Grasscutter_Resources/Resources/Scripts/Scene/50009/scene50009_group250009016.lua
2022-04-29 16:40:51 +02:00

154 lines
2.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 250009016
L1_1 = {}
L2_1 = {}
L2_1.config_id = 16003
L2_1.monster_id = 21020101
L3_1 = {}
L3_1.x = 14.062
L3_1.y = 9.07
L3_1.z = -156.645
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 274.118
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 16001
L2_1.gadget_id = 70330001
L3_1 = {}
L3_1.x = 10.635
L3_1.y = 8.973
L3_1.z = -116.695
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 16002
L3_1.gadget_id = 70330003
L4_1 = {}
L4_1.x = -7.811
L4_1.y = 9.07
L4_1.z = -114.138
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 16004
L4_1.gadget_id = 70900314
L5_1 = {}
L5_1.x = -1.75
L5_1.y = 11.678
L5_1.z = -166.498
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 90.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1016005
L2_1.name = "GADGET_STATE_CHANGE_16005"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_16005"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_16005"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 16003
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 16001
L5_1 = 16002
L6_1 = 16004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_16005"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 16001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.Action01
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_16005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 16004
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_16005 = L1_1