Grasscutter_Resources/Resources/Scripts/Scene/7/scene7_group177008016.lua
2022-04-29 16:40:51 +02:00

250 lines
4.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 177008016
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "isFinished"
L2_1.value = 0
L2_1.no_refresh = true
L3_1 = {}
L3_1.configId = 2
L3_1.name = "isMoving"
L3_1.value = 0
L3_1.no_refresh = false
L4_1 = {}
L4_1.configId = 3
L4_1.name = "currentRouteIndex"
L4_1.value = 0
L4_1.no_refresh = false
L5_1 = {}
L5_1.configId = 4
L5_1.name = "nextRouteIndex"
L5_1.value = 1
L5_1.no_refresh = false
L6_1 = {}
L6_1.configId = 5
L6_1.name = "isstart"
L6_1.value = 0
L6_1.no_refresh = false
L7_1 = {}
L7_1.configId = 6
L7_1.name = "currentPathNodeIndex"
L7_1.value = 0
L7_1.no_refresh = false
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 16001
L3_1.gadget_id = 70350292
L4_1 = {}
L4_1.x = -202.45
L4_1.y = 254.944
L4_1.z = 437.513
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.start_route = false
L3_1.persistent = true
L3_1.is_use_point_array = true
L3_1.area_id = 210
L4_1 = {}
L4_1.config_id = 16003
L4_1.gadget_id = 70350292
L5_1 = {}
L5_1.x = -187.812
L5_1.y = 242.634
L5_1.z = 485.532
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.start_route = false
L4_1.persistent = true
L4_1.is_use_point_array = true
L4_1.area_id = 210
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1016004
L3_1.name = "PLATFORM_REACH_POINT_16004"
L4_1 = EventType
L4_1 = L4_1.EVENT_PLATFORM_REACH_POINT
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = ""
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1016005
L4_1.name = "AVATAR_NEAR_PLATFORM_16005"
L5_1 = EventType
L5_1 = L5_1.EVENT_AVATAR_NEAR_PLATFORM
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = ""
L4_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.io_type = 1
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L4_1 = {}
L4_1.configId = 1
L4_1.name = "isFinished"
L4_1.value = 0
L4_1.no_refresh = true
L5_1 = {}
L5_1.configId = 2
L5_1.name = "isMoving"
L5_1.value = 0
L5_1.no_refresh = false
L6_1 = {}
L6_1.configId = 3
L6_1.name = "currentRouteIndex"
L6_1.value = 0
L6_1.no_refresh = false
L7_1 = {}
L7_1.configId = 4
L7_1.name = "nextRouteIndex"
L7_1.value = 1
L7_1.no_refresh = false
L8_1 = {}
L8_1.configId = 5
L8_1.name = "isstart"
L8_1.value = 0
L8_1.no_refresh = false
L9_1 = {}
L9_1.configId = 6
L9_1.name = "currentPathNodeIndex"
L9_1.value = 0
L9_1.no_refresh = false
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.variables = L3_1
L1_1[1] = L2_1
L2_1 = {}
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L4_1 = {}
L4_1.configId = 1
L4_1.name = "isFinished"
L4_1.value = 1
L4_1.no_refresh = true
L5_1 = {}
L5_1.configId = 2
L5_1.name = "isMoving"
L5_1.value = 0
L5_1.no_refresh = false
L6_1 = {}
L6_1.configId = 3
L6_1.name = "currentRouteIndex"
L6_1.value = 0
L6_1.no_refresh = false
L7_1 = {}
L7_1.configId = 4
L7_1.name = "nextRouteIndex"
L7_1.value = 1
L7_1.no_refresh = false
L8_1 = {}
L8_1.configId = 5
L8_1.name = "isstart"
L8_1.value = 0
L8_1.no_refresh = false
L9_1 = {}
L9_1.configId = 6
L9_1.name = "currentPathNodeIndex"
L9_1.value = 0
L9_1.no_refresh = false
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.variables = L3_1
L1_1[2] = L2_1
suite_disk = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1