Grasscutter_Resources/Resources/Scripts/Scene/6/scene6_group166001162.lua
2022-04-29 16:40:51 +02:00

88 lines
1.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 166001162
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 162003
L2_1.gadget_id = 70220048
L3_1 = {}
L3_1.x = 1002.207
L3_1.y = 747.163
L3_1.z = 275.833
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 162004
L3_1.gadget_id = 70220048
L4_1 = {}
L4_1.x = 1002.393
L4_1.y = 747.18
L4_1.z = 278.079
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 226.625
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 162005
L4_1.gadget_id = 70220052
L5_1 = {}
L5_1.x = 1003.754
L5_1.y = 747.242
L5_1.z = 277.159
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 32
L4_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 162003
L5_1 = 162004
L6_1 = 162005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1