mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
904 lines
29 KiB
JSON
904 lines
29 KiB
JSON
{
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ShadowWall_BaiHe_01": {
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|
"$type": "ConfigGadget",
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|
"hasModel": true,
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"combat": {
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"property": {
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"HP": 10000.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"ignorePurgeRate": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
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|
}
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|
},
|
|
"attackAttenuation": "",
|
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"abilities": [
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{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ShadowWall_BaiHe_01",
|
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ShadowWall_BaiHe_01",
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"abilityOverride": ""
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|
}
|
|
]
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|
},
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|
"SceneObj_Area_Dq_Property_Ani_Prop_MovingWall_BaiHe_01": {
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|
"$type": "ConfigGadget",
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|
"hasModel": true,
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|
"combat": {
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"property": {
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"HP": 10000.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"ignorePurgeRate": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_MovingWall_BaiHe_01",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_MovingWall_BaiHe_01",
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|
"abilityOverride": ""
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|
}
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],
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"move": {
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|
"$type": "ConfigPlatformMove"
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|
}
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|
},
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|
"SceneObj_Area_Dq_Property_Ani_Prop_RotatingMaze_BaiHe_01": {
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|
"$type": "ConfigGadget",
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|
"hasModel": true,
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"combat": {
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"property": {
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|
"HP": 10000.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"ignorePurgeRate": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RotatingMaze_BaiHe_01",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RotatingMaze_BaiHe_01",
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|
"abilityOverride": ""
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|
}
|
|
],
|
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"move": {
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"$type": "ConfigPlatformMove"
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|
}
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|
},
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"SceneObj_Area_Dq_Property_Ani_Prop_ShadowMaze_BaiHe_01": {
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"$type": "ConfigGadget",
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|
"hasModel": true,
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|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
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|
"isLockHP": true,
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|
"isGhostToAllied": true,
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"ignorePurgeRate": true
|
|
},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
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|
}
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|
},
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"attackAttenuation": "",
|
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"abilities": [
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{
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|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ShadowMaze_BaiHe_01",
|
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ShadowMaze_BaiHe_01",
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"abilityOverride": ""
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|
}
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],
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"move": {
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"$type": "ConfigPlatformMove"
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}
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},
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"SceneObj_Area_Dq_Property_Ani_Prop_CircleEngine_01_Light_Whitebox": {
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"$type": "ConfigGadget",
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"hasModel": true,
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|
"combat": {
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"property": {
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|
"HP": 10000.0,
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|
"isLockHP": true,
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|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
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|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
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}
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|
},
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"attackAttenuation": ""
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|
},
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"SceneObj_Area_Dq_Property_Ani_Prop_CircleEngine_01_Gear_Whitebox": {
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"$type": "ConfigGadget",
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|
"hasModel": true,
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|
"combat": {
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|
"property": {
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|
"HP": 10000.0,
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|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
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}
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|
},
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"attackAttenuation": ""
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|
},
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"SceneObj_Area_Dq_Property_Ani_Prop_CircleConsole_BaiHe_01": {
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"$type": "ConfigGadget",
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|
"globalValue": {
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"serverGlobalValues": [
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"SGV_change_state"
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],
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"APNDGEDGLCM": {
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"SGV_change_state": 1.0
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}
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},
|
|
"hasModel": true,
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|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
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|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
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|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
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|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
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|
}
|
|
},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_CircleConsole_BaiHe_01",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_CircleConsole_BaiHe_01",
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"abilityOverride": ""
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|
}
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|
],
|
|
"field": {
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|
"concernType": "LocalAvatar",
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|
"shape": "CircleR2",
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|
"CDOMPCGLJDM": "",
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|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
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|
"MAANIOJFOJE": "",
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|
"IIBEGFMKMNP": ""
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|
}
|
|
},
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|
"SceneObj_Area_Dq_Property_Ani_Prop_EnergySource_BaiHe_01": {
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"$type": "ConfigGadget",
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|
"hasModel": true,
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|
"combat": {
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|
"property": {
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|
"HP": 10000.0,
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|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
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|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
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|
"abilities": [
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|
{
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|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_EnergySource_BaiHe_01",
|
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_EnergySource_BaiHe_01",
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"abilityOverride": ""
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|
}
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|
],
|
|
"field": {
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"concernType": "AllAvatars",
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|
"shape": "CircleR3",
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|
"CDOMPCGLJDM": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
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|
"MAANIOJFOJE": "",
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|
"IIBEGFMKMNP": ""
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|
}
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|
},
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"SceneObj_Area_Dq_Property_Ani_Prop_TuningFork_BaiHe_01": {
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|
"$type": "ConfigGadget",
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|
"hasModel": true,
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|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
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|
{
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|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_TuningFork_BaiHe_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_TuningFork_BaiHe_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR5",
|
|
"CDOMPCGLJDM": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"MAANIOJFOJE": "",
|
|
"IIBEGFMKMNP": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_TuningFork_BaiHe_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
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|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_TuningFork_BaiHe_02",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_TuningFork_BaiHe_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR5",
|
|
"CDOMPCGLJDM": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
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|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"MAANIOJFOJE": "",
|
|
"IIBEGFMKMNP": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_NonEuclidean_FrontGate_BaiHe_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_NonEuclidean_BackGate_BaiHe_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_NonEuclidean_BackGate_BaiHe_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_NonEuclidean_BackGate_BaiHe_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"triggerType": "OneWay",
|
|
"concernType": "LocalAvatar",
|
|
"shape": "",
|
|
"CDOMPCGLJDM": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"MAANIOJFOJE": "ToTrigger",
|
|
"IIBEGFMKMNP": "FromTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_AbyssalFish_BaiHe_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 0.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalFish_BaiHe_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalFish_BaiHe_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"misc": {
|
|
"forceField": {
|
|
"$type": "ConfigAirflowField",
|
|
"alias": "",
|
|
"velocity": 4.0,
|
|
"scale": 2.0,
|
|
"stayEffect": "Eff_Windfield_Stay",
|
|
"enterEffect": "Eff_Windfield_Enter"
|
|
},
|
|
"escapeEffect": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_RuneTrap_BaiHe_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RuneTrap_BaiHe_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RuneTrap_BaiHe_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR1",
|
|
"CDOMPCGLJDM": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"MAANIOJFOJE": "",
|
|
"IIBEGFMKMNP": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_AbyssalOperator_BaiHe_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 10000.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalOperator_BaiHe_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalOperator_BaiHe_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "CombatExcludeGWGO",
|
|
"shape": "CircleR2",
|
|
"CDOMPCGLJDM": "",
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} |