Grasscutter_Resources/Resources/Scripts/Scene/1018/scene1018_group201018002.lua
2022-04-29 16:40:51 +02:00

189 lines
2.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 201018002
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 2001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -6.839
L3_1.y = 1.209
L3_1.z = 5.069
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.point_type = 9052
L2_1.isOneoff = true
L2_1.room = 1
L3_1 = {}
L3_1.config_id = 2002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 12.045
L4_1.y = 0.308
L4_1.z = -3.762
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.point_type = 9053
L3_1.isOneoff = true
L3_1.room = 1
L4_1 = {}
L4_1.config_id = 2003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 12.77
L5_1.y = 0.439
L5_1.z = -0.995
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.point_type = 9054
L4_1.isOneoff = true
L4_1.room = 1
L5_1 = {}
L5_1.config_id = 2004
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = 3.082
L6_1.y = 1.222
L6_1.z = -20.209
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.point_type = 9074
L5_1.room = 1
L6_1 = {}
L6_1.config_id = 2005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = 6.73
L7_1.y = 0.993
L7_1.z = 4.267
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.point_type = 9092
L6_1.room = 1
L7_1 = {}
L7_1.config_id = 2006
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = 12.079
L8_1.y = 0.969
L8_1.z = -9.94
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.point_type = 9094
L7_1.room = 1
L8_1 = {}
L8_1.config_id = 2007
L8_1.gadget_id = 70500000
L9_1 = {}
L9_1.x = 13.085
L9_1.y = 1.147
L9_1.z = -8.081
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.point_type = 9205
L8_1.room = 1
L9_1 = {}
L9_1.config_id = 2008
L9_1.gadget_id = 70500000
L10_1 = {}
L10_1.x = 9.924
L10_1.y = 1.103
L10_1.z = 6.533
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.point_type = 9212
L9_1.room = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 2001
L5_1 = 2002
L6_1 = 2003
L7_1 = 2004
L8_1 = 2005
L9_1 = 2006
L10_1 = 2007
L11_1 = 2008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1