mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
381 lines
6.9 KiB
Lua
381 lines
6.9 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 201016007
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 16
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L2_1.monster_id = 21010501
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L3_1 = {}
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L3_1.x = 258.309
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L3_1.y = 1.611
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L3_1.z = -14.476
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 90.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.disableWander = true
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L2_1.pose_id = 32
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L1_1[1] = L2_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 62
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L2_1.gadget_id = 70350004
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L3_1 = {}
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L3_1.x = 270.789
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L3_1.y = -1.926
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L3_1.z = -23.294
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 90.851
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L3_1 = {}
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L3_1.config_id = 119
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L3_1.gadget_id = 70220005
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L4_1 = {}
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L4_1.x = 258.983
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L4_1.y = 1.322
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L4_1.z = -16.667
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L4_1 = {}
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L4_1.config_id = 135
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L4_1.gadget_id = 70220005
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L5_1 = {}
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L5_1.x = 254.912
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L5_1.y = 1.256
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L5_1.z = -12.671
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L5_1 = {}
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L5_1.config_id = 139
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L5_1.gadget_id = 70900201
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L6_1 = {}
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L6_1.x = 296.337
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L6_1.y = -0.723
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L6_1.z = -15.419
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 270.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L6_1 = {}
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L6_1.config_id = 140
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L6_1.gadget_id = 70900202
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L7_1 = {}
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L7_1.x = 258.497
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L7_1.y = 3.217
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L7_1.z = -14.84
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 270.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 52
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L3_1 = RegionShape
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L3_1 = L3_1.CUBIC
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L2_1.shape = L3_1
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L3_1 = {}
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L3_1.x = 10.0
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L3_1.y = 10.0
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L3_1.z = 20.0
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L2_1.size = L3_1
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L3_1 = {}
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L3_1.x = 297.358
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L3_1.y = 1.389
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L3_1.z = -13.424
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.config_id = 78
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L4_1 = RegionShape
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L4_1 = L4_1.CUBIC
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L3_1.shape = L4_1
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L4_1 = {}
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L4_1.x = 10.0
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L4_1.y = 10.0
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L4_1.z = 20.0
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L3_1.size = L4_1
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L4_1 = {}
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L4_1.x = 335.539
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L4_1.y = 15.953
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L4_1.z = -13.424
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L3_1.pos = L4_1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1000051
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L2_1.name = "ANY_MONSTER_DIE_51"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_51"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_51"
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L3_1 = {}
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L3_1.config_id = 1000052
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L3_1.name = "ENTER_REGION_52"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ENTER_REGION
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ENTER_REGION_52"
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L3_1.action = "action_EVENT_ENTER_REGION_52"
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L3_1.forbid_guest = false
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L4_1 = {}
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L4_1.config_id = 1000078
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L4_1.name = "ENTER_REGION_78"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ENTER_REGION
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_ENTER_REGION_78"
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L4_1.action = "action_EVENT_ENTER_REGION_78"
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L4_1.forbid_guest = false
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "Die"
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L2_1.value = 0
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L2_1.no_refresh = false
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = true
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 16
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L3_1[1] = L4_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 62
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L5_1 = 119
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L6_1 = 135
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 52
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L5_1 = 78
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_51"
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L5_1 = "ENTER_REGION_52"
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L6_1 = "ENTER_REGION_78"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 16 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_51 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 62
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.KillGroupEntity
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 201016007
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L5_2 = {}
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L4_2.monsters = L5_2
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L5_2 = {}
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L6_2 = 140
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L5_2[1] = L6_2
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L4_2.gadgets = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_51 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 52 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_52 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.KillGroupEntity
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 201016007
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L5_2 = {}
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L4_2.monsters = L5_2
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L5_2 = {}
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L6_2 = 139
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L5_2[1] = L6_2
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L4_2.gadgets = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGadget
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 140
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_gadget"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_52 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 78 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_78 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGadget
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 139
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_gadget"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_78 = L1_1
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