Grasscutter_Resources/Resources/Scripts/Scene/5/scene5_group155005092.lua
2022-04-29 16:40:51 +02:00

216 lines
4.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 155005092
L1_1 = {}
L2_1 = {}
L2_1.config_id = 92001
L2_1.monster_id = 22030201
L3_1 = {}
L3_1.x = 259.682
L3_1.y = 225.394
L3_1.z = 211.958
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 82.621
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_id = 1000100
L2_1.disableWander = true
L3_1 = {}
L4_1 = 9008
L5_1 = 20301
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.affix = L3_1
L2_1.pose_id = 101
L2_1.title_id = 10065
L2_1.special_name_id = 10100
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 92003
L3_1.monster_id = 22010101
L4_1 = {}
L4_1.x = 278.33
L4_1.y = 225.394
L4_1.z = 205.853
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 310.539
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_id = 1000100
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 92004
L4_1.monster_id = 22010201
L5_1 = {}
L5_1.x = 271.252
L5_1.y = 225.394
L5_1.z = 223.773
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 185.748
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_id = 1000100
L4_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1092002
L2_1.name = "ANY_MONSTER_DIE_92002"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_92002"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_92002"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1092005
L3_1.name = "SPECIFIC_MONSTER_HP_CHANGE_92005"
L4_1 = EventType
L4_1 = L4_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE
L3_1.event = L4_1
L3_1.source = "92001"
L3_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_92005"
L3_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_92005"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 92001
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_92002"
L5_1 = "SPECIFIC_MONSTER_HP_CHANGE_92005"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 92003
L6_1 = 92004
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 92001 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_92002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72177_DefeatNPC"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 155005092
L5_2 = GroupKillPolicy
L5_2 = L5_2.GROUP_KILL_MONSTER
L4_2.kill_policy = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monster_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_92002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.type
L3_2 = EventType
L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE
if L2_2 == L3_2 then
L2_2 = A1_2.param3
if not (22 < L2_2) then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_92005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 155005092
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_92005 = L1_1