mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
268 lines
5.0 KiB
Lua
268 lines
5.0 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
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L0_1 = {}
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L0_1.group_id = 166001445
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 445001
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L2_1.gadget_id = 70290205
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L3_1 = {}
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L3_1.x = 457.593
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L3_1.y = 391.33
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L3_1.z = 462.829
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 7.572
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L3_1.y = 302.632
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L3_1.z = 346.659
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L2_1.rot = L3_1
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L2_1.level = 36
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L2_1.area_id = 300
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L3_1 = {}
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L3_1.config_id = 445002
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L3_1.gadget_id = 70290233
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L4_1 = {}
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L4_1.x = 457.406
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L4_1.y = 391.878
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L4_1.z = 464.189
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.area_id = 300
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L4_1 = {}
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L4_1.config_id = 445004
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L4_1.gadget_id = 70360342
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L5_1 = {}
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L5_1.x = 451.596
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L5_1.y = 389.895
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L5_1.z = 471.343
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 8.238
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.isOneoff = true
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L4_1.persistent = true
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L4_1.area_id = 300
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L5_1 = {}
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L5_1.config_id = 445005
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L5_1.gadget_id = 70211101
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L6_1 = {}
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L6_1.x = 451.32
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L6_1.y = 390.103
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L6_1.z = 471.209
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 26
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L5_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136"
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L5_1.isOneoff = true
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L5_1.persistent = true
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L6_1 = {}
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L6_1.name = "chest"
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L6_1.exp = 1
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L5_1.explore = L6_1
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L5_1.area_id = 300
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1445003
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L2_1.name = "ANY_GADGET_DIE_445003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_GADGET_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_445003"
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L2_1.action = "action_EVENT_ANY_GADGET_DIE_445003"
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L3_1 = {}
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L3_1.config_id = 1445006
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L3_1.name = "GROUP_LOAD_445006"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_GROUP_LOAD
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_GROUP_LOAD_445006"
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L3_1.action = "action_EVENT_GROUP_LOAD_445006"
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L3_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "done"
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L2_1.value = 0
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L2_1.no_refresh = true
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 445001
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L5_1 = 445002
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L6_1 = 445004
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_GADGET_DIE_445003"
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L5_1 = "GROUP_LOAD_445006"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 445001 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_GADGET_DIE_445003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "done"
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.KillEntityByConfigId
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 445002
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGadget
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 445005
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_gadget"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.KillEntityByConfigId
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 445004
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_GADGET_DIE_445003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "done"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GROUP_LOAD_445006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGadget
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 445005
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_gadget"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GROUP_LOAD_445006 = L1_1
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