mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
1486 lines
47 KiB
JSON
1486 lines
47 KiB
JSON
{
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|
"SceneObj_Gear_TowerDefenceV2_Electric": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 100001.0
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},
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"globalValue": {
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"serverGlobalValues": [
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"SGV_TDCanDoAttack",
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"SGV_AttackDamageLevel",
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"SGV_ElementMasteryLevel",
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"SGV_AttackSpeedLevel",
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"SGV_RangeLevel",
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"SGV_ExtraTargets",
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"SGV_Confine",
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"SGV_ElectricImpulse",
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"SGV_UpgradeElectricRecation",
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"SGV_FurySwipe",
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"SGV_ExtraThunder",
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"SGV_UpgradeNormalAttack",
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"SGV_ReducePhysicalResistance",
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"SGV_AttackRatioUp"
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|
],
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|
"CEBBBNJIPPM": {
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|
"SGV_TDCanDoAttack": 0.0,
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|
"SGV_AttackDamageLevel": 0.0,
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|
"SGV_ElementMasteryLevel": 0.0,
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|
"SGV_AttackSpeedLevel": 0.0,
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|
"SGV_RangeLevel": 0.0,
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|
"SGV_ExtraTargets": 0.0,
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|
"SGV_Confine": 0.0,
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|
"SGV_ElectricImpulse": 0.0,
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|
"SGV_UpgradeElectricRecation": 0.0,
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|
"SGV_FurySwipe": 0.0,
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|
"SGV_ExtraThunder": 0.0,
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|
"SGV_UpgradeNormalAttack": 0.0,
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|
"SGV_ReducePhysicalResistance": 0.0,
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"SGV_AttackRatioUp": 0.0
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}
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},
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|
"MNDEFJBNOGI": true,
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|
"combat": {
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|
"property": {
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|
"useAbilityProperty": true,
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|
"HP": 99999.0,
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"attack": 200.0,
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|
"w": 50.0,
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"isLockHP": true,
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"BACKFJDBKFB": true
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},
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|
"beHit": {
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|
"hitBloodEffect": "",
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|
"hitAutoRedirect": false,
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|
"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"die": {
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|
"dieForceDisappearTime": 3.0,
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"dieDisappearEffect": ""
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Gear_TowerDefenceV2_Electric",
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"abilityName": "SceneObj_Gear_TowerDefenceV2_Electric",
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"abilityOverride": ""
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},
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{
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"abilityID": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
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"abilityName": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
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"abilityOverride": ""
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}
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],
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"move": {
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"$type": "ConfigPlatformMove"
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},
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"JLAFELOFEGB": "",
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"stateIDs": {
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"Shoot": {
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"$type": "ConfigNormalStateIDInfo",
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"PINCPDEEFJI": {
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"Shoot": []
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}
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}
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}
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}
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}
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},
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"SceneObj_Gear_TowerDefenceV2_Wind": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 100001.0
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},
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"globalValue": {
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"serverGlobalValues": [
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"SGV_AttackDamageLevel",
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"SGV_AttackSpeedLevel",
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"SGV_ElementMasteryLevel",
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"SGV_UpgradeRepulse",
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"SGV_TowUnits",
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"SGV_WindImpulse",
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"SGV_ReduceWindResistance",
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"SGV_ExtraDamageByHp",
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"SGV_ShootBullet",
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"SGV_CanCharge",
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"SGV_AttackRatioUp"
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],
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"CEBBBNJIPPM": {
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"SGV_AttackDamageLevel": 0.0,
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"SGV_AttackSpeedLevel": 0.0,
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"SGV_ElementMasteryLevel": 0.0,
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"SGV_UpgradeRepulse": 0.0,
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"SGV_TowUnits": 0.0,
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"SGV_WindImpulse": 0.0,
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"SGV_ReduceWindResistance": 0.0,
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"SGV_ExtraDamageByHp": 0.0,
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"SGV_ShootBullet": 0.0,
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"SGV_CanCharge": 0.0,
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"SGV_AttackRatioUp": 0.0
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}
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},
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"MNDEFJBNOGI": true,
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"combat": {
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"property": {
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"useAbilityProperty": true,
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"HP": 99999.0,
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"attack": 300.0,
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"w": 50.0,
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"isLockHP": true,
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"BACKFJDBKFB": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"die": {
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"dieForceDisappearTime": 3.0,
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"dieDisappearEffect": ""
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Gear_TowerDefenceV2_Wind",
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"abilityName": "SceneObj_Gear_TowerDefenceV2_Wind",
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"abilityOverride": ""
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}
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],
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"move": {
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"$type": "ConfigPlatformMove"
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},
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"JLAFELOFEGB": "",
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"stateIDs": {
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"Shoot": {
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"$type": "ConfigNormalStateIDInfo",
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"PINCPDEEFJI": {
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"Shoot": []
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}
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},
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"Charge": {
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"$type": "ConfigNormalStateIDInfo",
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"PINCPDEEFJI": {
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"Charge": []
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}
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}
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}
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}
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}
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},
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"SceneObj_Gear_TowerDefenceV2_WindBullet": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 10000.0
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},
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"combat": {
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"property": {
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"useCreatorProperty": true,
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"HP": 99999.0,
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"attack": 150.0,
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"defense": 99999.0,
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"w": 1.0,
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"ignorePurgeRate": false
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Gear_TowerDefenceV2_WindBullet",
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"abilityName": "SceneObj_Gear_TowerDefenceV2_WindBullet",
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"abilityOverride": ""
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},
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{
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"abilityID": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
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"abilityName": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
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"abilityOverride": ""
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}
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],
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"AGOIJBKMIOI": {
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"KHMAEMALBFD": 0.4000000059604645
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},
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"move": {
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"$type": "ConfigLinerBulletMove",
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"FMMJLOCHHLM": 50.0
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},
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|
"AFEIEIPGDCN": {
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"$type": "ConfigBulletPattern",
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"EJFGJMDMBNJ": {
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"lifeTime": "TriggerNoRepeat",
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"OJIFKEOCJGB": "Enemy"
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},
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"DHBKLEHDFNF": [
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{
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"$type": "ConfigGadgetTriggerAbility",
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"abilityName": "SceneObj_Gear_TowerDefenceV2_WindBullet"
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}
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]
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}
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},
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"SceneObj_Gear_TowerDefenceV2_Physics": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 100001.0
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},
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"model": {
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"bornEffect": "",
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"attachEffect": "Eff_SceneObj_TowerPhysics_01_Idle"
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},
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"globalValue": {
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"serverGlobalValues": [
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"SGV_AttackDamageLevel",
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"SGV_AttackSpeedLevel",
|
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"SGV_RangeLevel",
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"SGV_HitExplosion",
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"SGV_ReducePhysicalResistance",
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"SGV_DamageByTime",
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"SGV_WantedSign",
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"SGV_EnergyBallAttack",
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"SGV_AttackRatioUp"
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],
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"CEBBBNJIPPM": {
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"SGV_AttackDamageLevel": 0.0,
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"SGV_AttackSpeedLevel": 0.0,
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"SGV_RangeLevel": 0.0,
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"SGV_HitExplosion": 0.0,
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"SGV_ReducePhysicalResistance": 0.0,
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"SGV_DamageByTime": 0.0,
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|
"SGV_WantedSign": 0.0,
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|
"SGV_EnergyBallAttack": 0.0,
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"SGV_AttackRatioUp": 0.0
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}
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},
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"MNDEFJBNOGI": true,
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|
"combat": {
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|
"property": {
|
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"useAbilityProperty": true,
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|
"HP": 99999.0,
|
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"attack": 300.0,
|
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"w": 50.0,
|
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"isLockHP": true
|
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},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
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},
|
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"combatLock": {
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"lockShape": "CircleLockEnemy",
|
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"denyLockOn": true,
|
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"lockType": "Gadget_Lv1"
|
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},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
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{
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"abilityID": "SceneObj_Gear_TowerDefenceV2_Physics",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_Physics",
|
|
"abilityOverride": ""
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|
},
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|
{
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"abilityID": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityOverride": ""
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|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"JLAFELOFEGB": "",
|
|
"stateIDs": {
|
|
"Shoot": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"Shoot": []
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|
}
|
|
},
|
|
"Charge": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"Charge": []
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|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"partControl": {
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|
"parts": [
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{
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|
"$type": "ConfigControlPart",
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|
"HENDIIJFPCI": 270.0,
|
|
"GPOKPCMNDNP": "ShootControl",
|
|
"JGDDEKHGJOL": "",
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|
"LPHCCBJIIGF": 360.0,
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|
"CKIIBCJGFDL": 360.0
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|
},
|
|
{
|
|
"$type": "ConfigControlPart",
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|
"HENDIIJFPCI": 270.0,
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|
"GPOKPCMNDNP": "DirControl",
|
|
"JGDDEKHGJOL": "",
|
|
"LPHCCBJIIGF": 360.0,
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"CKIIBCJGFDL": 20.0
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}
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]
|
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}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV2_PhysicsBullet": {
|
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"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 400.0,
|
|
"defense": 99999.0,
|
|
"w": 1.0,
|
|
"ignorePurgeRate": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_PhysicsBullet",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_PhysicsBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"AGOIJBKMIOI": {
|
|
"KHMAEMALBFD": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"FMMJLOCHHLM": 20.0,
|
|
"DMMDOKKMANE": {
|
|
"$type": "ConfigBulletMoveAngleByVelocity"
|
|
}
|
|
},
|
|
"AFEIEIPGDCN": {
|
|
"$type": "ConfigBulletPattern",
|
|
"EJFGJMDMBNJ": {
|
|
"OJIFKEOCJGB": "Enemy"
|
|
},
|
|
"DHBKLEHDFNF": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_PhysicsBullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV2_PhysicsEnergyBullet": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 400.0,
|
|
"defense": 99999.0,
|
|
"w": 1.0,
|
|
"ignorePurgeRate": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_PhysicsEnergyBullet",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_PhysicsEnergyBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"AGOIJBKMIOI": {
|
|
"KHMAEMALBFD": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigTrackBulletMove",
|
|
"FMMJLOCHHLM": 3.0,
|
|
"OGKIPNLKEJP": 30.0,
|
|
"AAAEMJGEEJO": 3.0,
|
|
"EBNHLOMBNLF": 10.0,
|
|
"DMMDOKKMANE": {
|
|
"$type": "ConfigBulletMoveAngleByVelocity"
|
|
},
|
|
"EKBIBPNCOGB": true,
|
|
"MCNHEAILGPP": true
|
|
},
|
|
"AFEIEIPGDCN": {
|
|
"$type": "ConfigBulletPattern",
|
|
"EJFGJMDMBNJ": {
|
|
"OJIFKEOCJGB": "Enemy",
|
|
"BJKEDLNCDHF": true
|
|
},
|
|
"DHBKLEHDFNF": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_PhysicsEnergyBullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_TowerAbsorberV2": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_TowerAbsorber_01_Idle"
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_SlowLevel",
|
|
"SGV_RangeLevel",
|
|
"SGV_AuroKillPointBonus",
|
|
"SGV_AttackRatioUp"
|
|
],
|
|
"CEBBBNJIPPM": {
|
|
"SGV_SlowLevel": 0.0,
|
|
"SGV_RangeLevel": 0.0,
|
|
"SGV_AuroKillPointBonus": 0.0,
|
|
"SGV_AttackRatioUp": 0.0
|
|
}
|
|
},
|
|
"MNDEFJBNOGI": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"w": 50.0,
|
|
"isLockHP": true,
|
|
"BACKFJDBKFB": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Prop_TowerAbsorberV2",
|
|
"abilityName": "SceneObj_Level_Common_Property_Prop_TowerAbsorberV2",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_TowerEnhancerV2": {
|
|
"$type": "ConfigGadget",
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_UpgradeAttackLevel",
|
|
"SGV_UpgradeMasteryLevel",
|
|
"SGV_RangeLevel",
|
|
"SGV_AttackRatioUp"
|
|
],
|
|
"CEBBBNJIPPM": {
|
|
"SGV_UpgradeAttackLevel": 0.0,
|
|
"SGV_UpgradeMasteryLevel": 0.0,
|
|
"SGV_RangeLevel": 0.0,
|
|
"SGV_AttackRatioUp": 0.0
|
|
}
|
|
},
|
|
"MNDEFJBNOGI": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"w": 50.0,
|
|
"isLockHP": true,
|
|
"BACKFJDBKFB": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Prop_TowerEnhancerV2",
|
|
"abilityName": "SceneObj_Level_Common_Property_Prop_TowerEnhancerV2",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV2_Water": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_AttackDamageLevel",
|
|
"SGV_ElementMasteryLevel",
|
|
"SGV_AttackSpeedLevel",
|
|
"SGV_RangeLevel",
|
|
"SGV_AttackRatioUp",
|
|
"SGV_Bubble",
|
|
"SGV_WaterImpulse",
|
|
"SGV_Wet",
|
|
"SGV_TargetAOE",
|
|
"SGV_Dot",
|
|
"SGV_UpgradeElectricRecation",
|
|
"SGV_Evaporate"
|
|
],
|
|
"CEBBBNJIPPM": {
|
|
"SGV_AttackDamageLevel": 0.0,
|
|
"SGV_ElementMasteryLevel": 0.0,
|
|
"SGV_AttackSpeedLevel": 0.0,
|
|
"SGV_RangeLevel": 0.0,
|
|
"SGV_Bubble": 0.0,
|
|
"SGV_WaterImpulse": 0.0,
|
|
"SGV_Wet": 0.0,
|
|
"SGV_TargetAOE": 0.0,
|
|
"SGV_Dot": 0.0,
|
|
"SGV_UpgradeElectricRecation": 0.0,
|
|
"SGV_Evaporate": 0.0,
|
|
"SGV_AttackRatioUp": 0.0
|
|
}
|
|
},
|
|
"MNDEFJBNOGI": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"w": 50.0,
|
|
"isLockHP": true,
|
|
"BACKFJDBKFB": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_Water",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_Water",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"JLAFELOFEGB": "",
|
|
"stateIDs": {
|
|
"Shoot": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"Shoot": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV2_Water_Bubble": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 1.0,
|
|
"w": 50.0,
|
|
"isLockHP": true,
|
|
"denyElementStick": true,
|
|
"BACKFJDBKFB": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_Water_Bubble",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_Water_Bubble",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"AGOIJBKMIOI": {
|
|
"KHMAEMALBFD": 3.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigTrackBulletMove",
|
|
"FMMJLOCHHLM": 3.0,
|
|
"FDJOMFDBDBF": 720.0,
|
|
"JMEOBDFCELF": true,
|
|
"EKBIBPNCOGB": true,
|
|
"MCNHEAILGPP": true
|
|
},
|
|
"AFEIEIPGDCN": {
|
|
"$type": "ConfigBulletPattern",
|
|
"EJFGJMDMBNJ": {
|
|
"OJIFKEOCJGB": "Enemy",
|
|
"BJKEDLNCDHF": true
|
|
},
|
|
"DHBKLEHDFNF": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_Water_Bubble"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV2_Fire": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_AttackDamageLevel",
|
|
"SGV_ElementMasteryLevel",
|
|
"SGV_AttackSpeedLevel",
|
|
"SGV_RangeLevel",
|
|
"SGV_AttackRatioUp",
|
|
"SGV_Aoe",
|
|
"SGV_Enbreak",
|
|
"SGV_FireImpulse",
|
|
"SGV_Defensedown",
|
|
"SGV_Missile",
|
|
"SGV_FireArea",
|
|
"SGV_UpgradeElectricRecation",
|
|
"SGV_Evaporate",
|
|
"SGV_Melt"
|
|
],
|
|
"CEBBBNJIPPM": {
|
|
"SGV_AttackDamageLevel": 0.0,
|
|
"SGV_ElementMasteryLevel": 0.0,
|
|
"SGV_AttackSpeedLevel": 0.0,
|
|
"SGV_RangeLevel": 0.0,
|
|
"SGV_Aoe": 0.0,
|
|
"SGV_Enbreak": 0.0,
|
|
"SGV_FireImpulse": 0.0,
|
|
"SGV_Defensedown": 0.0,
|
|
"SGV_Missile": 0.0,
|
|
"SGV_FireArea": 0.0,
|
|
"SGV_UpgradeElectricRecation": 0.0,
|
|
"SGV_Evaporate": 0.0,
|
|
"SGV_Melt": 0.0,
|
|
"SGV_AttackRatioUp": 0.0
|
|
}
|
|
},
|
|
"MNDEFJBNOGI": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"w": 50.0,
|
|
"isLockHP": true,
|
|
"BACKFJDBKFB": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_Fire",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_Fire",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"JLAFELOFEGB": "",
|
|
"stateIDs": {
|
|
"Shoot": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"Shoot": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV2_FireBullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 10000.0
|
|
},
|
|
"model": {
|
|
"bornEffect": "Eff_SceneObj_TowerFire_01_Fire",
|
|
"attachEffect": ""
|
|
},
|
|
"MNDEFJBNOGI": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 400.0,
|
|
"defense": 99999.0,
|
|
"w": 1.0,
|
|
"ignorePurgeRate": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_FireBullet",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_FireBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"AGOIJBKMIOI": {
|
|
"KHMAEMALBFD": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigParabolaBulletMove",
|
|
"FMMJLOCHHLM": 40.0,
|
|
"DMMDOKKMANE": {
|
|
"$type": "ConfigBulletMoveAngleRotating",
|
|
"NAPMAGJJCLK": {
|
|
"_x": -900.0
|
|
}
|
|
},
|
|
"IBEKNBIGDBM": 25.0,
|
|
"OOKNCMNOLHL": 10.0,
|
|
"PKGGMCBEEMN": {
|
|
"$type": "ConfigParabolaBulletMoveCorrection",
|
|
"FOHINLMCLCC": 0.5,
|
|
"OICALFLJDEA": 15.0,
|
|
"LAOHLEAPNBF": 5.0,
|
|
"OGKIPNLKEJP": 20.0
|
|
}
|
|
},
|
|
"AFEIEIPGDCN": {
|
|
"$type": "ConfigBulletPattern",
|
|
"EJFGJMDMBNJ": {
|
|
"OJIFKEOCJGB": "Enemy"
|
|
},
|
|
"DHBKLEHDFNF": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_FireBullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV2_FireArea": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_TowerFire_Hit_FireRuin_Up"
|
|
},
|
|
"MNDEFJBNOGI": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"w": 50.0,
|
|
"isLockHP": true,
|
|
"denyElementStick": true,
|
|
"BACKFJDBKFB": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_FireArea",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_FireArea",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV2_FireMissileCreator": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"w": 50.0,
|
|
"isLockHP": true,
|
|
"denyElementStick": true,
|
|
"BACKFJDBKFB": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_FireMissileCreator",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_FireMissileCreator",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV2_FireMissile": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 10000.0
|
|
},
|
|
"MNDEFJBNOGI": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 400.0,
|
|
"defense": 99999.0,
|
|
"w": 1.0,
|
|
"ignorePurgeRate": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_FireMissile",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_FireMissile",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"AGOIJBKMIOI": {
|
|
"KHMAEMALBFD": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"FMMJLOCHHLM": 30.0,
|
|
"DMMDOKKMANE": {
|
|
"$type": "ConfigBulletMoveAngleByVelocity"
|
|
}
|
|
},
|
|
"AFEIEIPGDCN": {
|
|
"$type": "ConfigBulletPattern",
|
|
"EJFGJMDMBNJ": {
|
|
"OJIFKEOCJGB": "Enemy"
|
|
},
|
|
"DHBKLEHDFNF": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_FireMissile"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV2_Ice": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_AttackDamageLevel",
|
|
"SGV_ElementMasteryLevel",
|
|
"SGV_AttackSpeedLevel",
|
|
"SGV_RangeLevel",
|
|
"SGV_AttackRatioUp",
|
|
"SGV_Explosion",
|
|
"SGV_Slowdown",
|
|
"SGV_IceImpulse",
|
|
"SGV_Frozen",
|
|
"SGV_Resistancedown",
|
|
"SGV_TDSpecialGrade_Ice",
|
|
"SGV_Ice_Fog",
|
|
"SGV_UpgradeElectricRecation",
|
|
"SGV_Melt"
|
|
],
|
|
"CEBBBNJIPPM": {
|
|
"SGV_AttackDamageLevel": 0.0,
|
|
"SGV_ElementMasteryLevel": 0.0,
|
|
"SGV_AttackSpeedLevel": 0.0,
|
|
"SGV_RangeLevel": 0.0,
|
|
"SGV_Explosion": 0.0,
|
|
"SGV_Slowdown": 0.0,
|
|
"SGV_IceImpulse": 0.0,
|
|
"SGV_Frozen": 0.0,
|
|
"SGV_Resistancedown": 0.0,
|
|
"SGV_TDSpecialGrade_Ice": 0.0,
|
|
"SGV_Ice_Fog": 0.0,
|
|
"SGV_UpgradeElectricRecation": 0.0,
|
|
"SGV_Melt": 0.0,
|
|
"SGV_AttackRatioUp": 0.0
|
|
}
|
|
},
|
|
"MNDEFJBNOGI": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"w": 50.0,
|
|
"isLockHP": true,
|
|
"BACKFJDBKFB": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_Ice",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_Ice",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"JLAFELOFEGB": "",
|
|
"stateIDs": {
|
|
"Shoot": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"Shoot": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV2_IceBullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 10000.0
|
|
},
|
|
"model": {
|
|
"bornEffect": "Eff_SceneObj_TowerIce_01_Fire",
|
|
"attachEffect": ""
|
|
},
|
|
"MNDEFJBNOGI": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 400.0,
|
|
"defense": 99999.0,
|
|
"w": 1.0,
|
|
"ignorePurgeRate": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"HGGPMFGGBNC": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_IceBullet",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_IceBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"AGOIJBKMIOI": {
|
|
"KHMAEMALBFD": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"FMMJLOCHHLM": 20.0,
|
|
"DMMDOKKMANE": {
|
|
"$type": "ConfigBulletMoveAngleByVelocity"
|
|
}
|
|
},
|
|
"AFEIEIPGDCN": {
|
|
"$type": "ConfigBulletPattern",
|
|
"EJFGJMDMBNJ": {
|
|
"OJIFKEOCJGB": "Enemy"
|
|
},
|
|
"DHBKLEHDFNF": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_IceBullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV2_Ice_Fog": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_TowerIce_ShieldActivated_01"
|
|
},
|
|
"MNDEFJBNOGI": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"w": 50.0,
|
|
"isLockHP": true,
|
|
"denyElementStick": true,
|
|
"BACKFJDBKFB": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_IceFog",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_IceFog",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV2_Mine": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_AttackDamageLevel",
|
|
"SGV_ElementMasteryLevel",
|
|
"SGV_AttackSpeedLevel",
|
|
"SGV_RangeLevel",
|
|
"SGV_Mine_Extradamage",
|
|
"SGV_Mine_Extraexplosion",
|
|
"SGV_Mine_Reset",
|
|
"SGV_AttackRatioUp"
|
|
],
|
|
"CEBBBNJIPPM": {
|
|
"SGV_AttackDamageLevel": 0.0,
|
|
"SGV_ElementMasteryLevel": 0.0,
|
|
"SGV_AttackSpeedLevel": 0.0,
|
|
"SGV_RangeLevel": 0.0,
|
|
"SGV_Mine_Extradamage": 0.0,
|
|
"SGV_Mine_Extraexplosion": 0.0,
|
|
"SGV_Mine_Reset": 0.0,
|
|
"SGV_AttackRatioUp": 0.0
|
|
}
|
|
},
|
|
"MNDEFJBNOGI": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"w": 50.0,
|
|
"isLockHP": true,
|
|
"BACKFJDBKFB": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"HGGPMFGGBNC": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_Mine",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_Mine",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR4",
|
|
"OIFFBJLEMDF": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.75,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"NKLJGKCFFID": "",
|
|
"MKBFGKPIGGN": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV2_Trap": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_AttackDamageLevel",
|
|
"SGV_ElementMasteryLevel",
|
|
"SGV_AttackSpeedLevel",
|
|
"SGV_RangeLevel",
|
|
"SGV_Trap_Extratime",
|
|
"SGV_Trap_Extradamage",
|
|
"SGV_Trap_Reset",
|
|
"SGV_AttackRatioUp"
|
|
],
|
|
"CEBBBNJIPPM": {
|
|
"SGV_AttackDamageLevel": 0.0,
|
|
"SGV_ElementMasteryLevel": 0.0,
|
|
"SGV_AttackSpeedLevel": 0.0,
|
|
"SGV_RangeLevel": 0.0,
|
|
"SGV_Trap_Extratime": 0.0,
|
|
"SGV_Trap_Extradamage": 0.0,
|
|
"SGV_Trap_Reset": 0.0,
|
|
"SGV_AttackRatioUp": 0.0
|
|
}
|
|
},
|
|
"MNDEFJBNOGI": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"w": 50.0,
|
|
"isLockHP": true,
|
|
"BACKFJDBKFB": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_Trap",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_Trap",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR4",
|
|
"OIFFBJLEMDF": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.75,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"NKLJGKCFFID": "",
|
|
"MKBFGKPIGGN": ""
|
|
}
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_TowerRepelV2": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_TowerAbsorber_01_Idle"
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_SpeedDown",
|
|
"SGV_Durability",
|
|
"SGV_AttackRatioUp",
|
|
"SGV_AttackDamageLevel"
|
|
],
|
|
"CEBBBNJIPPM": {
|
|
"SGV_AttackDamageLevel": 0.0,
|
|
"SGV_SpeedDown": 0.0,
|
|
"SGV_Durability": 0.0,
|
|
"SGV_AttackRatioUp": 0.0
|
|
}
|
|
},
|
|
"MNDEFJBNOGI": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"w": 50.0,
|
|
"isLockHP": true,
|
|
"BACKFJDBKFB": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Prop_TowerRepelV2",
|
|
"abilityName": "SceneObj_Level_Common_Property_Prop_TowerRepelV2",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV2_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "",
|
|
"OIFFBJLEMDF": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.75,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"NKLJGKCFFID": "",
|
|
"MKBFGKPIGGN": ""
|
|
},
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
}
|
|
}
|
|
} |