mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
353 lines
6.2 KiB
Lua
353 lines
6.2 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
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L0_1 = {}
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L0_1.group_id = 155005125
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 125001
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L2_1.monster_id = 21010201
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L3_1 = {}
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L3_1.x = 310.794
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L3_1.y = 145.25
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L3_1.z = 882.339
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 36
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L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L2_1.disableWander = true
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L2_1.area_id = 200
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L3_1 = {}
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L3_1.config_id = 125010
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L3_1.monster_id = 21010101
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L4_1 = {}
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L4_1.x = 305.173
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L4_1.y = 145.09
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L4_1.z = 890.878
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 49.445
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L3_1.disableWander = true
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L3_1.pose_id = 9013
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L3_1.area_id = 200
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L4_1 = {}
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L4_1.config_id = 125011
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L4_1.monster_id = 21010101
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L5_1 = {}
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L5_1.x = 308.64
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L5_1.y = 145.09
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L5_1.z = 888.884
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L4_1.disableWander = true
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L4_1.pose_id = 9013
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L4_1.area_id = 200
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L5_1 = {}
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L5_1.config_id = 125012
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L5_1.monster_id = 21010101
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L6_1 = {}
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L6_1.x = 311.862
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L6_1.y = 145.09
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L6_1.z = 889.021
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 345.44
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 36
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L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L5_1.disableWander = true
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L5_1.pose_id = 9013
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L5_1.area_id = 200
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 125002
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L2_1.gadget_id = 70211002
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L3_1 = {}
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L3_1.x = 313.754
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L3_1.y = 145.125
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L3_1.z = 886.141
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 359.14
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L3_1.y = 286.242
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 16
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L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 1
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L2_1.explore = L3_1
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L2_1.area_id = 200
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L3_1 = {}
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L3_1.config_id = 125004
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L3_1.gadget_id = 70310006
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L4_1 = {}
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L4_1.x = 315.616
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L4_1.y = 145.155
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L4_1.z = 889.439
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 5.35
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L4_1.y = 0.125
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L4_1.z = 2.684
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.area_id = 200
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L4_1 = {}
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L4_1.config_id = 125005
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L4_1.gadget_id = 70310001
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L5_1 = {}
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L5_1.x = 305.659
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L5_1.y = 145.119
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L5_1.z = 899.378
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 352.905
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L5_1.y = 0.332
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L5_1.z = 354.644
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.area_id = 200
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L5_1 = {}
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L5_1.config_id = 125006
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L5_1.gadget_id = 70220014
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L6_1 = {}
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L6_1.x = 318.955
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L6_1.y = 145.346
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L6_1.z = 887.972
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 36
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L5_1.area_id = 200
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L6_1 = {}
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L6_1.config_id = 125007
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L6_1.gadget_id = 70220014
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L7_1 = {}
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L7_1.x = 317.678
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L7_1.y = 145.212
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L7_1.z = 887.487
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 36
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L6_1.area_id = 200
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L7_1 = {}
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L7_1.config_id = 125008
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L7_1.gadget_id = 70220014
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L8_1 = {}
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L8_1.x = 304.994
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L8_1.y = 144.566
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L8_1.z = 896.653
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 0.0
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L8_1.z = 338.57
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L7_1.rot = L8_1
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L7_1.level = 36
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L7_1.area_id = 200
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L8_1 = {}
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L8_1.config_id = 125009
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L8_1.gadget_id = 70220014
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L9_1 = {}
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L9_1.x = 304.961
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L9_1.y = 144.549
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L9_1.z = 895.611
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 307.892
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L9_1.y = 0.0
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 36
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L8_1.area_id = 200
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L9_1 = {}
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L9_1.config_id = 125013
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L9_1.gadget_id = 70220014
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L10_1 = {}
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L10_1.x = 303.295
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L10_1.y = 144.36
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L10_1.z = 890.346
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 349.425
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L10_1.y = 0.0
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 36
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L9_1.area_id = 200
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L10_1 = {}
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L10_1.config_id = 125014
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L10_1.gadget_id = 70220014
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L11_1 = {}
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L11_1.x = 307.539
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L11_1.y = 144.812
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L11_1.z = 886.188
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L10_1.pos = L11_1
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L11_1 = {}
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L11_1.x = 339.943
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L11_1.y = 0.0
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L11_1.z = 0.0
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L10_1.rot = L11_1
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L10_1.level = 36
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L10_1.area_id = 200
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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L1_1[8] = L9_1
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L1_1[9] = L10_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1125003
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L2_1.name = "ANY_MONSTER_DIE_125003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_125003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_125003"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 125001
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L5_1 = 125010
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L6_1 = 125011
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L7_1 = 125012
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 125002
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L5_1 = 125004
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L6_1 = 125005
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L7_1 = 125006
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L8_1 = 125007
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L9_1 = 125008
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L10_1 = 125009
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L11_1 = 125013
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L12_1 = 125014
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L3_1[6] = L9_1
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L3_1[7] = L10_1
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L3_1[8] = L11_1
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L3_1[9] = L12_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_125003"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_125003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 125002
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 4000
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_125003 = L1_1
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