Grasscutter_Resources/Resources/Scripts/Scene/6/scene6_group166001569.lua
2022-04-29 16:40:51 +02:00

122 lines
1.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 166001569
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 569001
L2_1.gadget_id = 70290347
L3_1 = {}
L3_1.x = 921.261
L3_1.y = 748.062
L3_1.z = 318.09
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.persistent = true
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 569002
L3_1.gadget_id = 70290347
L4_1 = {}
L4_1.x = 886.241
L4_1.y = 734.193
L4_1.z = 256.15
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 33.734
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 569003
L4_1.gadget_id = 70290347
L5_1 = {}
L5_1.x = 897.172
L5_1.y = 723.07
L5_1.z = 161.856
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 336.434
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.persistent = true
L4_1.area_id = 300
L5_1 = {}
L5_1.config_id = 569004
L5_1.gadget_id = 70290347
L6_1 = {}
L6_1.x = 771.606
L6_1.y = 706.166
L6_1.z = 171.981
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 321.769
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L5_1.persistent = true
L5_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 569001
L5_1 = 569002
L6_1 = 569003
L7_1 = 569004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1