mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
482 lines
9.7 KiB
Lua
482 lines
9.7 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.group_id = 166001299
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 299001
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L2_1.gadget_id = 70360002
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L3_1 = {}
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L3_1.x = 360.462
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L3_1.y = 473.731
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L3_1.z = 516.326
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 7.357
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L3_1.y = 85.124
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 36
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L2_1.persistent = true
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L2_1.area_id = 300
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L3_1 = {}
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L3_1.config_id = 299002
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L3_1.gadget_id = 70290291
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L4_1 = {}
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L4_1.x = 355.097
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L4_1.y = 475.956
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L4_1.z = 515.188
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 356.552
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L4_1.y = 264.758
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L4_1.z = 0.11
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.persistent = true
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L3_1.area_id = 300
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L4_1 = {}
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L4_1.config_id = 299003
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L4_1.gadget_id = 70360357
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L5_1 = {}
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L5_1.x = 361.102
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L5_1.y = 474.842
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L5_1.z = 516.449
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 353.597
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.persistent = true
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L4_1.interact_id = 112
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L4_1.area_id = 300
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L5_1 = {}
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L5_1.config_id = 299005
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L5_1.gadget_id = 70211131
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L6_1 = {}
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L6_1.x = 334.667
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L6_1.y = 475.462
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L6_1.z = 508.83
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 5.469
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L6_1.y = 51.507
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L6_1.z = 0.984
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L5_1.rot = L6_1
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L5_1.level = 26
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L5_1.drop_tag = "\232\167\163\232\176\156\232\182\133\231\186\167\231\146\131\230\156\136"
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L6_1 = GadgetState
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L6_1 = L6_1.ChestTrap
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L5_1.state = L6_1
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L5_1.isOneoff = true
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L5_1.persistent = true
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L6_1 = {}
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L6_1.name = "chest"
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L6_1.exp = 1
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L5_1.explore = L6_1
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L5_1.area_id = 300
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L6_1 = {}
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L6_1.config_id = 299006
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L6_1.gadget_id = 70211121
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L7_1 = {}
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L7_1.x = 345.953
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L7_1.y = 474.833
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L7_1.z = 525.584
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 356.141
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L7_1.y = 175.189
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L7_1.z = 4.001
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L6_1.rot = L7_1
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L6_1.level = 26
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L6_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\146\131\230\156\136"
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L7_1 = GadgetState
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L7_1 = L7_1.ChestTrap
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L6_1.state = L7_1
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L6_1.isOneoff = true
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L6_1.persistent = true
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L7_1 = {}
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L7_1.name = "chest"
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L7_1.exp = 1
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L6_1.explore = L7_1
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L6_1.area_id = 300
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L7_1 = {}
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L7_1.config_id = 299007
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L7_1.gadget_id = 70211111
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L8_1 = {}
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L8_1.x = 347.906
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L8_1.y = 474.694
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L8_1.z = 506.91
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 3.753
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L8_1.y = 353.694
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L8_1.z = 355.9
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L7_1.rot = L8_1
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L7_1.level = 26
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L7_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\146\131\230\156\136"
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L8_1 = GadgetState
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L8_1 = L8_1.ChestTrap
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L7_1.state = L8_1
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L7_1.isOneoff = true
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L7_1.persistent = true
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L8_1 = {}
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L8_1.name = "chest"
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L8_1.exp = 1
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L7_1.explore = L8_1
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L7_1.area_id = 300
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1299004
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L2_1.name = "GADGET_STATE_CHANGE_299004"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_299004"
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L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_299004"
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L3_1 = {}
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L3_1.config_id = 1299008
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L3_1.name = "GROUP_LOAD_299008"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_GROUP_LOAD
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_GROUP_LOAD_299008"
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L3_1.action = "action_EVENT_GROUP_LOAD_299008"
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L3_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "door"
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L2_1.value = 0
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L2_1.no_refresh = true
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 299001
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L5_1 = 299002
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L6_1 = 299003
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L7_1 = 299005
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L8_1 = 299006
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L9_1 = 299007
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L3_1[6] = L9_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GADGET_STATE_CHANGE_299004"
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L5_1 = "GROUP_LOAD_299008"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 299003 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.GearStart
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_299004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "door"
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "166001299"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 6076
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 299001
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 299002
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 299005
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 299006
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 299007
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_299004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "door"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GROUP_LOAD_299008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "166001299"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 299005
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 299006
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 299007
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetGadgetStateByConfigId
|
|
L3_2 = A0_2
|
|
L4_2 = 299001
|
|
L5_2 = GadgetState
|
|
L5_2 = L5_2.GearStart
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetGadgetStateByConfigId
|
|
L3_2 = A0_2
|
|
L4_2 = 299002
|
|
L5_2 = GadgetState
|
|
L5_2 = L5_2.GearStart
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_GROUP_LOAD_299008 = L1_1
|