.config_id = 112007
L3_1.monster_id = 20050702
L4_1 = {}
L4_1.x = 1782.213
L4_1.y = 200.55
L4_1.z = 258.148
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L3_1.area_id = 5
L2_1[112007] = L3_1
L3_1 = {}
L3_1.config_id = 112008
L3_1.monster_id = 20050702
L4_1 = {}
L4_1.x = 1794.014
L4_1.y = 200.55
L4_1.z = 299.338
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L3_1.area_id = 5
L2_1[112008] = L3_1
L3_1 = {}
L3_1.config_id = 112011
L3_1.monster_id = 20050102
L4_1 = {}
L4_1.x = 1789.737
L4_1.y = 200.55
L4_1.z = 277.759
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.title_id = 2211
L3_1.special_name_id = 10015
L3_1.area_id = 5
L2_1[112011] = L3_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 112001
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 1809.075
L4_1.y = 200.55
L4_1.z = 271.463
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.mark_flag = 1
L3_1.area_id = 5
L2_1[112001] = L3_1
L3_1 = {}
L3_1.config_id = 112002
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 1783.094
L4_1.y = 200.55
L4_1.z = 256.463
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.mark_flag = 3
L3_1.area_id = 5
L2_1[112002] = L3_1
L3_1 = {}
L3_1.config_id = 112003
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 1794.075
L4_1.y = 200.55
L4_1.z = 297.444
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.mark_flag = 7
L3_1.area_id = 5
L2_1[112003] = L3_1
L3_1 = {}
L3_1.config_id = 112004
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 1768.094
L4_1.y = 200.55
L4_1.z = 282.444
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.mark_flag = 9
L3_1.area_id = 5
L2_1[112004] = L3_1
L3_1 = {}
L3_1.config_id = 112010
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 1788.556
L4_1.y = 200.55
L4_1.z = 277.001
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.mark_flag = 5
L3_1.area_id = 5
L2_1[112010] = L3_1
L3_1 = {}
L3_1.config_id = 112012
L3_1.gadget_id = 70360149
L4_1 = {}
L4_1.x = 1788.556
L4_1.y = 200.55
L4_1.z = 277.001
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.area_id = 5
L2_1[112012] = L3_1
L3_1 = {}
L3_1.config_id = 112016
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 1796.084
L4_1.y = 200.55
L4_1.z = 264.013
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.mark_flag = 2
L3_1.area_id = 5
L2_1[112016] = L3_1
L3_1 = {}
L3_1.config_id = 112017
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 1801.575
L4_1.y = 200.55
L4_1.z = 284.453
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.mark_flag = 4
L3_1.area_id = 5
L2_1[112017] = L3_1
L3_1 = {}
L3_1.config_id = 112018
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 1775.594
L4_1.y = 200.55
L4_1.z = 269.453
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.mark_flag = 6
L3_1.area_id = 5
L2_1[112018] = L3_1
L3_1 = {}
L3_1.config_id = 112019
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 1781.034
L4_1.y = 200.55
L4_1.z = 290.044
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.mark_flag = 8
L3_1.area_id = 5
L2_1[112019] = L3_1
L3_1 = {}
L3_1.config_id = 112021
L3_1.gadget_id = 70360150
L4_1 = {}
L4_1.x = 1788.556
L4_1.y = 200.55
L4_1.z = 277.001
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.autopick = true
L3_1.area_id = 5
L2_1[112021] = L3_1
L3_1 = {}
L3_1.config_id = 112022
L3_1.gadget_id = 42005010
L4_1 = {}
L4_1.x = 1782.57
L4_1.y = 200.55
L4_1.z = 256.013
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 5
L2_1[112022] = L3_1
L3_1 = {}
L3_1.config_id = 112023
L3_1.gadget_id = 42005010
L4_1 = {}
L4_1.x = 1768.377
L4_1.y = 200.55
L4_1.z = 283.555
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 5
L2_1[112023] = L3_1
L3_1 = {}
L3_1.config_id = 112024
L3_1.gadget_id = 42005010
L4_1 = {}
L4_1.x = 1793.139
L4_1.y = 200.55
L4_1.z = 297.99
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 5
L2_1[112024] = L3_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 112009
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 40
L4_1 = {}
L4_1.x = 1789.16
L4_1.y = 200.55
L4_1.z = 277.844
L3_1.pos = L4_1
L3_1.area_id = 5
L2_1[112009] = L3_1
L3_1 = {}
L3_1.config_id = 112013
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = 1783.094
L4_1.y = 200.55
L4_1.z = 256.463
L3_1.pos = L4_1
L3_1.area_id = 5
L2_1[112013] = L3_1
L3_1 = {}
L3_1.config_id = 112014
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = 1794.075
L4_1.y = 200.55
L4_1.z = 297.444
L3_1.pos = L4_1
L3_1.area_id = 5
L2_1[112014] = L3_1
L3_1 = {}
L3_1.config_id = 112015
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = 1768.434
L4_1.y = 200.55
L4_1.z = 282.345
L3_1.pos = L4_1
L3_1.area_id = 5
L2_1[112015] = L3_1
L3_1 = {}
L3_1.config_id = 112026
L4_1 = RegionShape
L4_1 = L4_1.CUBIC
L3_1.shape = L4_1
L4_1 = {}
L4_1.x = 70.0
L4_1.y = 5.0
L4_1.z = 70.0
L3_1.size = L4_1
L4_1 = {}
L4_1.x = 1787.425
L4_1.y = 203.0
L4_1.z = 275.011
L3_1.pos = L4_1
L3_1.area_id = 5
L2_1[112026] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1112026
L3_1.name = "ENTER_REGION_112026"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_112026"
L3_1.action = "action_EVENT_ENTER_REGION_112026"
L2_1[1] = L3_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 112020
L4_1 = {}
L4_1.x = 1694.263
L4_1.y = 203.019
L4_1.z = 287.9
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 112025
L5_1 = {}
L5_1.x = 1788.333
L5_1.y = 200.55
L5_1.z = 280.149
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 178.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.area_id = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
points = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "is_in_replacement"
L3_1.value = 0
L3_1.no_refresh = true
L4_1 = {}
L4_1.configId = 2
L4_1.name = "first_see"
L4_1.value = 1
L4_1.no_refresh = true
L2_1[1] = L3_1
L2_1[2] = L4_1
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = 112005
L5_1 = 112006
L6_1 = 112007
L7_1 = 112008
L8_1 = 112011
L9_1 = 112001
L10_1 = 112002
L11_1 = 112003
L12_1 = 112004
L13_1 = 112010
L14_1 = 112016
L15_1 = 112017
L16_1 = 112018
L17_1 = 112019
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L3_1[14] = L17_1
L2_1[1] = L3_1
sight_groups = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 112001
L6_1 = 112002
L7_1 = 112003
L8_1 = 112004
L9_1 = 112010
L10_1 = 112016
L11_1 = 112017
L12_1 = 112018
L13_1 = 112019
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 112009
L6_1 = 112026
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ENTER_REGION_112026"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 112005
L5_1[1] = L6_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 112007
L6_1[1] = L7_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 112006
L7_1[1] = L8_1
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L7_1 = {}
L8_1 = {}
L9_1 = 112008
L8_1[1] = L9_1
L7_1.monsters = L8_1
L8_1 = {}
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L8_1 = {}
L9_1 = {}
L8_1.monsters = L9_1
L9_1 = {}
L8_1.gadgets = L9_1
L9_1 = {}
L8_1.regions = L9_1
L9_1 = {}
L8_1.triggers = L9_1
L8_1.rand_weight = 100
L9_1 = {}
L10_1 = {}
L9_1.monsters = L10_1
L10_1 = {}
L11_1 = 112012
L10_1[1] = L11_1
L9_1.gadgets = L10_1
L10_1 = {}
L9_1.regions = L10_1
L10_1 = {}
L9_1.triggers = L10_1
L9_1.rand_weight = 100
L10_1 = {}
L11_1 = {}
L10_1.monsters = L11_1
L11_1 = {}
L12_1 = 112022
L11_1[1] = L12_1
L10_1.gadgets = L11_1
L11_1 = {}
L12_1 = 112013
L11_1[1] = L12_1
L10_1.regions = L11_1
L11_1 = {}
L10_1.triggers = L11_1
L10_1.rand_weight = 100
L11_1 = {}
L12_1 = {}
L11_1.monsters = L12_1
L12_1 = {}
L13_1 = 112023
L12_1[1] = L13_1
L11_1.gadgets = L12_1
L12_1 = {}
L13_1 = 112015
L12_1[1] = L13_1
L11_1.regions = L12_1
L12_1 = {}
L11_1.triggers = L12_1
L11_1.rand_weight = 100
L12_1 = {}
L13_1 = {}
L12_1.monsters = L13_1
L13_1 = {}
L14_1 = 112024
L13_1[1] = L14_1
L12_1.gadgets = L13_1
L13_1 = {}
L14_1 = 112014
L13_1[1] = L14_1
L12_1.regions = L13_1
L13_1 = {}
L12_1.triggers = L13_1
L12_1.rand_weight = 100
L13_1 = {}
L14_1 = {}
L13_1.monsters = L14_1
L14_1 = {}
L13_1.gadgets = L14_1
L14_1 = {}
L13_1.regions = L14_1
L14_1 = {}
L13_1.triggers = L14_1
L13_1.rand_weight = 100
L14_1 = {}
L15_1 = {}
L14_1.monsters = L15_1
L15_1 = {}
L16_1 = 112021
L15_1[1] = L16_1
L14_1.gadgets = L15_1
L15_1 = {}
L14_1.regions = L15_1
L15_1 = {}
L14_1.triggers = L15_1
L14_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if L2_2 ~= 112026 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "first_see"
L2_2 = L2_2(L3_2, L4_2)
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_112026 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "first_see"
L5_2 = 0
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.BeginCameraSceneLook
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.look_pos
L4_2.look_pos = L5_2
L5_2 = L1_1.look_dur
L4_2.duration = L5_2
L4_2.is_force = true
L4_2.is_broadcast = false
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminderRadius
L3_2 = A0_2
L4_2 = 600000
L5_2 = {}
L5_2.x = 1787.425
L5_2.y = 202.55
L5_2.z = 275.0107
L6_2 = 50
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_112026 = L2_1
L2_1 = require
L3_1 = "Oceanid_Boss_1_4"
L2_1(L3_1)