Grasscutter_Resources/Resources/Scripts/Scene/6/scene6_group166001642.lua
2022-04-29 16:40:51 +02:00

129 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 166001642
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 642001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = 601.56
L3_1.y = 402.705
L3_1.z = 663.155
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 12.902
L3_1.y = 354.47
L3_1.z = 313.744
L2_1.rot = L3_1
L2_1.level = 36
L2_1.point_type = 1010
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 642002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 603.694
L4_1.y = 403.189
L4_1.z = 656.752
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.point_type = 1010
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 642003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 599.126
L5_1.y = 405.228
L5_1.z = 658.784
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 348.602
L5_1.y = 278.645
L5_1.z = 336.351
L4_1.rot = L5_1
L4_1.level = 36
L4_1.point_type = 1010
L4_1.area_id = 300
L5_1 = {}
L5_1.config_id = 642004
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = 686.96
L6_1.y = 386.617
L6_1.z = 738.269
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 308.801
L6_1.y = 4.197
L6_1.z = 351.253
L5_1.rot = L6_1
L5_1.level = 36
L5_1.point_type = 1002
L5_1.area_id = 300
L6_1 = {}
L6_1.config_id = 642005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = 691.469
L7_1.y = 386.568
L7_1.z = 736.774
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 159.485
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.point_type = 1002
L6_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 642001
L5_1 = 642002
L6_1 = 642003
L7_1 = 642004
L8_1 = 642005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1