Grasscutter_Resources/Resources/Scripts/Scene/5/scene5_group155005195.lua
2022-04-29 16:40:51 +02:00

328 lines
5.8 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 155005195
L1_1 = {}
L2_1 = {}
L2_1.config_id = 195001
L2_1.monster_id = 22010101
L3_1 = {}
L3_1.x = 325.537
L3_1.y = 336.972
L3_1.z = 256.452
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 184.38
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 195010
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = 318.949
L4_1.y = 337.021
L4_1.z = 267.641
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 291.399
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9002
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 195012
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = 329.96
L5_1.y = 336.928
L5_1.z = 258.222
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 195002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = 319.46
L3_1.y = 338.086
L3_1.z = 260.572
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 347.825
L3_1.y = 355.501
L3_1.z = 13.473
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 195004
L3_1.gadget_id = 70300107
L4_1 = {}
L4_1.x = 324.981
L4_1.y = 336.955
L4_1.z = 254.752
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 195005
L4_1.gadget_id = 70300086
L5_1 = {}
L5_1.x = 327.753
L5_1.y = 336.154
L5_1.z = 252.869
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 356.849
L5_1.y = 0.312
L5_1.z = 354.335
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 195006
L5_1.gadget_id = 70300086
L6_1 = {}
L6_1.x = 316.03
L6_1.y = 335.756
L6_1.z = 264.59
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 10.19
L6_1.y = 0.0
L6_1.z = 14.507
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 195007
L6_1.gadget_id = 70310006
L7_1 = {}
L7_1.x = 318.008
L7_1.y = 337.008
L7_1.z = 265.18
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 200
L7_1 = {}
L7_1.config_id = 195008
L7_1.gadget_id = 70310001
L8_1 = {}
L8_1.x = 326.883
L8_1.y = 336.908
L8_1.z = 266.179
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 36
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L7_1.area_id = 200
L8_1 = {}
L8_1.config_id = 195009
L8_1.gadget_id = 70310001
L9_1 = {}
L9_1.x = 334.279
L9_1.y = 336.81
L9_1.z = 257.078
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 36
L9_1 = GadgetState
L9_1 = L9_1.GearStart
L8_1.state = L9_1
L8_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1195003
L2_1.name = "ANY_MONSTER_DIE_195003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_195003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_195003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 195011
L3_1.monster_id = 21010701
L4_1 = {}
L4_1.x = 336.712
L4_1.y = 337.539
L4_1.z = 242.663
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.area_id = 200
L2_1[1] = L3_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 195001
L5_1 = 195010
L6_1 = 195012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 195002
L5_1 = 195004
L6_1 = 195005
L7_1 = 195006
L8_1 = 195007
L9_1 = 195008
L10_1 = 195009
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_195003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_195003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 195002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_195003 = L1_1