mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
352 lines
6.6 KiB
Lua
352 lines
6.6 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 155005033
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 33001
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L2_1.gadget_id = 70210102
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L3_1 = {}
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L3_1.x = 617.122
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L3_1.y = 213.29
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L3_1.z = 627.305
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 16
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L2_1.chest_drop_id = 1000100
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L2_1.drop_count = 1
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L2_1.area_id = 200
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L3_1 = {}
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L3_1.config_id = 33003
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L3_1.gadget_id = 70360336
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L4_1 = {}
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L4_1.x = 617.61
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L4_1.y = 215.643
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L4_1.z = 627.923
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 1.025
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L4_1.y = 300.857
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L4_1.z = 7.053
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.area_id = 200
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1033002
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L2_1.name = "GADGET_STATE_CHANGE_33002"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_33002"
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L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_33002"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1033004
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L3_1.name = "LEVEL_TAG_CHANGE_33004"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_LEVEL_TAG_CHANGE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = ""
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L3_1.action = "action_EVENT_LEVEL_TAG_CHANGE_33004"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1033005
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L4_1.name = "GROUP_LOAD_33005"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_GROUP_LOAD
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = ""
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L4_1.action = "action_EVENT_GROUP_LOAD_33005"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1033006
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L5_1.name = "QUEST_START_33006"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_QUEST_START
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L5_1.event = L6_1
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L5_1.source = "7223801"
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L5_1.condition = ""
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L5_1.action = "action_EVENT_QUEST_START_33006"
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L5_1.trigger_count = 0
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L6_1 = {}
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L6_1.config_id = 1033007
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L6_1.name = "QUEST_FINISH_33007"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_QUEST_FINISH
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L6_1.event = L7_1
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L6_1.source = "7223801"
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L6_1.condition = ""
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L6_1.action = "action_EVENT_QUEST_FINISH_33007"
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L6_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.io_type = 1
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 33003
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L4_1.state = 0
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "QUEST_START_33006"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L3_1 = {}
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L2_1.npcs = L3_1
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L3_1 = {}
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L2_1.variables = L3_1
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L1_1[1] = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 33001
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L4_1.state = 0
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L5_1 = {}
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L5_1.config_id = 33003
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L5_1.state = 0
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GADGET_STATE_CHANGE_33002"
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L5_1 = "QUEST_FINISH_33007"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L3_1 = {}
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L2_1.npcs = L3_1
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L3_1 = {}
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L2_1.variables = L3_1
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L1_1[2] = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 33003
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L4_1.state = 201
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "LEVEL_TAG_CHANGE_33004"
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L5_1 = "GROUP_LOAD_33005"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L3_1 = {}
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L2_1.npcs = L3_1
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L3_1 = {}
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L2_1.variables = L3_1
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L1_1[3] = L2_1
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suite_disk = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 33003
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "QUEST_START_33006"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 33001
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L6_1 = 33003
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "GADGET_STATE_CHANGE_33002"
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L6_1 = "QUEST_FINISH_33007"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L6_1 = 33003
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L5_1[1] = L6_1
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L6_1 = "LEVEL_TAG_CHANGE_33004"
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L7_1 = "GROUP_LOAD_33005"
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = GadgetState
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L2_2 = L2_2.ChestOpened
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L3_2 = ScriptLib
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L3_2 = L3_2.GetGadgetStateByConfigId
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L4_2 = A0_2
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L5_2 = 155005033
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L6_2 = 33001
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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if L2_2 ~= L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_33002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "72238_CheckMap"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_33002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = A1_2.param2
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if L2_2 == 1 then
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 155005033
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L5_2 = 33003
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L6_2 = 201
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L2_2(L3_2, L4_2, L5_2, L6_2)
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else
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L2_2 = A1_2.param2
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if L2_2 == 2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 155005033
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L5_2 = 33003
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L6_2 = 301
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L2_2(L3_2, L4_2, L5_2, L6_2)
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end
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_LEVEL_TAG_CHANGE_33004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetCurrentLevelTagVec
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L3_2 = A0_2
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L4_2 = 1
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L2_2 = L2_2(L3_2, L4_2)
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L2_2 = L2_2[1]
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if L2_2 == 1 then
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L3_2 = ScriptLib
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L3_2 = L3_2.SetGroupGadgetStateByConfigId
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L4_2 = A0_2
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L5_2 = 155005033
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L6_2 = 33003
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L7_2 = 201
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L3_2(L4_2, L5_2, L6_2, L7_2)
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elseif L2_2 == 2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.SetGroupGadgetStateByConfigId
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L4_2 = A0_2
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L5_2 = 155005033
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L6_2 = 33003
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L7_2 = 301
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L3_2(L4_2, L5_2, L6_2, L7_2)
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_GROUP_LOAD_33005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GoToFlowSuite
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L3_2 = A0_2
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L4_2 = 155005033
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_START_33006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GoToFlowSuite
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L3_2 = A0_2
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L4_2 = 155005033
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L5_2 = 3
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_FINISH_33007 = L1_1
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