Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133008064.lua
2022-04-29 16:40:51 +02:00

682 lines
13 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133008064
L1_1 = {}
L2_1 = {}
L2_1.config_id = 64005
L2_1.monster_id = 28020103
L3_1 = {}
L3_1.x = 1112.076
L3_1.y = 404.093
L3_1.z = -915.474
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 195.736
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\232\181\176\229\133\189"
L2_1.climate_area_id = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 64006
L3_1.monster_id = 28020104
L4_1 = {}
L4_1.x = 1110.261
L4_1.y = 404.616
L4_1.z = -915.691
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.191
L4_1.y = 121.268
L4_1.z = 359.89
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\232\181\176\229\133\189"
L3_1.climate_area_id = 1
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 64007
L4_1.monster_id = 28020104
L5_1 = {}
L5_1.x = 1109.916
L5_1.y = 404.663
L5_1.z = -917.283
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 79.28
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\232\181\176\229\133\189"
L4_1.climate_area_id = 1
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 64008
L5_1.monster_id = 28020104
L6_1 = {}
L6_1.x = 1112.671
L6_1.y = 403.938
L6_1.z = -915.757
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 211.801
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_tag = "\232\181\176\229\133\189"
L5_1.climate_area_id = 1
L5_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 64001
L2_1.gadget_id = 70290027
L3_1 = {}
L3_1.x = 1111.533
L3_1.y = 404.208
L3_1.z = -916.904
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 3.338
L3_1.y = 358.726
L3_1.z = 349.323
L2_1.rot = L3_1
L2_1.level = 30
L2_1.isOneoff = true
L2_1.persistent = true
L2_1.interact_id = 15
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 64009
L3_1.gadget_id = 70210101
L4_1 = {}
L4_1.x = 1116.194
L4_1.y = 403.726
L4_1.z = -908.122
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\231\160\180\230\141\159\232\146\153\229\190\183"
L3_1.persistent = true
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 64010
L4_1.gadget_id = 70211145
L5_1 = {}
L5_1.x = 1111.748
L5_1.y = 404.225
L5_1.z = -916.952
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 5.335
L5_1.y = 133.37
L5_1.z = 9.84
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_tag = "\233\155\170\229\177\177\231\142\137\233\171\147\233\171\152\231\186\167\232\146\153\229\190\183"
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 4
L4_1.explore = L5_1
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 64011
L5_1.gadget_id = 70290028
L6_1 = {}
L6_1.x = 1116.6
L6_1.y = 403.322
L6_1.z = -905.233
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.851
L6_1.y = 0.937
L6_1.z = 2.698
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 64012
L6_1.gadget_id = 70290027
L7_1 = {}
L7_1.x = 1111.533
L7_1.y = 404.263
L7_1.z = -916.903
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 3.338
L7_1.y = 358.726
L7_1.z = 349.323
L6_1.rot = L7_1
L6_1.level = 30
L6_1.isOneoff = true
L6_1.persistent = true
L6_1.area_id = 10
L7_1 = {}
L7_1.config_id = 64017
L7_1.gadget_id = 70210101
L8_1 = {}
L8_1.x = 1115.534
L8_1.y = 403.915
L8_1.z = -907.946
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 26
L7_1.chest_drop_id = 2002100
L7_1.drop_count = 1
L7_1.isOneoff = true
L7_1.persistent = true
L7_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1064002
L2_1.name = "GADGET_STATE_CHANGE_64002"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_64002"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_64002"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1064003
L3_1.name = "GROUP_LOAD_64003"
L4_1 = EventType
L4_1 = L4_1.EVENT_GROUP_LOAD
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GROUP_LOAD_64003"
L3_1.action = "action_EVENT_GROUP_LOAD_64003"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1064004
L4_1.name = "ANY_MONSTER_DIE_64004"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_64004"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_64004"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1064014
L5_1.name = "GADGET_STATE_CHANGE_64014"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_64014"
L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_64014"
L6_1 = {}
L6_1.config_id = 1064015
L6_1.name = "GADGET_CREATE_64015"
L7_1 = EventType
L7_1 = L7_1.EVENT_GADGET_CREATE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_GADGET_CREATE_64015"
L6_1.action = "action_EVENT_GADGET_CREATE_64015"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1064016
L7_1.name = "GADGET_STATE_CHANGE_64016"
L8_1 = EventType
L8_1 = L8_1.EVENT_GADGET_STATE_CHANGE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_64016"
L7_1.action = "action_EVENT_GADGET_STATE_CHANGE_64016"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "day"
L2_1.value = 0
L2_1.no_refresh = true
L3_1 = {}
L3_1.configId = 2
L3_1.name = "yesterdayBehavior"
L3_1.value = 1
L3_1.no_refresh = true
L4_1 = {}
L4_1.configId = 3
L4_1.name = "prizeGiven"
L4_1.value = 0
L4_1.no_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
variables = L1_1
L1_1 = {}
L1_1.suite = 6
L1_1.end_suite = 1
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 64001
L5_1 = 64011
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_64002"
L5_1 = "GROUP_LOAD_64003"
L6_1 = "ANY_MONSTER_DIE_64004"
L7_1 = "GADGET_STATE_CHANGE_64014"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 64005
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 64006
L7_1 = 64007
L8_1 = 64008
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 64009
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 64010
L9_1 = 64017
L7_1[1] = L8_1
L7_1[2] = L9_1
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L8_1 = "GADGET_STATE_CHANGE_64016"
L7_1[1] = L8_1
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L7_1 = {}
L8_1 = {}
L7_1.monsters = L8_1
L8_1 = {}
L9_1 = 64012
L8_1[1] = L9_1
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L9_1 = "GADGET_CREATE_64015"
L8_1[1] = L9_1
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 64001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_64002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "day"
L5_2 = 1
L6_2 = 133008064
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "prizeGiven"
L5_2 = 0
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_64002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 == 1 then
L2_2 = true
return L2_2
end
L2_2 = false
return L2_2
end
condition_EVENT_GROUP_LOAD_64003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "day"
L2_2 = L2_2(L3_2, L4_2)
L3_2 = ScriptLib
L3_2 = L3_2.GetGroupVariableValue
L4_2 = A0_2
L5_2 = "yesterdayBehavior"
L3_2 = L3_2(L4_2, L5_2)
L4_2 = ScriptLib
L4_2 = L4_2.GetGroupVariableValue
L5_2 = A0_2
L6_2 = "prizeGiven"
L4_2 = L4_2(L5_2, L6_2)
if 5 < L2_2 then
L5_2 = 0
return L5_2
end
if L2_2 == 5 then
L5_2 = ScriptLib
L5_2 = L5_2.AddExtraGroupSuite
L6_2 = A0_2
L7_2 = 133008064
L8_2 = 3
L5_2(L6_2, L7_2, L8_2)
L5_2 = ScriptLib
L5_2 = L5_2.AddExtraGroupSuite
L6_2 = A0_2
L7_2 = 133008064
L8_2 = 5
L5_2(L6_2, L7_2, L8_2)
L5_2 = ScriptLib
L5_2 = L5_2.KillEntityByConfigId
L6_2 = A0_2
L7_2 = {}
L7_2.config_id = 64001
L5_2(L6_2, L7_2)
elseif 0 < L2_2 and L2_2 < 5 then
if L3_2 == 2 then
L5_2 = ScriptLib
L5_2 = L5_2.SetGroupVariableValueByGroup
L6_2 = A0_2
L7_2 = "yesterdayBehavior"
L8_2 = 1
L9_2 = 133008064
L5_2(L6_2, L7_2, L8_2, L9_2)
elseif L3_2 == 1 and L2_2 ~= 4 then
L5_2 = ScriptLib
L5_2 = L5_2.AddExtraGroupSuite
L6_2 = A0_2
L7_2 = 133008064
L8_2 = 2
L5_2(L6_2, L7_2, L8_2)
end
if L4_2 == 0 then
L5_2 = ScriptLib
L5_2 = L5_2.AddExtraGroupSuite
L6_2 = A0_2
L7_2 = 133008064
L8_2 = 4
L5_2(L6_2, L7_2, L8_2)
L5_2 = ScriptLib
L5_2 = L5_2.SetGroupVariableValueByGroup
L6_2 = A0_2
L7_2 = "prizeGiven"
L8_2 = 1
L9_2 = 133008064
L5_2(L6_2, L7_2, L8_2, L9_2)
end
end
L5_2 = 0
return L5_2
end
action_EVENT_GROUP_LOAD_64003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param2
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_64004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "yesterdayBehavior"
L5_2 = 2
L6_2 = 133008064
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_64004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param2
if 64001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "day"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_64014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 300806310
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_64014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 64012 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_64015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetEnableInteract
L3_2 = A0_2
L4_2 = 133008064
L5_2 = 64012
L6_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_64015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 64010 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_64016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 6012
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "day"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_64016 = L1_1