Grasscutter_Resources/Resources/BinOutput/Gadget/ConfigGadget_Test_AbyssalPalace_Whitebox.json
Anush c2214701f0 Update 2.7 - BinOutput
Fixed Filenames of Avatar Files in BinOutput
Fixed Reliquary Missing
2022-05-29 15:28:16 +05:30

904 lines
29 KiB
JSON

{
"SceneObj_Area_Dq_Property_Ani_Prop_ShadowWall_BaiHe_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ShadowWall_BaiHe_01",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ShadowWall_BaiHe_01",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_MovingWall_BaiHe_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_MovingWall_BaiHe_01",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_MovingWall_BaiHe_01",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_RotatingMaze_BaiHe_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RotatingMaze_BaiHe_01",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RotatingMaze_BaiHe_01",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_ShadowMaze_BaiHe_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ShadowMaze_BaiHe_01",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ShadowMaze_BaiHe_01",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_CircleEngine_01_Light_Whitebox": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": ""
},
"SceneObj_Area_Dq_Property_Ani_Prop_CircleEngine_01_Gear_Whitebox": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": ""
},
"SceneObj_Area_Dq_Property_Ani_Prop_CircleConsole_BaiHe_01": {
"$type": "ConfigGadget",
"globalValue": {
"serverGlobalValues": [
"SGV_change_state"
],
"APNDGEDGLCM": {
"SGV_change_state": 1.0
}
},
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_CircleConsole_BaiHe_01",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_CircleConsole_BaiHe_01",
"abilityOverride": ""
}
],
"field": {
"concernType": "LocalAvatar",
"shape": "CircleR2",
"CDOMPCGLJDM": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"MAANIOJFOJE": "",
"IIBEGFMKMNP": ""
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_EnergySource_BaiHe_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_EnergySource_BaiHe_01",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_EnergySource_BaiHe_01",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR3",
"CDOMPCGLJDM": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"MAANIOJFOJE": "",
"IIBEGFMKMNP": ""
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_TuningFork_BaiHe_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_TuningFork_BaiHe_01",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_TuningFork_BaiHe_01",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR5",
"CDOMPCGLJDM": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"MAANIOJFOJE": "",
"IIBEGFMKMNP": ""
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_TuningFork_BaiHe_02": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_TuningFork_BaiHe_02",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_TuningFork_BaiHe_02",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR5",
"CDOMPCGLJDM": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"MAANIOJFOJE": "",
"IIBEGFMKMNP": ""
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_NonEuclidean_FrontGate_BaiHe_01": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": ""
},
"SceneObj_Area_Dq_Property_Ani_Prop_NonEuclidean_BackGate_BaiHe_01": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_NonEuclidean_BackGate_BaiHe_01",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_NonEuclidean_BackGate_BaiHe_01",
"abilityOverride": ""
}
],
"field": {
"triggerType": "OneWay",
"concernType": "LocalAvatar",
"shape": "",
"CDOMPCGLJDM": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"MAANIOJFOJE": "ToTrigger",
"IIBEGFMKMNP": "FromTrigger"
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_AbyssalFish_BaiHe_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 0.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalFish_BaiHe_01",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalFish_BaiHe_01",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
},
"misc": {
"forceField": {
"$type": "ConfigAirflowField",
"alias": "",
"velocity": 4.0,
"scale": 2.0,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_RuneTrap_BaiHe_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RuneTrap_BaiHe_01",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RuneTrap_BaiHe_01",
"abilityOverride": ""
}
],
"field": {
"concernType": "LocalAvatar",
"shape": "CircleR1",
"CDOMPCGLJDM": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"MAANIOJFOJE": "",
"IIBEGFMKMNP": ""
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_AbyssalOperator_BaiHe_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalOperator_BaiHe_01",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalOperator_BaiHe_01",
"abilityOverride": ""
}
],
"field": {
"concernType": "CombatExcludeGWGO",
"shape": "CircleR2",
"CDOMPCGLJDM": "",
"triggerInfinite": true,
"lifeInfinite": true,
"overwriteCampType": true,
"campType": "All",
"MAANIOJFOJE": "",
"IIBEGFMKMNP": ""
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_AbyssalOperator_BaiHe_02": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalOperator_BaiHe_02",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalOperator_BaiHe_02",
"abilityOverride": ""
}
],
"field": {
"concernType": "CombatExcludeGWGO",
"shape": "CircleR2",
"CDOMPCGLJDM": "",
"triggerInfinite": true,
"lifeInfinite": true,
"overwriteCampType": true,
"campType": "All",
"MAANIOJFOJE": "",
"IIBEGFMKMNP": ""
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_01",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_01",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_02": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_02",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_02",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_03": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_03",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_03",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_04": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_04",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_04",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_05": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_05",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_05",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_06": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_06",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_06",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_07": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_07",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_07",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_08": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_08",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_08",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_TokoyoEnergySeal_BaiHe_09": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 10000.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
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