Grasscutter_Resources/Resources/Scripts/Scene/20022/scene20022_group220022005.lua
2022-04-29 16:40:51 +02:00

469 lines
8.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 220022005
L1_1 = {}
L2_1 = {}
L2_1.config_id = 15
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = 90.068
L3_1.y = 39.517
L3_1.z = 129.378
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.464
L3_1.y = 87.029
L3_1.z = 359.89
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L3_1 = {}
L4_1 = 1006
L5_1 = 1007
L6_1 = 1008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.affix = L3_1
L2_1.pose_id = 9012
L3_1 = {}
L3_1.config_id = 16
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = 90.243
L4_1.y = 39.516
L4_1.z = 126.855
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 60.433
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L4_1 = {}
L5_1 = 1006
L6_1 = 1007
L7_1 = 1008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.affix = L4_1
L3_1.pose_id = 9012
L4_1 = {}
L4_1.config_id = 17
L4_1.monster_id = 20010801
L5_1 = {}
L5_1.x = 119.913
L5_1.y = 39.517
L5_1.z = 130.405
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 55.323
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L6_1 = 1007
L5_1[1] = L6_1
L4_1.affix = L5_1
L5_1 = {}
L5_1.config_id = 18
L5_1.monster_id = 20010801
L6_1 = {}
L6_1.x = 118.239
L6_1.y = 39.596
L6_1.z = 128.657
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 146.998
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.disableWander = true
L6_1 = {}
L7_1 = 1007
L6_1[1] = L7_1
L5_1.affix = L6_1
L6_1 = {}
L6_1.config_id = 19
L6_1.monster_id = 20010801
L7_1 = {}
L7_1.x = 119.397
L7_1.y = 39.517
L7_1.z = 128.1
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 318.073
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.disableWander = true
L7_1 = {}
L8_1 = 1007
L7_1[1] = L8_1
L6_1.affix = L7_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 6
L2_1.gadget_id = 70320002
L3_1 = {}
L3_1.x = 93.902
L3_1.y = 39.517
L3_1.z = 129.762
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 180.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = GadgetState
L3_1 = L3_1.GearAction1
L2_1.state = L3_1
L3_1 = {}
L3_1.config_id = 7
L3_1.gadget_id = 70350002
L4_1 = {}
L4_1.x = 173.944
L4_1.y = 42.022
L4_1.z = 120.918
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 90.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 8
L4_1.gadget_id = 70310004
L5_1 = {}
L5_1.x = 148.423
L5_1.y = 39.59
L5_1.z = 120.937
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 289.372
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L5_1 = {}
L5_1.config_id = 63
L5_1.gadget_id = 70320002
L6_1 = {}
L6_1.x = 122.021
L6_1.y = 39.517
L6_1.z = 130.164
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 180.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = GadgetState
L6_1 = L6_1.GearAction1
L5_1.state = L6_1
L6_1 = {}
L6_1.config_id = 69
L6_1.gadget_id = 70320002
L7_1 = {}
L7_1.x = 124.111
L7_1.y = 39.426
L7_1.z = 130.207
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 180.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = GadgetState
L7_1 = L7_1.GearAction1
L6_1.state = L7_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 5001
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 11.3
L3_1 = {}
L3_1.x = 71.842
L3_1.y = 42.185
L3_1.z = 121.146
L2_1.pos = L3_1
L3_1 = {}
L3_1.config_id = 5002
L4_1 = RegionShape
L4_1 = L4_1.CUBIC
L3_1.shape = L4_1
L4_1 = {}
L4_1.x = 7.5
L4_1.y = 12.92
L4_1.z = 28.57
L3_1.size = L4_1
L4_1 = {}
L4_1.x = 111.465
L4_1.y = 39.517
L4_1.z = 122.817
L3_1.pos = L4_1
L1_1[1] = L2_1
L1_1[2] = L3_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1005001
L2_1.name = "ENTER_REGION_5001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_5001"
L2_1.action = "action_EVENT_ENTER_REGION_5001"
L2_1.forbid_guest = false
L3_1 = {}
L3_1.config_id = 1005002
L3_1.name = "ENTER_REGION_5002"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_5002"
L3_1.action = "action_EVENT_ENTER_REGION_5002"
L3_1.forbid_guest = false
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 15
L5_1 = 16
L6_1 = 17
L7_1 = 18
L8_1 = 19
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 6
L5_1 = 7
L6_1 = 8
L7_1 = 63
L8_1 = 69
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 5001
L5_1 = 5002
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_5001"
L5_1 = "ENTER_REGION_5002"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 5001 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_5001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 200220301
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 63
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 6
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 69
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = 71
L2_2.y = 42
L2_2.z = 121
L3_2 = ScriptLib
L3_2 = L3_2.ScenePlaySound
L4_2 = A0_2
L5_2 = {}
L5_2.play_pos = L2_2
L5_2.sound_name = "LevelHornSound001"
L5_2.play_type = 1
L5_2.is_broadcast = false
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_soundplay"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ENTER_REGION_5001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 5002 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_5002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 200220501
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_5002 = L1_1