mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
420 lines
7.2 KiB
Lua
420 lines
7.2 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
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L0_1 = {}
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L0_1.group_id = 201024002
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1
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L2_1.monster_id = 21010201
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L3_1 = {}
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L3_1.x = -32.396
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L3_1.y = -32.312
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L3_1.z = 71.972
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 231.378
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.disableWander = true
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L2_1.pose_id = 9003
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L3_1 = {}
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L3_1.config_id = 3
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L3_1.monster_id = 24010101
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L4_1 = {}
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L4_1.x = -61.931
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L4_1.y = -32.312
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L4_1.z = 72.873
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 92.7
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.pose_id = 101
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L4_1 = {}
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L4_1.config_id = 8
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L4_1.monster_id = 21020101
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L5_1 = {}
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L5_1.x = -38.465
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L5_1.y = -32.312
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L5_1.z = 61.751
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 69.048
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.disableWander = true
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L4_1.pose_id = 401
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L5_1 = {}
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L5_1.config_id = 18
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L5_1.monster_id = 21010301
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L6_1 = {}
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L6_1.x = -36.374
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L6_1.y = -32.312
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L6_1.z = 68.093
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 137.812
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L5_1.disableWander = true
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L5_1.pose_id = 9012
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 25
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L2_1.gadget_id = 70350009
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L3_1 = {}
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L3_1.x = -45.698
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L3_1.y = -32.537
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L3_1.z = 33.414
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L3_1 = {}
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L3_1.config_id = 54
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L3_1.gadget_id = 70220014
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L4_1 = {}
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L4_1.x = -33.644
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L4_1.y = -32.357
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L4_1.z = 62.412
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 323.295
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L4_1 = {}
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L4_1.config_id = 55
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L4_1.gadget_id = 70220014
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L5_1 = {}
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L5_1.x = -32.869
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L5_1.y = -32.372
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L5_1.z = 64.521
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 338.859
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L5_1 = {}
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L5_1.config_id = 88
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L5_1.gadget_id = 70220013
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L6_1 = {}
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L6_1.x = -55.39
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L6_1.y = -32.312
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L6_1.z = 77.242
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L6_1 = {}
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L6_1.config_id = 89
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L6_1.gadget_id = 70220013
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L7_1 = {}
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L7_1.x = -56.914
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L7_1.y = -32.312
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L7_1.z = 79.057
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L7_1 = {}
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L7_1.config_id = 90
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L7_1.gadget_id = 70220013
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L8_1 = {}
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L8_1.x = -59.403
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L8_1.y = -32.312
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L8_1.z = 79.103
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 0.0
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 1
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L8_1 = {}
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L8_1.config_id = 91
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L8_1.gadget_id = 70220013
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L9_1 = {}
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L9_1.x = -62.431
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L9_1.y = -32.312
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L9_1.z = 79.008
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 0.0
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 1
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L9_1 = {}
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L9_1.config_id = 2001
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L9_1.gadget_id = 70220013
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L10_1 = {}
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L10_1.x = -31.162
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L10_1.y = -32.312
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L10_1.z = 62.524
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 0.0
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 1
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L10_1 = {}
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L10_1.config_id = 2002
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L10_1.gadget_id = 70220013
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L11_1 = {}
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L11_1.x = -32.559
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L11_1.y = -32.312
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L11_1.z = 59.985
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L10_1.pos = L11_1
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L11_1 = {}
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L11_1.x = 0.0
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L11_1.y = 331.92
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L11_1.z = 0.0
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L10_1.rot = L11_1
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L10_1.level = 1
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L11_1 = {}
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L11_1.config_id = 2003
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L11_1.gadget_id = 70220014
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L12_1 = {}
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L12_1.x = -29.401
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L12_1.y = -32.312
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L12_1.z = 63.039
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L11_1.pos = L12_1
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L12_1 = {}
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L12_1.x = 0.0
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L12_1.y = 0.0
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L12_1.z = 0.0
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L11_1.rot = L12_1
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L11_1.level = 1
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L12_1 = {}
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L12_1.config_id = 2004
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L12_1.gadget_id = 70220014
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L13_1 = {}
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L13_1.x = -29.905
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L13_1.y = -31.868
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L13_1.z = 64.147
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L12_1.pos = L13_1
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L13_1 = {}
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L13_1.x = 293.288
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L13_1.y = 7.429
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L13_1.z = 102.93
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L12_1.rot = L13_1
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L12_1.level = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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L1_1[8] = L9_1
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L1_1[9] = L10_1
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L1_1[10] = L11_1
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L1_1[11] = L12_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1000004
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L2_1.name = "ANY_MONSTER_DIE_4"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_4"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_4"
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L3_1 = {}
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L3_1.config_id = 1000013
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L3_1.name = "ANY_MONSTER_DIE_13"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_13"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_13"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 1
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L5_1 = 3
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L6_1 = 8
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L7_1 = 18
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 25
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L5_1 = 54
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L6_1 = 55
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L7_1 = 88
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L8_1 = 89
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L9_1 = 90
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L10_1 = 91
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L11_1 = 2003
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L12_1 = 2004
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L3_1[6] = L9_1
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L3_1[7] = L10_1
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L3_1[8] = L11_1
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L3_1[9] = L12_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_4"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCountByGroupId
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L3_2 = A0_2
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L4_2 = 201024002
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_4 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 25
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = -45
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L2_2.y = -20
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L2_2.z = 33
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L3_2 = {}
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L3_2.x = 0
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L3_2.y = 0
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L3_2.z = 0
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L4_2 = ScriptLib
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L4_2 = L4_2.BeginCameraSceneLook
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L5_2 = A0_2
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L6_2 = {}
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L6_2.look_pos = L2_2
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L6_2.is_allow_input = false
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L6_2.duration = 2
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L6_2.is_force = true
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L6_2.is_broadcast = false
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L6_2.is_recover_keep_current = true
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L6_2.delay = 0
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L6_2.is_set_follow_pos = false
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L6_2.follow_pos = L3_2
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L6_2.is_force_walk = false
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L6_2.is_change_play_mode = false
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L6_2.is_set_screen_XY = false
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L6_2.screen_x = 0
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L6_2.screen_y = 0
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = 0
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return L4_2
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end
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action_EVENT_ANY_MONSTER_DIE_4 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 8 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_13 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.RefreshGroup
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 201024012
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L4_2.suite = 2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_13 = L1_1
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