Grasscutter_Resources/Resources/Scripts/Scene/5/scene5_group155005213.lua
2022-04-29 16:40:51 +02:00

388 lines
6.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 155005213
L1_1 = {}
L2_1 = {}
L2_1.config_id = 213001
L2_1.monster_id = 22010401
L3_1 = {}
L3_1.x = 140.154
L3_1.y = 301.499
L3_1.z = 202.96
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 68.094
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 213012
L3_1.monster_id = 21020701
L4_1 = {}
L4_1.x = 137.183
L4_1.y = 300.747
L4_1.z = 209.095
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 213013
L4_1.monster_id = 21010101
L5_1 = {}
L5_1.x = 126.816
L5_1.y = 299.317
L5_1.z = 219.603
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 173.606
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9014
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 213014
L5_1.monster_id = 21010101
L6_1 = {}
L6_1.x = 138.908
L6_1.y = 301.589
L6_1.z = 220.031
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 148.901
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9016
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 213015
L6_1.monster_id = 21010101
L7_1 = {}
L7_1.x = 129.453
L7_1.y = 299.587
L7_1.z = 213.227
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 319.669
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.pose_id = 9002
L6_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 213002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = 127.624
L3_1.y = 299.358
L3_1.z = 211.855
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 356.367
L3_1.y = 16.388
L3_1.z = 9.1
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 213004
L3_1.gadget_id = 70300107
L4_1 = {}
L4_1.x = 142.786
L4_1.y = 302.339
L4_1.z = 203.233
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 344.808
L4_1.y = 358.961
L4_1.z = 7.78
L3_1.rot = L4_1
L3_1.level = 36
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 213005
L4_1.gadget_id = 70310006
L5_1 = {}
L5_1.x = 129.495
L5_1.y = 299.568
L5_1.z = 210.008
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 315.442
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 213006
L5_1.gadget_id = 70300086
L6_1 = {}
L6_1.x = 143.669
L6_1.y = 302.059
L6_1.z = 213.553
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 352.905
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 213007
L6_1.gadget_id = 70300086
L7_1 = {}
L7_1.x = 120.158
L7_1.y = 297.661
L7_1.z = 214.351
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.area_id = 200
L7_1 = {}
L7_1.config_id = 213008
L7_1.gadget_id = 70300086
L8_1 = {}
L8_1.x = 140.231
L8_1.y = 302.029
L8_1.z = 228.638
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 19.035
L8_1.y = 355.586
L8_1.z = 346.684
L7_1.rot = L8_1
L7_1.level = 36
L7_1.area_id = 200
L8_1 = {}
L8_1.config_id = 213009
L8_1.gadget_id = 70310001
L9_1 = {}
L9_1.x = 128.376
L9_1.y = 298.675
L9_1.z = 231.091
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 36
L9_1 = GadgetState
L9_1 = L9_1.GearStart
L8_1.state = L9_1
L8_1.area_id = 200
L9_1 = {}
L9_1.config_id = 213010
L9_1.gadget_id = 70310001
L10_1 = {}
L10_1.x = 126.852
L10_1.y = 298.968
L10_1.z = 217.655
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 36
L10_1 = GadgetState
L10_1 = L10_1.GearStart
L9_1.state = L10_1
L9_1.area_id = 200
L10_1 = {}
L10_1.config_id = 213011
L10_1.gadget_id = 70310001
L11_1 = {}
L11_1.x = 139.634
L11_1.y = 302.575
L11_1.z = 227.307
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 36
L11_1 = GadgetState
L11_1 = L11_1.GearStart
L10_1.state = L11_1
L10_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1213003
L2_1.name = "ANY_MONSTER_DIE_213003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_213003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_213003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 213001
L5_1 = 213012
L6_1 = 213013
L7_1 = 213014
L8_1 = 213015
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 213002
L5_1 = 213004
L6_1 = 213005
L7_1 = 213006
L8_1 = 213007
L9_1 = 213008
L10_1 = 213009
L11_1 = 213010
L12_1 = 213011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_213003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_213003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 213002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_213003 = L1_1