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ExcelBinData - GenshinData [Fixed camelCase -> PascalCase] BinOutput - 2.6 Razmoth BinOutput with Yelan & Shinobu Avatar File Added from GenshinData Scripts - From lilmayofuksu/animepython [2.6.51 Luas]
428 lines
7.6 KiB
Lua
428 lines
7.6 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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L0_1 = {}
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L0_1.group_id = 220127010
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 10001
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L2_1.monster_id = 21020201
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L3_1 = {}
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L3_1.x = 61.197
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L3_1.y = 42.023
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L3_1.z = 23.136
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.disableWander = true
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L2_1.pose_id = 401
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L3_1 = {}
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L3_1.config_id = 10002
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L3_1.monster_id = 21010701
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L4_1 = {}
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L4_1.x = 55.997
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L4_1.y = 42.028
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L4_1.z = 30.488
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 125.094
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.disableWander = true
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L3_1.pose_id = 9013
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L4_1 = {}
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L4_1.config_id = 10003
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L4_1.monster_id = 21010701
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L5_1 = {}
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L5_1.x = 66.107
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L5_1.y = 42.035
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L5_1.z = 29.754
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 270.18
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.disableWander = true
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L4_1.pose_id = 9013
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L5_1 = {}
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L5_1.config_id = 10004
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L5_1.monster_id = 21030301
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L6_1 = {}
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L6_1.x = 52.594
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L6_1.y = 41.988
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L6_1.z = 24.114
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 29.715
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L5_1.disableWander = true
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L5_1.pose_id = 9012
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 10005
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L2_1.gadget_id = 70310001
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L3_1 = {}
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L3_1.x = 53.9
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L3_1.y = 41.886
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L3_1.z = 40.197
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L3_1 = GadgetState
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L3_1 = L3_1.GearStart
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L2_1.state = L3_1
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L3_1 = {}
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L3_1.config_id = 10008
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L3_1.gadget_id = 70310001
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L4_1 = {}
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L4_1.x = 66.347
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L4_1.y = 42.032
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L4_1.z = 40.099
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L4_1 = GadgetState
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L4_1 = L4_1.GearStart
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L3_1.state = L4_1
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L4_1 = {}
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L4_1.config_id = 10009
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L4_1.gadget_id = 70300107
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L5_1 = {}
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L5_1.x = 60.935
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L5_1.y = 42.01
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L5_1.z = 28.4
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L5_1 = GadgetState
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L5_1 = L5_1.GearStart
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L4_1.state = L5_1
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L5_1 = {}
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L5_1.config_id = 10010
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L5_1.gadget_id = 70220014
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L6_1 = {}
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L6_1.x = 71.084
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L6_1.y = 41.958
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L6_1.z = 31.553
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L6_1 = {}
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L6_1.config_id = 10011
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L6_1.gadget_id = 70220014
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L7_1 = {}
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L7_1.x = 70.257
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L7_1.y = 41.898
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L7_1.z = 32.683
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L7_1 = {}
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L7_1.config_id = 10012
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L7_1.gadget_id = 70220067
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L8_1 = {}
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L8_1.x = 49.738
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L8_1.y = 41.944
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L8_1.z = 26.982
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 0.0
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 1
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L8_1 = {}
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L8_1.config_id = 10013
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L8_1.gadget_id = 70220067
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L9_1 = {}
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L9_1.x = 50.307
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L9_1.y = 42.045
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L9_1.z = 28.397
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 0.0
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 1
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L9_1 = {}
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L9_1.config_id = 10014
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L9_1.gadget_id = 70211011
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L10_1 = {}
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L10_1.x = 60.469
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L10_1.y = 42.01
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L10_1.z = 38.014
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 180.0
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 1
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L9_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
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L9_1.isOneoff = true
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L9_1.persistent = true
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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L1_1[8] = L9_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 10006
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L3_1 = RegionShape
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L3_1 = L3_1.CUBIC
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L2_1.shape = L3_1
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L3_1 = {}
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L3_1.x = 25.0
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L3_1.y = 10.0
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L3_1.z = 25.0
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L2_1.size = L3_1
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L3_1 = {}
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L3_1.x = 60.045
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L3_1.y = 41.907
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L3_1.z = 32.457
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L2_1.pos = L3_1
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L1_1[1] = L2_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1010006
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L2_1.name = "ENTER_REGION_10006"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ENTER_REGION_10006"
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L2_1.action = "action_EVENT_ENTER_REGION_10006"
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L3_1 = {}
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L3_1.config_id = 1010007
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L3_1.name = "ANY_MONSTER_DIE_10007"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_10007"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_10007"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 10001
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L5_1 = 10002
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L6_1 = 10003
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L7_1 = 10004
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 10005
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L5_1 = 10008
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L6_1 = 10009
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L7_1 = 10010
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L8_1 = 10011
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L9_1 = 10012
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L10_1 = 10013
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L3_1[6] = L9_1
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L3_1[7] = L10_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 10006
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L3_1[1] = L4_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ENTER_REGION_10006"
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L5_1 = "ANY_MONSTER_DIE_10007"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 10014
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L4_1[1] = L5_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 10006 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_10006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 220127002
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L5_2 = 2069
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L6_2 = 301
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_10006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCountByGroupId
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L3_2 = A0_2
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L4_2 = 220127010
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_10007 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 220127002
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L5_2 = 2010
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L6_2 = GadgetState
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L6_2 = L6_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGadget
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 10014
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_gadget"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 220127002
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L5_2 = 2069
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L6_2 = GadgetState
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L6_2 = L6_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_10007 = L1_1
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