Grasscutter_Resources/Resources/Scripts/Scene/6/scene6_group166001676.lua
2022-04-29 16:40:51 +02:00

129 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 166001676
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 676001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = 342.94
L3_1.y = 83.773
L3_1.z = 1089.973
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.point_type = 1010
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 676002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 378.287
L4_1.y = 83.386
L4_1.z = 1109.147
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.866
L4_1.y = 280.39
L4_1.z = 8.935
L3_1.rot = L4_1
L3_1.level = 36
L3_1.point_type = 1010
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 676003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 374.957
L5_1.y = 83.17
L5_1.z = 1112.067
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 39.399
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.point_type = 1010
L4_1.area_id = 300
L5_1 = {}
L5_1.config_id = 676004
L5_1.gadget_id = 70290008
L6_1 = {}
L6_1.x = 495.628
L6_1.y = 92.079
L6_1.z = 1163.303
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 346.488
L6_1.y = 327.257
L6_1.z = -0.001
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 300
L6_1 = {}
L6_1.config_id = 676005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = 495.628
L7_1.y = 92.079
L7_1.z = 1163.303
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 346.488
L7_1.y = 327.258
L7_1.z = -0.001
L6_1.rot = L7_1
L6_1.level = 36
L6_1.point_type = 3008
L6_1.owner = 676004
L6_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 676001
L5_1 = 676002
L6_1 = 676003
L7_1 = 676004
L8_1 = 676005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1