2022-04-29 16:40:51 +02:00

372 lines
6.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.MainID = 72676
L0_1.ActorAlias = "72676"
L1_1 = {}
L1_1.q7267614 = 7267614
L1_1.q7267601 = 7267601
L1_1.q7267602 = 7267602
L1_1.q7267603 = 7267603
L1_1.q7267604 = 7267604
L1_1.q7267605 = 7267605
L1_1.q7267606 = 7267606
L1_1.q7267607 = 7267607
L1_1.q7267608 = 7267608
L1_1.q7267609 = 7267609
L1_1.q7267613 = 7267613
L1_1.q7267610 = 7267610
L1_1.q7267611 = 7267611
L1_1.q7267612 = 7267612
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 3160
L2_1.alias = "Npc3160"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3160Data = L2_1
L2_1 = {}
L2_1.id = 12354
L2_1.alias = "Npc12354"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12354Data = L2_1
L2_1 = {}
L2_1.id = 1419
L2_1.alias = "Npc1419"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1419Data = L2_1
L2_1 = {}
L2_1.id = 2045
L2_1.alias = "Npc2045"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc2045Data = L2_1
L2_1 = {}
L2_1.id = 2082
L2_1.alias = "Npc2082"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc2082Data = L2_1
L2_1 = {}
L2_1.id = 2022
L2_1.alias = "Npc2022"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc2022Data = L2_1
L2_1 = {}
L2_1.id = 2046
L2_1.alias = "Npc2046"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc2046Data = L2_1
L2_1 = {}
L2_1.id = 1463
L2_1.alias = "Npc1463"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1463Data = L2_1
L2_1 = {}
L2_1.id = 3188
L2_1.alias = "Npc3188"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3188Data = L2_1
L2_1 = {}
L2_1.id = 3161
L2_1.alias = "Npc3161"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3161Data = L2_1
L2_1 = {}
L2_1.id = 2146
L2_1.alias = "Npc2146"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc2146Data = L2_1
L2_1 = {}
L2_1.id = 2063
L2_1.alias = "Npc2063"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc2063Data = L2_1
L2_1 = {}
L2_1.id = 30122
L2_1.alias = "Npc30122"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30122Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 70710103
L2_1.alias = "Gadget70710103"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Gadget70710103Data = L2_1
L0_1.Gadgets = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 726769901
L3_1.audioEvtName = ""
L3_1.duration = 4
L4_1 = {}
L4_1.dialogID = 726769902
L4_1.audioEvtName = ""
L4_1.duration = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.Narrator_Q7267614_Finish = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 726769903
L3_1.audioEvtName = ""
L3_1.duration = 3
L4_1 = {}
L4_1.dialogID = 726769904
L4_1.audioEvtName = ""
L4_1.duration = 3
L5_1 = {}
L5_1.dialogID = 726769905
L5_1.audioEvtName = ""
L5_1.duration = 4
L6_1 = {}
L6_1.dialogID = 726769906
L6_1.audioEvtName = ""
L6_1.duration = 3
L7_1 = {}
L7_1.dialogID = 726769907
L7_1.audioEvtName = ""
L7_1.duration = 3
L8_1 = {}
L8_1.dialogID = 726769908
L8_1.audioEvtName = ""
L8_1.duration = 4
L9_1 = {}
L9_1.dialogID = 726769909
L9_1.audioEvtName = ""
L9_1.duration = 3
L10_1 = {}
L10_1.dialogID = 726769910
L10_1.audioEvtName = ""
L10_1.duration = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L1_1.Narrator_Q7267603_Finish = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 726769911
L3_1.audioEvtName = ""
L3_1.duration = 3
L4_1 = {}
L4_1.dialogID = 726769912
L4_1.audioEvtName = ""
L4_1.duration = 4
L5_1 = {}
L5_1.dialogID = 726769913
L5_1.audioEvtName = ""
L5_1.duration = 3
L6_1 = {}
L6_1.dialogID = 726769914
L6_1.audioEvtName = ""
L6_1.duration = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.Narrator_Q7267604_Finish = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 726769915
L3_1.audioEvtName = ""
L3_1.duration = 4
L2_1[1] = L3_1
L1_1.Narrator_Q7267608_Finish = L2_1
L2_1 = {}
L2_1.alias = "Q72676Trigger_EatPos2"
L2_1.script = "Actor/Gadget/Q72676Trigger_EatPos2"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 1034
L6_1 = "Q7267613_N3160"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q72676Trigger_EatPos2 = L2_1
L2_1 = {}
L2_1.alias = "Q72676Trigger_Square"
L2_1.script = "Actor/Gadget/Q72676Trigger_Square"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q7267604_N3160"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q72676Trigger_Square = L2_1
L0_1.Datas = L1_1
return L0_1