Grasscutter_Resources/Resources/Scripts/Scene/50009/scene50009_group250009010.lua
2022-04-29 16:40:51 +02:00

357 lines
7.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 250009010
L1_1 = {}
L1_1.group_id = 250009010
L1_1.gadget_target_1 = 10003
L1_1.monster_mole_1 = 10002
L2_1 = {}
L3_1 = {}
L3_1.config_id = 10001
L3_1.monster_id = 28050202
L4_1 = {}
L4_1.x = 145.932
L4_1.y = 4.242
L4_1.z = -44.233
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 29.457
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.pose_id = 1
L4_1 = {}
L4_1.config_id = 10002
L4_1.monster_id = 28050202
L5_1 = {}
L5_1.x = 148.989
L5_1.y = 4.205
L5_1.z = -39.623
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 29.457
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.pose_id = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 10003
L3_1.gadget_id = 70360027
L4_1 = {}
L4_1.x = 148.926
L4_1.y = 4.159
L4_1.z = -39.618
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 104.1
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 10004
L4_1.gadget_id = 70360015
L5_1 = {}
L5_1.x = 146.226
L5_1.y = 4.159
L5_1.z = -44.118
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 15.1
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1010005
L3_1.name = "ANY_MONSTER_DIE_10005"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_10005"
L4_1 = {}
L4_1.config_id = 1010006
L4_1.name = "SELECT_OPTION_10006"
L5_1 = EventType
L5_1 = L5_1.EVENT_SELECT_OPTION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_SELECT_OPTION_10006"
L4_1.action = "action_EVENT_SELECT_OPTION_10006"
L4_1.forbid_guest = false
L5_1 = {}
L5_1.config_id = 1010007
L5_1.name = "GADGET_STATE_CHANGE_10007"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_10007"
L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_10007"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1010008
L6_1.name = "GADGET_STATE_CHANGE_10008"
L7_1 = EventType
L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_10008"
L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_10008"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 2
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = 10001
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 10003
L6_1 = 10004
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_10005"
L6_1 = "SELECT_OPTION_10006"
L7_1 = "GADGET_STATE_CHANGE_10007"
L8_1 = "GADGET_STATE_CHANGE_10008"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 2006
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GoToGroupSuite
L3_2 = A0_2
L4_2 = 250009010
L5_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : goto_groupSuite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_10005 = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 10004 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 171 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_SELECT_OPTION_10006 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 250009010
L5_2 = 10004
L6_2 = GadgetState
L6_2 = L6_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 250009010
L5_2 = 10004
L6_2 = 171
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : del_work_options_by_group_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 2006
L5_2 = 1
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_SELECT_OPTION_10006 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 10004 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearAction1
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_10007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 250009010
L5_2 = 10004
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_10007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 10003 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_10008 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 10002
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_10008 = L2_1