Grasscutter_Resources/Resources/Scripts/Scene/6/scene6_group166001048.lua
2022-04-29 16:40:51 +02:00

293 lines
5.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 166001048
L1_1 = {}
L2_1 = {}
L2_1.config_id = 48001
L2_1.monster_id = 22010101
L3_1 = {}
L3_1.x = 670.47
L3_1.y = 419.898
L3_1.z = 754.11
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 188.422
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 300
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 48004
L2_1.gadget_id = 70290364
L3_1 = {}
L3_1.x = 674.566
L3_1.y = 419.791
L3_1.z = 774.317
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 190.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L3_1 = GadgetState
L3_1 = L3_1.GearStop
L2_1.state = L3_1
L2_1.persistent = true
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 48005
L3_1.gadget_id = 70310001
L4_1 = {}
L4_1.x = 676.873
L4_1.y = 419.831
L4_1.z = 772.655
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 55.944
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.persistent = true
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 48006
L4_1.gadget_id = 70310001
L5_1 = {}
L5_1.x = 671.864
L5_1.y = 419.798
L5_1.z = 773.451
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 203.315
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.persistent = true
L4_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1048002
L2_1.name = "GADGET_STATE_CHANGE_48002"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_48002"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_48002"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1048003
L3_1.name = "QUEST_FINISH_48003"
L4_1 = EventType
L4_1 = L4_1.EVENT_QUEST_FINISH
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_QUEST_FINISH_48003"
L3_1.action = "action_EVENT_QUEST_FINISH_48003"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1048007
L4_1.name = "QUEST_FINISH_48007"
L5_1 = EventType
L5_1 = L5_1.EVENT_QUEST_FINISH
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_QUEST_FINISH_48007"
L4_1.action = "action_EVENT_QUEST_FINISH_48007"
L4_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 48001
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 48004
L5_1 = 48005
L6_1 = 48006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_48002"
L5_1 = "QUEST_FINISH_48003"
L6_1 = "QUEST_FINISH_48007"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 48004 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_48002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "166001048"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "bell"
L5_2 = 1
L6_2 = 166001190
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_48002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 7104310 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_QUEST_FINISH_48003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 60010157
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_48003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 7104320 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_QUEST_FINISH_48007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48004
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_48007 = L1_1