Grasscutter_Resources/Resources/Scripts/Scene/6/scene6_group166001168.lua
2022-04-29 16:40:51 +02:00

119 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 166001168
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 168001
L2_1.gadget_id = 70220048
L3_1 = {}
L3_1.x = 777.658
L3_1.y = 714.104
L3_1.z = 236.917
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 327.762
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 168002
L3_1.gadget_id = 70290347
L4_1 = {}
L4_1.x = 770.629
L4_1.y = 714.214
L4_1.z = 248.069
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 15.28
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 168003
L4_1.gadget_id = 70210101
L5_1 = {}
L5_1.x = 675.823
L5_1.y = 709.297
L5_1.z = 321.29
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\228\186\186\230\150\135\231\146\131\230\156\136"
L4_1.persistent = true
L4_1.area_id = 300
L5_1 = {}
L5_1.config_id = 168004
L5_1.gadget_id = 70211001
L6_1 = {}
L6_1.x = 711.81
L6_1.y = 725.279
L6_1.z = 255.029
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.32
L6_1.y = 135.697
L6_1.z = 352.508
L5_1.rot = L6_1
L5_1.level = 26
L5_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\146\131\230\156\136"
L5_1.isOneoff = true
L5_1.persistent = true
L6_1 = {}
L6_1.name = "chest"
L6_1.exp = 1
L5_1.explore = L6_1
L5_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 168001
L5_1 = 168002
L6_1 = 168003
L7_1 = 168004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1