Grasscutter_Resources/Resources/Scripts/Scene/1032/scene1032_group201032007.lua
2022-04-29 16:40:51 +02:00

273 lines
4.8 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 201032007
L1_1 = {}
L2_1 = {}
L2_1.config_id = 7001
L2_1.monster_id = 22010101
L3_1 = {}
L3_1.x = -74.093
L3_1.y = 279.579
L3_1.z = -190.496
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 39.64
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L3_1 = {}
L4_1 = 1101
L3_1[1] = L4_1
L2_1.affix = L3_1
L3_1 = {}
L3_1.config_id = 7002
L3_1.monster_id = 20011101
L4_1 = {}
L4_1.x = -62.437
L4_1.y = 279.579
L4_1.z = -185.596
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 292.639
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L4_1 = {}
L5_1 = 1101
L4_1[1] = L5_1
L3_1.affix = L4_1
L4_1 = {}
L4_1.config_id = 7003
L4_1.monster_id = 20011101
L5_1 = {}
L5_1.x = -71.238
L5_1.y = 279.579
L5_1.z = -177.732
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 180.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L6_1 = 1101
L5_1[1] = L6_1
L4_1.affix = L5_1
L5_1 = {}
L5_1.config_id = 7004
L5_1.monster_id = 21030301
L6_1 = {}
L6_1.x = -64.344
L6_1.y = 279.565
L6_1.z = -192.037
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 285.525
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.disableWander = true
L6_1 = {}
L7_1 = 1101
L6_1[1] = L7_1
L5_1.affix = L6_1
L6_1 = {}
L6_1.config_id = 7005
L6_1.monster_id = 21030101
L7_1 = {}
L7_1.x = -78.737
L7_1.y = 279.559
L7_1.z = -180.342
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 114.861
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.disableWander = true
L7_1 = {}
L8_1 = 1101
L7_1[1] = L8_1
L6_1.affix = L7_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 7006
L2_1.gadget_id = 70211022
L3_1 = {}
L3_1.x = -72.072
L3_1.y = 279.579
L3_1.z = -187.875
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 38.901
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 11
L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136"
L2_1.showcutscene = true
L2_1.isOneoff = true
L2_1.persistent = true
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1007007
L2_1.name = "ANY_MONSTER_DIE_7007"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_7007"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_7007"
L3_1 = {}
L3_1.config_id = 1007008
L3_1.name = "QUEST_FINISH_7008"
L4_1 = EventType
L4_1 = L4_1.EVENT_QUEST_FINISH
L3_1.event = L4_1
L3_1.source = "1110205"
L3_1.condition = ""
L3_1.action = "action_EVENT_QUEST_FINISH_7008"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 7001
L6_1 = 7002
L7_1 = 7003
L8_1 = 7004
L9_1 = 7005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_7007"
L6_1 = "QUEST_FINISH_7008"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 7006
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_7007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1110206"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 7006
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_7007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 201032007
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_7008 = L1_1