Grasscutter_Resources/Resources/Scripts/Scene/1004/scene1004_group201004905.lua
2022-04-29 16:40:51 +02:00

174 lines
2.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 201004905
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 905001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -19.751
L3_1.y = -4.272
L3_1.z = 8.09
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.point_type = 9083
L2_1.isOneoff = true
L2_1.room = 100401
L3_1 = {}
L3_1.config_id = 905002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -14.844
L4_1.y = -4.148
L4_1.z = 20.99
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.point_type = 9084
L3_1.isOneoff = true
L3_1.room = 100401
L4_1 = {}
L4_1.config_id = 905003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -35.536
L5_1.y = -3.241
L5_1.z = 15.954
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.point_type = 9085
L4_1.isOneoff = true
L4_1.room = 100401
L5_1 = {}
L5_1.config_id = 905004
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = -31.223
L6_1.y = 2.193
L6_1.z = -15.964
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.point_type = 9086
L5_1.isOneoff = true
L5_1.room = 100401
L6_1 = {}
L6_1.config_id = 905005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = -11.749
L7_1.y = 0.378
L7_1.z = -11.28
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.point_type = 9087
L6_1.isOneoff = true
L6_1.room = 100401
L7_1 = {}
L7_1.config_id = 905006
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = -18.277
L8_1.y = 2.255
L8_1.z = 20.913
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.point_type = 9093
L7_1.isOneoff = true
L7_1.room = 100401
L8_1 = {}
L8_1.config_id = 905007
L8_1.gadget_id = 70500000
L9_1 = {}
L9_1.x = -31.798
L9_1.y = -3.179
L9_1.z = 15.954
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.point_type = 9095
L8_1.isOneoff = true
L8_1.room = 100401
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 905001
L5_1 = 905002
L6_1 = 905003
L7_1 = 905004
L8_1 = 905005
L9_1 = 905006
L10_1 = 905007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1