mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
267 lines
4.8 KiB
Lua
267 lines
4.8 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 177008012
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 12001
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L2_1.monster_id = 25100301
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L3_1 = {}
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L3_1.x = -148.903
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L3_1.y = 253.485
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L3_1.z = 493.289
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 91.993
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 36
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L2_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171"
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L2_1.disableWander = true
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L3_1 = {}
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L4_1 = 1040
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L3_1[1] = L4_1
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L2_1.affix = L3_1
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L2_1.pose_id = 1002
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L2_1.area_id = 210
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L3_1 = {}
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L3_1.config_id = 12004
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L3_1.monster_id = 25100401
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L4_1 = {}
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L4_1.x = -142.768
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L4_1.y = 252.691
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L4_1.z = 493.759
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 281.88
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171"
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L3_1.disableWander = true
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L4_1 = {}
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L5_1 = 1040
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L4_1[1] = L5_1
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L3_1.affix = L4_1
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L3_1.pose_id = 1002
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L3_1.area_id = 210
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L4_1 = {}
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L4_1.config_id = 12005
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L4_1.monster_id = 25100301
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L5_1 = {}
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L5_1.x = -146.379
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L5_1.y = 253.576
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L5_1.z = 490.201
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171"
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L4_1.disableWander = true
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L5_1 = {}
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L6_1 = 1040
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L5_1[1] = L6_1
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L4_1.affix = L5_1
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L4_1.pose_id = 1002
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L4_1.area_id = 210
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 12002
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L2_1.gadget_id = 70211158
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L3_1 = {}
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L3_1.x = -146.211
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L3_1.y = 253.189
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L3_1.z = 493.388
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 356.184
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L2_1.rot = L3_1
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L2_1.level = 16
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L2_1.drop_tag = "\230\184\138\228\184\139\229\174\171\230\180\187\229\138\168\233\171\152\231\186\167\231\168\187\229\166\187"
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L2_1.area_id = 210
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L3_1 = {}
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L3_1.config_id = 12007
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L3_1.gadget_id = 70220014
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L4_1 = {}
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L4_1.x = -142.25
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L4_1.y = 252.312
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L4_1.z = 500.878
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.area_id = 210
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L4_1 = {}
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L4_1.config_id = 12008
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L4_1.gadget_id = 70220014
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L5_1 = {}
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L5_1.x = -142.673
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L5_1.y = 252.427
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L5_1.z = 499.035
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.area_id = 210
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L5_1 = {}
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L5_1.config_id = 12009
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L5_1.gadget_id = 70220048
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L6_1 = {}
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L6_1.x = -152.384
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L6_1.y = 254.004
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L6_1.z = 491.427
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 36
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L5_1.area_id = 210
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L6_1 = {}
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L6_1.config_id = 12010
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L6_1.gadget_id = 70220048
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L7_1 = {}
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L7_1.x = -152.781
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L7_1.y = 254.122
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L7_1.z = 489.271
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 36
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L6_1.area_id = 210
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1012003
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L2_1.name = "ANY_MONSTER_DIE_12003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_12003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_12003"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 12001
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L5_1 = 12004
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 12002
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L5_1 = 12007
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L6_1 = 12008
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L7_1 = 12009
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L8_1 = 12010
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_12003"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_12003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 12002
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 4001
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_12003 = L1_1
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