mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
423 lines
8.7 KiB
Lua
423 lines
8.7 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.group_id = 133007227
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L1_1 = {}
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L1_1.seal_id = 974
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L1_1.light_1 = 964
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L1_1.group_id = 133007227
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L1_1.seal_model = 963
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L1_1.entry_eff = 981
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L1_1.delay_time = 3
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L2_1 = {}
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monsters = L2_1
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L2_1 = {}
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npcs = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 963
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L3_1.gadget_id = 70950008
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L4_1 = {}
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L4_1.x = 2657.408
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L4_1.y = 300.61
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L4_1.z = 145.373
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 17.059
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 23
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L4_1 = GadgetState
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L4_1 = L4_1.Action02
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L3_1.state = L4_1
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L3_1.persistent = true
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L3_1.area_id = 4
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L4_1 = {}
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L4_1.config_id = 964
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L4_1.gadget_id = 70950006
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L5_1 = {}
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L5_1.x = 2639.824
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L5_1.y = 300.649
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L5_1.z = 129.741
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 132.839
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 23
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L4_1.area_id = 4
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L5_1 = {}
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L5_1.config_id = 974
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L5_1.gadget_id = 70950007
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L6_1 = {}
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L6_1.x = 2657.4
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L6_1.y = 300.6
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L6_1.z = 145.4
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 307.698
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 23
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L5_1.area_id = 4
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L6_1 = {}
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L6_1.config_id = 981
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L6_1.gadget_id = 70700012
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L7_1 = {}
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L7_1.x = 2651.928
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L7_1.y = 300.163
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L7_1.z = 131.953
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 23
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L6_1.area_id = 4
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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gadgets = L2_1
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L2_1 = {}
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regions = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 1000293
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L3_1.name = "GADGET_CREATE_293"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_GADGET_CREATE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_GADGET_CREATE_293"
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L3_1.action = "action_EVENT_GADGET_CREATE_293"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1000294
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L4_1.name = "GADGET_STATE_CHANGE_294"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = ""
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L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_294"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1000308
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L5_1.name = "QUEST_START_308"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_QUEST_START
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L5_1.event = L6_1
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L5_1.source = "38905"
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L5_1.condition = ""
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L5_1.action = "action_EVENT_QUEST_START_308"
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L5_1.trigger_count = 0
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L6_1 = {}
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L6_1.config_id = 1000326
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L6_1.name = "TIMER_EVENT_326"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_TIMER_EVENT
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L6_1.event = L7_1
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L6_1.source = "delay_7"
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L6_1.condition = ""
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L6_1.action = "action_EVENT_TIMER_EVENT_326"
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L6_1.trigger_count = 0
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L7_1 = {}
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L7_1.config_id = 1000328
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L7_1.name = "GROUP_LOAD_328"
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L8_1 = EventType
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L8_1 = L8_1.EVENT_GROUP_LOAD
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L7_1.event = L8_1
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L7_1.source = ""
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L7_1.condition = "condition_EVENT_GROUP_LOAD_328"
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L7_1.action = "action_EVENT_GROUP_LOAD_328"
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L7_1.trigger_count = 0
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L8_1 = {}
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L8_1.config_id = 1227001
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L8_1.name = "QUEST_START_227001"
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L9_1 = EventType
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L9_1 = L9_1.EVENT_QUEST_START
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L8_1.event = L9_1
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L8_1.source = "39003"
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L8_1.condition = ""
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L8_1.action = "action_EVENT_QUEST_START_227001"
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L8_1.trigger_count = 0
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L2_1[6] = L8_1
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triggers = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.configId = 1
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L3_1.name = "Quest_Flag"
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L3_1.value = 0
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L3_1.no_refresh = true
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L2_1[1] = L3_1
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variables = L2_1
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L2_1 = {}
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L2_1.suite = 1
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L2_1.end_suite = 0
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L2_1.rand_suite = false
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init_config = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 963
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L4_1[1] = L5_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "QUEST_START_308"
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L6_1 = "TIMER_EVENT_326"
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L7_1 = "GROUP_LOAD_328"
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L8_1 = "QUEST_START_227001"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L6_1 = 974
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L5_1[1] = L6_1
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L6_1 = "GADGET_CREATE_293"
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L7_1 = "GADGET_STATE_CHANGE_294"
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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suites = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param1
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L3_2 = L1_1.seal_id
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if L2_2 ~= L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_CREATE_293 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = L1_1.group_id
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L5_2 = L1_1.seal_model
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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L3_2 = ScriptLib
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L3_2 = L3_2.SetGroupGadgetStateByConfigId
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L4_2 = A0_2
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L5_2 = L1_1.group_id
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L6_2 = L1_1.seal_id
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L7_2 = L2_2
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L3_2(L4_2, L5_2, L6_2, L7_2)
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L3_2 = GadgetState
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L3_2 = L3_2.Action02
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if L2_2 == L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.CreateGadget
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L4_2 = A0_2
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L5_2 = {}
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L6_2 = L1_1.light_1
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L5_2.config_id = L6_2
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L3_2(L4_2, L5_2)
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L3_2 = 0
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_GADGET_CREATE_293 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = A1_2.param2
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L3_2 = L1_1.light_1
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if L2_2 == L3_2 then
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L2_2 = A1_2.param1
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L3_2 = GadgetState
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L3_2 = L3_2.GearStart
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if L2_2 == L3_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = L1_1.group_id
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L5_2 = L1_1.seal_id
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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L3_2 = ScriptLib
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L3_2 = L3_2.SetGroupGadgetStateByConfigId
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L4_2 = A0_2
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L5_2 = L1_1.group_id
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L6_2 = L1_1.seal_id
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L7_2 = GadgetState
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L7_2 = L7_2.ChestTrap
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L3_2(L4_2, L5_2, L6_2, L7_2)
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L3_2 = ScriptLib
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L3_2 = L3_2.SetGroupGadgetStateByConfigId
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L4_2 = A0_2
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L5_2 = L1_1.group_id
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L6_2 = L1_1.seal_id
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L7_2 = L2_2
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L3_2(L4_2, L5_2, L6_2, L7_2)
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L3_2 = 0
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return L3_2
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end
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else
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L2_2 = A1_2.param2
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L3_2 = L1_1.seal_id
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if L2_2 == L3_2 then
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L2_2 = A1_2.param1
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L3_2 = GadgetState
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L3_2 = L3_2.ChestLocked
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if L2_2 == L3_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGadget
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = L1_1.light_1
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L4_2.config_id = L5_2
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L2_2(L3_2, L4_2)
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else
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L2_2 = A1_2.param1
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L3_2 = GadgetState
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L3_2 = L3_2.Action03
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if L2_2 == L3_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = L1_1.group_id
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L5_2 = L1_1.seal_model
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L6_2 = A1_2.param1
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "39003_success"
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L2_2(L3_2, L4_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGroupTimerEvent
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L3_2 = A0_2
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L4_2 = L1_1.group_id
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L5_2 = "delay_7"
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L6_2 = L1_1.delay_time
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.RemoveExtraGroupSuite
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L3_2 = A0_2
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L4_2 = L1_1.group_id
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "Quest_Flag"
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L5_2 = 0
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L2_2(L3_2, L4_2, L5_2)
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end
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end
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L2_2 = 0
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return L2_2
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else
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L2_2 = -1
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return L2_2
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end
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end
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end
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action_EVENT_GADGET_STATE_CHANGE_294 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = L1_1.group_id
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "Quest_Flag"
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L5_2 = 1
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_START_308 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGadget
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = L1_1.entry_eff
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L4_2.config_id = L5_2
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L2_2(L3_2, L4_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_TIMER_EVENT_326 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "Quest_Flag"
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L2_2 = L2_2(L3_2, L4_2)
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if 1 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GROUP_LOAD_328 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = L1_1.group_id
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GROUP_LOAD_328 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = L1_1.group_id
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "Quest_Flag"
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L5_2 = 1
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_START_227001 = L2_1
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