mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
328 lines
5.8 KiB
Lua
328 lines
5.8 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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L0_1 = {}
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L0_1.group_id = 155005195
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 195001
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L2_1.monster_id = 22010101
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L3_1 = {}
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L3_1.x = 325.537
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L3_1.y = 336.972
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L3_1.z = 256.452
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 184.38
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 36
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L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
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L2_1.disableWander = true
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L2_1.pose_id = 9013
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L2_1.area_id = 200
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L3_1 = {}
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L3_1.config_id = 195010
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L3_1.monster_id = 21010101
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L4_1 = {}
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L4_1.x = 318.949
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L4_1.y = 337.021
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L4_1.z = 267.641
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 291.399
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L3_1.disableWander = true
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L3_1.pose_id = 9002
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L3_1.area_id = 200
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L4_1 = {}
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L4_1.config_id = 195012
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L4_1.monster_id = 21010701
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L5_1 = {}
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L5_1.x = 329.96
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L5_1.y = 336.928
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L5_1.z = 258.222
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L4_1.area_id = 200
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 195002
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L2_1.gadget_id = 70211002
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L3_1 = {}
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L3_1.x = 319.46
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L3_1.y = 338.086
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L3_1.z = 260.572
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 347.825
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L3_1.y = 355.501
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L3_1.z = 13.473
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L2_1.rot = L3_1
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L2_1.level = 16
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L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 1
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L2_1.explore = L3_1
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L2_1.area_id = 200
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L3_1 = {}
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L3_1.config_id = 195004
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L3_1.gadget_id = 70300107
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L4_1 = {}
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L4_1.x = 324.981
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L4_1.y = 336.955
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L4_1.z = 254.752
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L4_1 = GadgetState
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L4_1 = L4_1.GearStart
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L3_1.state = L4_1
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L3_1.area_id = 200
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L4_1 = {}
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L4_1.config_id = 195005
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L4_1.gadget_id = 70300086
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L5_1 = {}
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L5_1.x = 327.753
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L5_1.y = 336.154
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L5_1.z = 252.869
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 356.849
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L5_1.y = 0.312
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L5_1.z = 354.335
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.area_id = 200
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L5_1 = {}
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L5_1.config_id = 195006
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L5_1.gadget_id = 70300086
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L6_1 = {}
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L6_1.x = 316.03
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L6_1.y = 335.756
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L6_1.z = 264.59
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 10.19
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L6_1.y = 0.0
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L6_1.z = 14.507
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L5_1.rot = L6_1
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L5_1.level = 36
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L5_1.area_id = 200
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L6_1 = {}
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L6_1.config_id = 195007
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L6_1.gadget_id = 70310006
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L7_1 = {}
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L7_1.x = 318.008
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L7_1.y = 337.008
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L7_1.z = 265.18
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 36
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L7_1 = GadgetState
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L7_1 = L7_1.GearStart
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L6_1.state = L7_1
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L6_1.area_id = 200
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L7_1 = {}
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L7_1.config_id = 195008
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L7_1.gadget_id = 70310001
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L8_1 = {}
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L8_1.x = 326.883
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L8_1.y = 336.908
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L8_1.z = 266.179
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 0.0
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 36
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L8_1 = GadgetState
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L8_1 = L8_1.GearStart
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L7_1.state = L8_1
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L7_1.area_id = 200
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L8_1 = {}
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L8_1.config_id = 195009
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L8_1.gadget_id = 70310001
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L9_1 = {}
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L9_1.x = 334.279
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L9_1.y = 336.81
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L9_1.z = 257.078
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 0.0
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 36
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L9_1 = GadgetState
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L9_1 = L9_1.GearStart
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L8_1.state = L9_1
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L8_1.area_id = 200
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1195003
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L2_1.name = "ANY_MONSTER_DIE_195003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_195003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_195003"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 195011
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L3_1.monster_id = 21010701
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L4_1 = {}
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L4_1.x = 336.712
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L4_1.y = 337.539
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L4_1.z = 242.663
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L3_1.area_id = 200
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L2_1[1] = L3_1
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L1_1.monsters = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 195001
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L5_1 = 195010
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L6_1 = 195012
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 195002
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L5_1 = 195004
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L6_1 = 195005
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L7_1 = 195006
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L8_1 = 195007
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L9_1 = 195008
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L10_1 = 195009
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L3_1[6] = L9_1
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L3_1[7] = L10_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_195003"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_195003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 195002
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 4000
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_195003 = L1_1
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