Grasscutter_Resources/Resources/Scripts/Scene/5/scene5_group155006191.lua
2022-04-29 16:40:51 +02:00

325 lines
5.8 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 155006191
L1_1 = {}
L2_1 = {}
L2_1.config_id = 191001
L2_1.monster_id = 21030601
L3_1 = {}
L3_1.x = 322.122
L3_1.y = 133.425
L3_1.z = -267.446
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 273.941
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.disableWander = true
L2_1.pose_id = 9012
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 191011
L3_1.monster_id = 21020801
L4_1 = {}
L4_1.x = 315.635
L4_1.y = 135.727
L4_1.z = -278.019
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 33.479
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\228\184\152\228\184\152\229\178\169\231\155\148\231\142\139"
L3_1.disableWander = true
L3_1.pose_id = 401
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 191012
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = 317.264
L5_1.y = 133.631
L5_1.z = -273.246
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 191002
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 313.581
L3_1.y = 134.528
L3_1.z = -271.876
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 6.585
L3_1.y = 93.101
L3_1.z = 3.856
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 191004
L3_1.gadget_id = 70300086
L4_1 = {}
L4_1.x = 308.001
L4_1.y = 134.171
L4_1.z = -276.107
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 332.807
L4_1.y = 350.075
L4_1.z = 15.371
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 191005
L4_1.gadget_id = 70300086
L5_1 = {}
L5_1.x = 315.855
L5_1.y = 131.953
L5_1.z = -263.93
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 4.507
L5_1.y = 357.074
L5_1.z = 357.084
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 191006
L5_1.gadget_id = 70300086
L6_1 = {}
L6_1.x = 322.008
L6_1.y = 135.097
L6_1.z = -281.493
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 350.797
L6_1.y = 356.639
L6_1.z = 339.171
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 191007
L6_1.gadget_id = 70310001
L7_1 = {}
L7_1.x = 308.542
L7_1.y = 136.559
L7_1.z = -272.907
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 200
L7_1 = {}
L7_1.config_id = 191008
L7_1.gadget_id = 70310001
L8_1 = {}
L8_1.x = 327.386
L8_1.y = 133.247
L8_1.z = -262.535
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 36
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L7_1.area_id = 200
L8_1 = {}
L8_1.config_id = 191009
L8_1.gadget_id = 70310001
L9_1 = {}
L9_1.x = 324.705
L9_1.y = 135.571
L9_1.z = -280.728
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 36
L9_1 = GadgetState
L9_1 = L9_1.GearStart
L8_1.state = L9_1
L8_1.area_id = 200
L9_1 = {}
L9_1.config_id = 191010
L9_1.gadget_id = 70310006
L10_1 = {}
L10_1.x = 320.347
L10_1.y = 133.6
L10_1.z = -266.506
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 36
L10_1 = GadgetState
L10_1 = L10_1.GearStart
L9_1.state = L10_1
L9_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1191003
L2_1.name = "ANY_MONSTER_DIE_191003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_191003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_191003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 191001
L5_1 = 191011
L6_1 = 191012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 191002
L5_1 = 191004
L6_1 = 191005
L7_1 = 191006
L8_1 = 191007
L9_1 = 191008
L10_1 = 191009
L11_1 = 191010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_191003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_191003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 191002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_191003 = L1_1