Grasscutter_Resources/Resources/Scripts/Scene/6/scene6_group166001170.lua
2022-04-29 16:40:51 +02:00

124 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 166001170
L1_1 = {}
L2_1 = {}
L2_1.config_id = 170001
L2_1.monster_id = 25010301
L3_1 = {}
L3_1.x = 958.528
L3_1.y = 730.373
L3_1.z = 278.549
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 91.158
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L2_1.pose_id = 9007
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 170002
L3_1.monster_id = 25010501
L4_1 = {}
L4_1.x = 954.695
L4_1.y = 730.704
L4_1.z = 277.972
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 93.923
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L3_1.pose_id = 9004
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 170003
L4_1.monster_id = 25010201
L5_1 = {}
L5_1.x = 957.369
L5_1.y = 730.475
L5_1.z = 280.69
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 119.687
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L4_1.pose_id = 9002
L4_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 170001
L5_1 = 170002
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 170001
L6_1 = 170003
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 170001
L7_1 = 170002
L8_1 = 170003
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1