mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
469 lines
8.2 KiB
Lua
469 lines
8.2 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 220022005
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 15
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L2_1.monster_id = 21010301
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L3_1 = {}
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L3_1.x = 90.068
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L3_1.y = 39.517
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L3_1.z = 129.378
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.464
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L3_1.y = 87.029
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L3_1.z = 359.89
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.disableWander = true
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L3_1 = {}
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L4_1 = 1006
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L5_1 = 1007
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L6_1 = 1008
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.affix = L3_1
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L2_1.pose_id = 9012
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L3_1 = {}
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L3_1.config_id = 16
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L3_1.monster_id = 21010301
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L4_1 = {}
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L4_1.x = 90.243
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L4_1.y = 39.516
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L4_1.z = 126.855
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 60.433
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.disableWander = true
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L4_1 = {}
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L5_1 = 1006
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L6_1 = 1007
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L7_1 = 1008
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.affix = L4_1
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L3_1.pose_id = 9012
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L4_1 = {}
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L4_1.config_id = 17
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L4_1.monster_id = 20010801
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L5_1 = {}
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L5_1.x = 119.913
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L5_1.y = 39.517
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L5_1.z = 130.405
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 55.323
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.disableWander = true
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L5_1 = {}
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L6_1 = 1007
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L5_1[1] = L6_1
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L4_1.affix = L5_1
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L5_1 = {}
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L5_1.config_id = 18
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L5_1.monster_id = 20010801
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L6_1 = {}
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L6_1.x = 118.239
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L6_1.y = 39.596
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L6_1.z = 128.657
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 146.998
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L5_1.disableWander = true
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L6_1 = {}
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L7_1 = 1007
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L6_1[1] = L7_1
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L5_1.affix = L6_1
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L6_1 = {}
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L6_1.config_id = 19
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L6_1.monster_id = 20010801
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L7_1 = {}
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L7_1.x = 119.397
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L7_1.y = 39.517
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L7_1.z = 128.1
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 318.073
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L6_1.disableWander = true
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L7_1 = {}
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L8_1 = 1007
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L7_1[1] = L8_1
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L6_1.affix = L7_1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 6
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L2_1.gadget_id = 70320002
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L3_1 = {}
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L3_1.x = 93.902
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L3_1.y = 39.517
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L3_1.z = 129.762
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 180.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L3_1 = GadgetState
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L3_1 = L3_1.GearAction1
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L2_1.state = L3_1
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L3_1 = {}
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L3_1.config_id = 7
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L3_1.gadget_id = 70350002
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L4_1 = {}
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L4_1.x = 173.944
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L4_1.y = 42.022
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L4_1.z = 120.918
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 90.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L4_1 = {}
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L4_1.config_id = 8
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L4_1.gadget_id = 70310004
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L5_1 = {}
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L5_1.x = 148.423
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L5_1.y = 39.59
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L5_1.z = 120.937
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 289.372
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L5_1 = GadgetState
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L5_1 = L5_1.GearStart
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L4_1.state = L5_1
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L5_1 = {}
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L5_1.config_id = 63
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L5_1.gadget_id = 70320002
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L6_1 = {}
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L6_1.x = 122.021
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L6_1.y = 39.517
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L6_1.z = 130.164
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 180.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L6_1 = GadgetState
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L6_1 = L6_1.GearAction1
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L5_1.state = L6_1
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L6_1 = {}
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L6_1.config_id = 69
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L6_1.gadget_id = 70320002
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L7_1 = {}
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L7_1.x = 124.111
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L7_1.y = 39.426
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L7_1.z = 130.207
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 180.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L7_1 = GadgetState
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L7_1 = L7_1.GearAction1
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L6_1.state = L7_1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 5001
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 11.3
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L3_1 = {}
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L3_1.x = 71.842
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L3_1.y = 42.185
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L3_1.z = 121.146
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.config_id = 5002
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L4_1 = RegionShape
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L4_1 = L4_1.CUBIC
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L3_1.shape = L4_1
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L4_1 = {}
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L4_1.x = 7.5
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L4_1.y = 12.92
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L4_1.z = 28.57
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L3_1.size = L4_1
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L4_1 = {}
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L4_1.x = 111.465
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L4_1.y = 39.517
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L4_1.z = 122.817
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L3_1.pos = L4_1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1005001
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L2_1.name = "ENTER_REGION_5001"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ENTER_REGION_5001"
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L2_1.action = "action_EVENT_ENTER_REGION_5001"
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L2_1.forbid_guest = false
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L3_1 = {}
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L3_1.config_id = 1005002
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L3_1.name = "ENTER_REGION_5002"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ENTER_REGION
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ENTER_REGION_5002"
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L3_1.action = "action_EVENT_ENTER_REGION_5002"
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L3_1.forbid_guest = false
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = true
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 15
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L5_1 = 16
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L6_1 = 17
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L7_1 = 18
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L8_1 = 19
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 6
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L5_1 = 7
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L6_1 = 8
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L7_1 = 63
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L8_1 = 69
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 5001
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L5_1 = 5002
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ENTER_REGION_5001"
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L5_1 = "ENTER_REGION_5002"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 5001 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_5001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 200220301
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 63
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 6
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 69
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = 71
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L2_2.y = 42
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L2_2.z = 121
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L3_2 = ScriptLib
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L3_2 = L3_2.ScenePlaySound
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L4_2 = A0_2
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L5_2 = {}
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L5_2.play_pos = L2_2
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L5_2.sound_name = "LevelHornSound001"
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L5_2.play_type = 1
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L5_2.is_broadcast = false
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L3_2 = L3_2(L4_2, L5_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_soundplay"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ENTER_REGION_5001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 5002 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_5002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
|
|
L4_2 = 200220501
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_ENTER_REGION_5002 = L1_1
|