Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133002401.lua
2022-04-29 16:40:51 +02:00

452 lines
7.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1
L0_1 = {}
L0_1.group_id = 133002401
L1_1 = {}
L2_1 = {}
L2_1.config_id = 401005
L2_1.monster_id = 22010101
L3_1 = {}
L3_1.x = 2000.582
L3_1.y = 216.786
L3_1.z = -758.106
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 101.905
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.drop_id = 1000100
L2_1.pose_id = 9013
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 401017
L3_1.monster_id = 21020101
L4_1 = {}
L4_1.x = 2010.488
L4_1.y = 216.872
L4_1.z = -757.398
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 265.159
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L3_1.drop_id = 1000100
L3_1.pose_id = 401
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 401018
L4_1.monster_id = 21010601
L5_1 = {}
L5_1.x = 2003.902
L5_1.y = 216.332
L5_1.z = -754.604
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 246.035
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L4_1.drop_id = 1000100
L4_1.pose_id = 9012
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 401019
L5_1.monster_id = 21010501
L6_1 = {}
L6_1.x = 2004.986
L6_1.y = 216.296
L6_1.z = -761.516
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 297.501
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 10
L5_1.drop_id = 1000100
L5_1.pose_id = 9012
L5_1.area_id = 3
L6_1 = {}
L6_1.config_id = 401020
L6_1.monster_id = 21010301
L7_1 = {}
L7_1.x = 2005.762
L7_1.y = 216.524
L7_1.z = -757.928
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 268.415
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 10
L6_1.drop_id = 1000100
L6_1.pose_id = 9012
L6_1.area_id = 3
L7_1 = {}
L7_1.config_id = 401021
L7_1.monster_id = 21010701
L8_1 = {}
L8_1.x = 2006.087
L8_1.y = 216.0
L8_1.z = -764.87
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 313.143
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 10
L7_1.drop_id = 1000100
L7_1.pose_id = 9013
L7_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 401002
L2_1.gadget_id = 70220013
L3_1 = {}
L3_1.x = 1998.965
L3_1.y = 216.055
L3_1.z = -763.653
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.drop_id = 1000100
L2_1.drop_count = 1
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 401003
L3_1.gadget_id = 70310001
L4_1 = {}
L4_1.x = 2000.886
L4_1.y = 216.035
L4_1.z = -755.196
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 401004
L4_1.gadget_id = 70220020
L5_1 = {}
L5_1.x = 1998.391
L5_1.y = 216.459
L5_1.z = -750.466
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 322.595
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 401006
L5_1.gadget_id = 70220020
L6_1 = {}
L6_1.x = 1996.026
L6_1.y = 216.64
L6_1.z = -759.411
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 272.568
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 10
L5_1.area_id = 3
L6_1 = {}
L6_1.config_id = 401007
L6_1.gadget_id = 70220020
L7_1 = {}
L7_1.x = 2013.798
L7_1.y = 217.455
L7_1.z = -754.462
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.011
L7_1.y = 69.558
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 10
L6_1.area_id = 3
L7_1 = {}
L7_1.config_id = 401008
L7_1.gadget_id = 70220020
L8_1 = {}
L8_1.x = 2007.423
L8_1.y = 215.801
L8_1.z = -767.594
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = -0.003
L8_1.y = 174.744
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 10
L7_1.area_id = 3
L8_1 = {}
L8_1.config_id = 401011
L8_1.gadget_id = 70220013
L9_1 = {}
L9_1.x = 2001.81
L9_1.y = 216.267
L9_1.z = -765.769
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 10
L8_1.drop_id = 1000100
L8_1.drop_count = 1
L8_1.area_id = 3
L9_1 = {}
L9_1.config_id = 401012
L9_1.gadget_id = 70220004
L10_1 = {}
L10_1.x = 2003.3
L10_1.y = 216.597
L10_1.z = -749.7
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 10
L9_1.area_id = 3
L10_1 = {}
L10_1.config_id = 401013
L10_1.gadget_id = 70220004
L11_1 = {}
L11_1.x = 2013.511
L11_1.y = 216.519
L11_1.z = -759.33
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 10
L10_1.area_id = 3
L11_1 = {}
L11_1.config_id = 401014
L11_1.gadget_id = 70220004
L12_1 = {}
L12_1.x = 2009.626
L12_1.y = 217.178
L12_1.z = -754.586
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 10
L11_1.area_id = 3
L12_1 = {}
L12_1.config_id = 401015
L12_1.gadget_id = 70220004
L13_1 = {}
L13_1.x = 2008.372
L13_1.y = 217.327
L13_1.z = -751.262
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 10
L12_1.area_id = 3
L13_1 = {}
L13_1.config_id = 401016
L13_1.gadget_id = 70310001
L14_1 = {}
L14_1.x = 2000.993
L14_1.y = 216.156
L14_1.z = -760.97
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 0.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 10
L14_1 = GadgetState
L14_1 = L14_1.GearStart
L13_1.state = L14_1
L13_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1401001
L2_1.name = "ANY_MONSTER_DIE_401001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_401001"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_401001"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 2
L1_1.end_suite = 2
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 401005
L6_1 = 401017
L7_1 = 401018
L8_1 = 401019
L9_1 = 401020
L10_1 = 401021
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 401002
L6_1 = 401003
L7_1 = 401004
L8_1 = 401006
L9_1 = 401007
L10_1 = 401008
L11_1 = 401011
L12_1 = 401012
L13_1 = 401013
L14_1 = 401014
L15_1 = 401015
L16_1 = 401016
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L4_1[10] = L14_1
L4_1[11] = L15_1
L4_1[12] = L16_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_401001"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 133002401
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_401001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133002401"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 400004
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_401001 = L1_1