Grasscutter_Resources/Resources/Scripts/Scene/1011/scene1011_group201011054.lua
2022-04-29 16:40:51 +02:00

155 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 201011054
L1_1 = {}
L2_1 = {}
L2_1.config_id = 282
L2_1.monster_id = 21020101
L3_1 = {}
L3_1.x = 86.852
L3_1.y = 0.54
L3_1.z = 58.705
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.pose_id = 401
L3_1 = {}
L3_1.config_id = 283
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = 96.14
L4_1.y = 0.54
L4_1.z = 50.214
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 274.369
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 284
L4_1.monster_id = 21010101
L5_1 = {}
L5_1.x = 97.916
L5_1.y = 0.54
L5_1.z = 29.803
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 177.915
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 285
L5_1.monster_id = 21010101
L6_1 = {}
L6_1.x = 80.482
L6_1.y = 0.54
L6_1.z = 29.6
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 286
L6_1.monster_id = 21010101
L7_1 = {}
L7_1.x = 113.627
L7_1.y = 0.54
L7_1.z = 30.181
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 287
L7_1.monster_id = 21010101
L8_1 = {}
L8_1.x = 82.179
L8_1.y = 0.54
L8_1.z = 58.12
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 290
L8_1.monster_id = 21010101
L9_1 = {}
L9_1.x = 81.955
L9_1.y = 7.482
L9_1.z = 50.438
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 85.831
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.disableWander = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 282
L5_1 = 283
L6_1 = 284
L7_1 = 285
L8_1 = 286
L9_1 = 287
L10_1 = 290
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1