Grasscutter_Resources/Resources/Scripts/Scene/6/scene6_group166001054.lua
2022-04-29 16:40:51 +02:00

182 lines
2.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 166001054
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 54005
L2_1.npc_id = 2158
L3_1 = {}
L3_1.x = 1090.573
L3_1.y = 962.64
L3_1.z = 679.213
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 54007
L3_1.npc_id = 2158
L4_1 = {}
L4_1.x = 180.87
L4_1.y = 458.598
L4_1.z = 593.142
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 54003
L2_1.gadget_id = 70360001
L3_1 = {}
L3_1.x = 450.78
L3_1.y = 378.237
L3_1.z = 523.272
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 54004
L3_1.gadget_id = 70130004
L4_1 = {}
L4_1.x = 1090.579
L4_1.y = 962.276
L4_1.z = 679.311
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 295.193
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 54006
L4_1.gadget_id = 70130004
L5_1 = {}
L5_1.x = 180.749
L5_1.y = 457.367
L5_1.z = 593.036
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 258.849
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 54001
L3_1.npc_id = 2617
L4_1 = {}
L4_1.x = 1088.537
L4_1.y = 961.417
L4_1.z = 679.624
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 235.011
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 54002
L4_1.npc_id = 2617
L5_1 = {}
L5_1.x = 182.871
L5_1.y = 457.422
L5_1.z = 592.631
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 18.773
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.area_id = 300
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 54003
L6_1 = 54004
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L4_1 = {}
L5_1 = 54005
L4_1[1] = L5_1
L3_1.npcs = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 54006
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L5_1 = {}
L6_1 = 54007
L5_1[1] = L6_1
L4_1.npcs = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1