2022-04-29 16:40:51 +02:00

76 lines
1.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1
L0_1 = {}
L1_1 = {}
L1_1.x = -200.0
L1_1.z = -200.0
L0_1.begin_pos = L1_1
L1_1 = {}
L1_1.x = 400.0
L1_1.z = 400.0
L0_1.size = L1_1
L1_1 = {}
L1_1.x = 0.0
L1_1.y = 6.0
L1_1.z = -4.0
L0_1.born_pos = L1_1
L1_1 = {}
L1_1.x = 0.0
L1_1.y = 0.0
L1_1.z = 0.0
L0_1.born_rot = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 6.0
L3_1.z = -4.0
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L1_1[1] = L2_1
L0_1.born_point_list = L1_1
L0_1.die_y = -30
L1_1 = {}
L1_1.scene_id = 3
L2_1 = {}
L2_1.x = -560.0
L2_1.y = 228.0
L2_1.z = 333.0
L1_1.safe_pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 0.0
L2_1.z = 0.0
L1_1.safe_rot = L2_1
L0_1.room_safe_pos = L1_1
L1_1 = {}
L1_1.x = -200.0
L1_1.z = -200.0
L0_1.vision_anchor = L1_1
scene_config = L0_1
L0_1 = {}
L1_1 = 1035
L0_1[1] = L1_1
blocks = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L2_1.x = -200.0
L2_1.z = -200.0
L1_1.min = L2_1
L2_1 = {}
L2_1.x = 200.0
L2_1.z = 200.0
L1_1.max = L2_1
L0_1[1] = L1_1
block_rects = L0_1
L0_1 = {}
L1_1 = "dummy_points"
L0_1[1] = L1_1
dummy_points = L0_1
L0_1 = {}
routes_config = L0_1