Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133002384.lua
2022-04-29 16:40:51 +02:00

340 lines
6.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133002384
L1_1 = {}
L2_1 = {}
L2_1.config_id = 384001
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = 1853.239
L3_1.y = 204.322
L3_1.z = -252.192
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.pose_id = 9003
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 384002
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = 1853.831
L4_1.y = 204.181
L4_1.z = -249.15
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 180.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.pose_id = 9003
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 384003
L4_1.monster_id = 21010901
L5_1 = {}
L5_1.x = 1850.347
L5_1.y = 207.389
L5_1.z = -264.732
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.pose_id = 9003
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 384004
L5_1.monster_id = 21010901
L6_1 = {}
L6_1.x = 1847.603
L6_1.y = 205.614
L6_1.z = -254.973
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 180.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 10
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.pose_id = 9003
L5_1.area_id = 3
L6_1 = {}
L6_1.config_id = 384005
L6_1.monster_id = 21030101
L7_1 = {}
L7_1.x = 1856.404
L7_1.y = 205.315
L7_1.z = -258.309
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 291.494
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 10
L6_1.drop_id = 1000100
L6_1.disableWander = true
L6_1.pose_id = 9012
L6_1.area_id = 3
L7_1 = {}
L7_1.config_id = 384006
L7_1.monster_id = 20010801
L8_1 = {}
L8_1.x = 1855.301
L8_1.y = 205.223
L8_1.z = -258.985
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 10
L7_1.drop_id = 1000100
L7_1.disableWander = true
L7_1.area_id = 3
L8_1 = {}
L8_1.config_id = 384007
L8_1.monster_id = 20010801
L9_1 = {}
L9_1.x = 1855.881
L9_1.y = 205.013
L9_1.z = -257.737
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 10
L8_1.drop_id = 1000100
L8_1.disableWander = true
L8_1.area_id = 3
L9_1 = {}
L9_1.config_id = 384008
L9_1.monster_id = 20010801
L10_1 = {}
L10_1.x = 1855.008
L10_1.y = 204.953
L10_1.z = -258.241
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 10
L9_1.drop_id = 1000100
L9_1.disableWander = true
L9_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 384009
L2_1.gadget_id = 70300083
L3_1 = {}
L3_1.x = 1844.685
L3_1.y = 202.858
L3_1.z = -262.018
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 60.589
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 384010
L3_1.gadget_id = 70300083
L4_1 = {}
L4_1.x = 1858.948
L4_1.y = 203.815
L4_1.z = -249.622
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 47.108
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L3_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1384011
L2_1.name = "ANY_GADGET_DIE_384011"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_GADGET_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_384011"
L2_1.action = "action_EVENT_ANY_GADGET_DIE_384011"
L3_1 = {}
L3_1.config_id = 1384017
L3_1.name = "ANY_MONSTER_DIE_384017"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_384017"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_384017"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 384001
L6_1 = 384002
L7_1 = 384003
L8_1 = 384004
L9_1 = 384005
L10_1 = 384006
L11_1 = 384007
L12_1 = 384008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 384009
L6_1 = 384010
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_GADGET_DIE_384011"
L6_1 = "ANY_MONSTER_DIE_384017"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CheckRemainGadgetCountByGroupId
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133002384
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_384011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "38202"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_384011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_384017 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "38201"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_384017 = L1_1