Grasscutter_Resources/Resources/Scripts/Scene/20005/scene20005_group220005005.lua
2022-04-29 16:40:51 +02:00

399 lines
6.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 220005005
L1_1 = {}
L2_1 = {}
L2_1.config_id = 5001
L2_1.monster_id = 20010801
L3_1 = {}
L3_1.x = -190.667
L3_1.y = 22.035
L3_1.z = 41.286
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 88.766
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 5018
L3_1.monster_id = 20010801
L4_1 = {}
L4_1.x = -197.65
L4_1.y = 21.535
L4_1.z = 52.337
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 136.23
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.pose_id = 901
L4_1 = {}
L4_1.config_id = 5019
L4_1.monster_id = 20010801
L5_1 = {}
L5_1.x = -186.499
L5_1.y = 21.535
L5_1.z = 68.901
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 136.23
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.pose_id = 901
L5_1 = {}
L5_1.config_id = 5021
L5_1.monster_id = 20010801
L6_1 = {}
L6_1.x = -201.049
L6_1.y = 21.535
L6_1.z = 83.42
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 136.23
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.pose_id = 901
L6_1 = {}
L6_1.config_id = 5022
L6_1.monster_id = 20010801
L7_1 = {}
L7_1.x = -191.514
L7_1.y = 22.757
L7_1.z = 106.871
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 136.23
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.pose_id = 901
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 5002
L2_1.gadget_id = 70350019
L3_1 = {}
L3_1.x = -192.782
L3_1.y = 21.535
L3_1.z = 43.773
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L3_1 = {}
L3_1.config_id = 5003
L3_1.gadget_id = 70350019
L4_1 = {}
L4_1.x = -189.902
L4_1.y = 21.535
L4_1.z = 62.723
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L4_1 = {}
L4_1.config_id = 5004
L4_1.gadget_id = 70350019
L5_1 = {}
L5_1.x = -196.031
L5_1.y = 21.535
L5_1.z = 75.933
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L5_1 = {}
L5_1.config_id = 5005
L5_1.gadget_id = 70350019
L6_1 = {}
L6_1.x = -186.761
L6_1.y = 21.535
L6_1.z = 90.163
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L6_1 = {}
L6_1.config_id = 5006
L6_1.gadget_id = 70350019
L7_1 = {}
L7_1.x = -196.598
L7_1.y = 21.807
L7_1.z = 104.786
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L7_1 = {}
L7_1.config_id = 5009
L7_1.gadget_id = 70350019
L8_1 = {}
L8_1.x = -194.398
L8_1.y = 21.535
L8_1.z = 52.22
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L8_1 = {}
L8_1.config_id = 5010
L8_1.gadget_id = 70350019
L9_1 = {}
L9_1.x = -179.859
L9_1.y = 25.236
L9_1.z = 127.987
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = GadgetState
L9_1 = L9_1.GearStart
L8_1.state = L9_1
L9_1 = {}
L9_1.config_id = 5012
L9_1.gadget_id = 70350019
L10_1 = {}
L10_1.x = -190.311
L10_1.y = 25.285
L10_1.z = 118.547
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = GadgetState
L10_1 = L10_1.GearStart
L9_1.state = L10_1
L10_1 = {}
L10_1.config_id = 5013
L10_1.gadget_id = 70350019
L11_1 = {}
L11_1.x = -196.289
L11_1.y = 25.285
L11_1.z = 130.489
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = GadgetState
L11_1 = L11_1.GearStart
L10_1.state = L11_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 5007
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 10.27
L3_1 = {}
L3_1.x = -190.223
L3_1.y = 21.695
L3_1.z = 111.447
L2_1.pos = L3_1
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1005007
L2_1.name = "ENTER_REGION_5007"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_5007"
L2_1.action = "action_EVENT_ENTER_REGION_5007"
L2_1.forbid_guest = false
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 5001
L6_1 = 5018
L7_1 = 5019
L8_1 = 5021
L9_1 = 5022
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 5002
L6_1 = 5003
L7_1 = 5004
L8_1 = 5005
L9_1 = 5006
L10_1 = 5009
L11_1 = 5010
L12_1 = 5012
L13_1 = 5013
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 5007
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ENTER_REGION_5007"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 5007 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_5007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220005005
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 5002
L7_2 = 5003
L8_2 = 5004
L9_2 = 5005
L5_2[1] = L6_2
L5_2[2] = L7_2
L5_2[3] = L8_2
L5_2[4] = L9_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_5007 = L1_1