Grasscutter_Resources/Resources/Scripts/Scene/6/scene6_group166001631.lua
2022-04-29 16:40:51 +02:00

129 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 166001631
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 631001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = 1042.235
L3_1.y = 735.978
L3_1.z = 289.828
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.point_type = 2044
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 631002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 1065.347
L4_1.y = 736.541
L4_1.z = 301.525
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 1.179
L4_1.y = 248.897
L4_1.z = 355.228
L3_1.rot = L4_1
L3_1.level = 36
L3_1.point_type = 2044
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 631003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 1112.079
L5_1.y = 736.423
L5_1.z = 295.543
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 18.165
L5_1.y = 359.857
L5_1.z = 359.105
L4_1.rot = L5_1
L4_1.level = 36
L4_1.point_type = 2044
L4_1.area_id = 300
L5_1 = {}
L5_1.config_id = 631004
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = 1110.736
L6_1.y = 714.775
L6_1.z = 361.143
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.point_type = 2044
L5_1.area_id = 300
L6_1 = {}
L6_1.config_id = 631005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = 1154.03
L7_1.y = 740.397
L7_1.z = 298.35
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 356.1
L7_1.y = 273.543
L7_1.z = 5.115
L6_1.rot = L7_1
L6_1.level = 36
L6_1.point_type = 2044
L6_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 631001
L5_1 = 631002
L6_1 = 631003
L7_1 = 631004
L8_1 = 631005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1